Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://lichess.org/YnWJ7StQ"] [Date "2026.06.04"] [Round "-"] [White "semen4ik6767"] [Black "Deal777"] [Result "1-0"] [GameId "YnWJ7StQ"] [UTCDate "2026.06.04"] [UTCTime "14:14:38"] [WhiteElo "1500"] [BlackElo "1546"] [WhiteRatingDiff "+274"] [BlackRatingDiff "-3"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-15] } 2... f5?? { (Mate in 15 → -0.41) Lost forced checkmate sequence. Nf6 was best. } { [%eval -0.41] } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Nxd2 Nxd2 6. Bxd2 Ba6 7. Bxf7) 3. exf5 { [%eval -0.37] } 3... e6 { [%eval -0.66] } 4. fxe6?? { (-0.66 → Mate in 12) Checkmate is now unavoidable. Bxd7 was best. } { [%eval #-12] } (4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7 Qxg2 8. dxc8=K Rxc8) 4... dxe6 { [%eval #-12] } 5. Bxe8 { [%eval #-12] } 5... Qxe8?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. Qxd2 was best. } { [%eval #13] } (5... Qxd2 6. Bxd2 Nc6 7. Bxc6 a6 8. Bxa8 c6 9. Bxc6 g5 10. Bxg5 Nf6 11. Bxf6) 6. Qh5 { [%eval #14] } 6... Qxh5 { [%eval #13] } 7. g4?? { (Mate in 13 → Mate in 11) Lost forced checkmate sequence. b4 was best. } { [%eval #-11] } (7. b4 Bxb4 8. d3 Bxe1 9. Nf3 Bxf2 10. Ne1 Bxe1 11. Rxe1 Qxh2 12. Rxe6 Qxg2) 7... Qxh2 { [%eval #-11] } 8. Rxh2 { [%eval #-10] } 8... Ba3 { [%eval #-10] } 9. bxa3 { [%eval #-9] } 9... Nh6?? { (Mate in 9 → 5.98) Lost forced checkmate sequence. e5 was best. } { [%eval 5.98] } (9... e5 10. Rxh7 Bxg4 11. Rxg7 Ne7 12. Rxe7 a6 13. Rxc7 Bf3 14. Nxf3 a5 15. Nxe5) 10. Rxh6 { [%eval 5.52] } 10... gxh6 { [%eval 3.89] } 11. g5 { [%eval 4.08] } 11... hxg5 { [%eval 3.91] } 12. Nc3 { [%eval 2.98] } 12... g4?? { (2.98 → Mate in 15) Checkmate is now unavoidable. Nd7 was best. } { [%eval #15] } (12... Nd7 13. Kf1) 13. Nd5?? { (Mate in 15 → -0.06) Lost forced checkmate sequence. Rb1 was best. } { [%eval -0.06] } (13. Rb1 g3 14. fxg3 Rg8 15. Rxb8 Rxg3 16. Rxc8 Rxc3 17. Rxc7 Rxc2 18. Rxa7 Rxa2) 13... exd5 { [%eval 0.0] } 14. Nh3?? { (0.00 → -3.66) Blunder. Ke2 was best. } { [%eval -3.66] } (14. Ke2 Na6 15. a4 h6 16. f3 gxf3 17. Kxf3 d4 18. Kf4 d3 19. cxd3 Bf5) 14... gxh3 { [%eval -1.92] } 15. c4?? { (-1.92 → -6.29) Blunder. Rb1 was best. } { [%eval -6.29] } (15. Rb1 Bb7 16. Rxb7 Na6 17. Rxa7 Rxa7 18. a4 c5 19. Kf1) 15... dxc4 { [%eval -5.7] } 16. d3 { [%eval -6.63] } 16... cxd3 { [%eval -6.31] } 17. Ke2?! { (-6.31 → -10.00) Inaccuracy. Bh6 was best. } { [%eval -10.0] } (17. Bh6 Rf8 18. Bxf8 c5 19. Bxc5 Na6 20. Bxa7 Rxa7 21. a4 Rg7 22. Kf1 d2) 17... dxe2 { [%eval -10.92] } 18. f4?! { (-10.92 → Mate in 13) Checkmate is now unavoidable. a4 was best. } { [%eval #-13] } (18. a4 Ba6 19. Bd2 h6 20. Bxh6 Rxh6 21. Rf1 exf1=N 22. f4 c5 23. a5 c4) 18... Rg8?? { (Mate in 13 → Mate in 5) Lost forced checkmate sequence. Bb7 was best. } { [%eval #5] } (18... Bb7 19. f5 Nd7 20. a4 Bh1 21. f6 Nxf6 22. a3 h6 23. Bxh6 Rxh6 24. Rxh1) 19. f5 { [%eval #5] } 19... Bxf5 { [%eval #4] } 20. Bg5 { [%eval #4] } 20... Rxg5 { [%eval #3] } 21. Rb1 { [%eval #3] } 21... Bxb1 { [%eval #2] } 22. a4 { [%eval #2] } 22... Bxa2 { [%eval #1] } 23. a5 { [%eval #1] } 23... Rxa5# { Game ends by variant rule. } 1-0