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[Event "rated rapid game"] [Site "https://lichess.org/YnEjWpAD"] [Date "2025.11.11"] [Round "-"] [White "Silverhawk8213"] [Black "new_vasyuk"] [Result "1-0"] [GameId "YnEjWpAD"] [UTCDate "2025.11.11"] [UTCTime "20:24:29"] [WhiteElo "1228"] [BlackElo "1194"] [WhiteRatingDiff "+9"] [BlackRatingDiff "-5"] [Variant "Standard"] [TimeControl "900+10"] [ECO "A46"] [Opening "Torre Attack: Classical Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... e6 { [%eval 0.37] } 2. Nf3 { [%eval 0.08] } 2... Nf6 { [%eval 0.14] } 3. Bg5 { [%eval -0.01] } { A46 Torre Attack: Classical Defense } 3... Be7 { [%eval 0.1] } 4. c4 { [%eval 0.0] } 4... d5 { [%eval 0.17] } 5. g3 { [%eval -0.07] } 5... dxc4 { [%eval 0.0] } 6. e3 { [%eval -0.37] } 6... c5 { [%eval -0.4] } 7. Bxc4 { [%eval -0.37] } 7... Nfd7 { [%eval 0.16] } 8. Bf4 { [%eval -0.25] } 8... Nc6 { [%eval -0.04] } 9. d5? { (-0.04 → -1.19) Mistake. Nc3 was best. } { [%eval -1.19] } (9. Nc3) 9... exd5 { [%eval -0.72] } 10. Qxd5 { [%eval -0.8] } 10... Qa5+ { [%eval -0.34] } 11. Nc3 { [%eval -0.48] } 11... O-O { [%eval -0.5] } 12. O-O { [%eval -0.46] } 12... Nb6 { [%eval -0.62] } 13. Qd3 { [%eval -1.06] } 13... Rd8 { [%eval -0.73] } 14. Nd5?? { (-0.73 → -4.14) Blunder. Bxf7+ was best. } { [%eval -4.14] } (14. Bxf7+) 14... Nxd5 { [%eval -4.05] } 15. Bxd5 { [%eval -4.12] } 15... Nb4?? { (-4.12 → 0.00) Blunder. c4 was best. } { [%eval 0.0] } (15... c4 16. Bxf7+ Kxf7 17. Qxh7 Qf5 18. Qxf5+ Bxf5 19. Rfc1 Be6 20. b3 Bf6 21. Bg5) 16. Bxf7+ { [%eval 0.0] } 16... Kxf7 { [%eval 0.17] } 17. Ne5+?? { (0.17 → -2.98) Blunder. Qxh7 was best. } { [%eval -2.98] } (17. Qxh7) 17... Kg8 { [%eval -3.09] } 18. Qc4+ { [%eval -3.6] } 18... Nd5 { [%eval -3.32] } 19. Rad1?! { (-3.32 → -4.26) Inaccuracy. e4 was best. } { [%eval -4.26] } (19. e4 b5) 19... Be6 { [%eval -4.35] } 20. Qb3?! { (-4.35 → -5.73) Inaccuracy. Qe4 was best. } { [%eval -5.73] } (20. Qe4 Qb4 21. Qf3 Bf6 22. Rfe1 Qb6 23. Rxd5 Rxd5 24. Ng4 Qd8 25. e4 Rd4) 20... Nxe3?? { (-5.73 → Mate in 5) Checkmate is now unavoidable. Nxf4 was best. } { [%eval #5] } (20... Nxf4 21. Qxb7 Rxd1 22. Qxa8+ Rd8 23. Qxd8+ Qxd8 24. exf4 Bf6 25. Nc6 Qb6 26. Ne5) 21. Qxe3?? { (Mate in 5 → -0.89) Lost forced checkmate sequence. Qxe6+ was best. } { [%eval -0.89] } (21. Qxe6+ Kh8 22. Nf7+ Kg8 23. Nh6+ Kh8 24. Qg8+ Rxg8 25. Nf7#) 21... Rxd1 { [%eval -0.84] } 22. Rxd1 { [%eval -0.76] } 22... Rd8?! { (-0.76 → 0.17) Inaccuracy. Qxa2 was best. } { [%eval 0.17] } (22... Qxa2 23. Nd7) 23. Re1 { [%eval 0.11] } 23... Qxa2?? { (0.11 → 1.84) Blunder. Re8 was best. } { [%eval 1.84] } (23... Re8 24. Nc6 Qxa2 25. Nxe7+ Rxe7 26. Qxc5 Re8 27. Qb5 Rc8 28. Qxb7 Qd5 29. Qxd5) 24. Qe2?? { (1.84 → -1.57) Blunder. Nf3 was best. } { [%eval -1.57] } (24. Nf3 Kf7 25. Bg5 Qd5 26. Bxe7 Kxe7 27. Ng5 Rd6 28. Qf4 Kd7 29. Ne4 Qd4) 24... Bc4?? { (-1.57 → 5.55) Blunder. Bf6 was best. } { [%eval 5.55] } (24... Bf6) 25. Nxc4 { [%eval 5.2] } 25... Rd4?? { (5.20 → Mate in 4) Checkmate is now unavoidable. Bf8 was best. } { [%eval #4] } (25... Bf8 26. Qe6+ Kh8 27. Qf7 Qa4 28. Bg5 Rb8 29. Bd2 Rd8 30. Ne5 Qd4 31. Bg5) 26. Qxe7 { [%eval #6] } 26... h6 { [%eval #6] } 27. Bxh6 { [%eval #6] } 27... gxh6 { [%eval #5] } 28. Qe8+ { [%eval #4] } 28... Kh7 { [%eval #1] } 29. Re7# { White wins by checkmate. } 1-0