FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/YpFIgmZd"]
[Date "2023.03.19"]
[White "RubyChessPiec"]
[Black "phani_1222"]
[Result "1-0"]
[GameId "YpFIgmZd"]
[UTCDate "2023.03.19"]
[UTCTime "17:46:11"]
[WhiteElo "1289"]
[BlackElo "1198"]
[WhiteRatingDiff "+41"]
[BlackRatingDiff "-4"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.23] } 2... d5?? { (1.23 → Mate in 15) Checkmate is now unavoidable. e6 was best. } { [%eval #15] } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxe8 { [%eval #14] } 3... Qxe8 { [%eval #14] } 4. e4 { [%eval #13] } 4... dxe4 { [%eval #13] } 5. f4?? { (Mate in 13 → -0.98) Lost forced checkmate sequence. Qg4 was best. } { [%eval -0.98] } (5. Qg4 Bxg4 6. Kd1 Bxd1 7. a3 Bxc2 8. Ra2 Bxb1 9. b3 Bxa2) 5... exf3 { [%eval -0.01] } 6. gxf3?? { (-0.01 → -3.30) Blunder. Qxf3 was best. } { [%eval -3.3] } (6. Qxf3 f6) 6... Bg4 { [%eval #-30] } 7. fxg4 { [%eval #-27] } 7... f5?? { (Mate in 27 → -0.46) Lost forced checkmate sequence. h5 was best. } { [%eval -0.46] } (7... h5 8. gxh5 Rxh5 9. Qxh5 Qc6 10. Qxf7 Qxh1 11. Qxg8 Qxg1 12. Qxf8 Qxe1 13. Qxb8 Qxc1 14. Qxc7) 8. gxf5 { [%eval -0.07] } 8... Qg6?? { (-0.07 → Mate in 14) Checkmate is now unavoidable. Qa4 was best. } { [%eval #14] } (8... Qa4 9. f6) 9. fxg6 { [%eval #14] } 9... hxg6 { [%eval #13] } 10. Qh5?? { (Mate in 13 → 2.36) Lost forced checkmate sequence. Nh3 was best. } { [%eval 2.36] } (10. Nh3 Rxh3 11. Rg1 Rxh2 12. Rxg6 Rxd2 13. Bxd2 a5 14. Bxa5 Rxa5 15. Rxg7 Bxg7 16. Qd4 Bxd4) 10... Rxh5?? { (2.36 → Mate in 14) Checkmate is now unavoidable. gxh5 was best. } { [%eval #14] } (10... gxh5 11. Ne2) 11. Nh3 { [%eval #15] } 11... Rxh3 { [%eval #14] } 12. Rf1?? { (Mate in 14 → 0.75) Lost forced checkmate sequence. c4 was best. } { [%eval 0.75] } (12. c4 Rxh2 13. Rxh2 Nf6 14. Rh7 Nxh7 15. c5 Ng5 16. Na3 c6 17. b4 a5 18. bxa5 Rxa5) 12... Rxh2 { [%eval 0.91] } 13. Rxf8 { [%eval 0.62] } 13... Rxd2 { [%eval 0.76] } 14. Rxg8?? { (0.76 → Mate in 8) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #-8] } (14. Nxd2 Nd7) 14... Rxc2 { [%eval #-8] } 15. Rxg7 { [%eval #-7] } 15... Rxb2?? { (Mate in 7 → 1.98) Lost forced checkmate sequence. Rxc1 was best. } { [%eval 1.98] } (15... Rxc1 16. Rxg6 Rxb1 17. Rxb1 Nc6 18. Rxc6 a5 19. Rxc7 a4 20. Rxe7 Ra7 21. Rxa7 a3 22. bxa3#) 16. Rxe7 { [%eval 1.74] } 16... Rxa2?? { (1.74 → Mate in 22) Checkmate is now unavoidable. Rxb1 was best. } { [%eval #22] } (16... Rxb1) 17. Rxc7 { [%eval #16] } 17... Rxa1 { [%eval #15] } 18. Rxa7 { [%eval #15] } 18... Rxb1 { [%eval #3] } 19. Rxa8 { [%eval #3] } 19... Rxc1 { [%eval #2] } 20. Rxb8 { [%eval #2] } 20... Rxe1 { [%eval #1] } 21. Rf8 { [%eval #4] } 21... Rb1 { [%eval #1] } 22. Rf5 { [%eval #1] } 22... gxf5# { Game ends by variant rule. } 1-0