FEN
[Event "rated blitz game"]
[Site "https://lichess.org/Yi3Grmwn"]
[Date "2021.08.10"]
[Round "-"]
[White "babakgh"]
[Black "eyp1332"]
[Result "1/2-1/2"]
[GameId "Yi3Grmwn"]
[UTCDate "2021.08.10"]
[UTCTime "12:48:33"]
[WhiteElo "895"]
[BlackElo "893"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+0"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "C20"]
[Opening "King's Pawn Game: Wayward Queen Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.24] } 1... e5 { [%eval 0.12] } 2. Qh5 { [%eval -0.34] } { C20 King's Pawn Game: Wayward Queen Attack } 2... Nc6 { [%eval -0.33] } 3. Nc3?! { (-0.33 → -0.96) Inaccuracy. Bc4 was best. } { [%eval -0.96] } (3. Bc4 g6 4. Qe2 Bg7 5. Nf3 Nge7 6. d3 O-O 7. Nc3 Nd4) 3... Nf6 { [%eval -0.74] } 4. d4?? { (-0.74 → -12.09) Blunder. Qd1 was best. } { [%eval -12.09] } (4. Qd1 Bc5 5. Be2 d5 6. exd5 Nxd5 7. Nf3 Nxc3 8. dxc3 Qxd1+) 4... Nxh5 { [%eval -12.09] } 5. g4 { [%eval -13.32] } 5... Nf4 { [%eval -11.94] } 6. Nge2 { [%eval -13.12] } 6... exd4 { [%eval -11.78] } 7. Nxd4 { [%eval -14.55] } 7... Nxd4 { [%eval -14.42] } 8. Be3 { [%eval -17.71] } 8... Nxc2+ { [%eval -17.79] } 9. Kd1 { [%eval -19.27] } 9... Nxa1 { [%eval -19.12] } 10. Bxf4 { [%eval -21.15] } 10... Qf6 { [%eval -21.32] } 11. Ne2 { [%eval -25.25] } 11... g5 { [%eval -20.36] } 12. Bg2 { [%eval -25.56] } 12... gxf4 { [%eval -26.45] } 13. Rf1?! { (-26.45 → Mate in 4) Checkmate is now unavoidable. Ke1 was best. } { [%eval #-4] } (13. Ke1 f3) 13... f3?! { (Mate in 4 → -31.07) Lost forced checkmate sequence. Qxb2 was best. } { [%eval -31.07] } (13... Qxb2 14. Nc3 Bb4 15. Rh1 Bxc3 16. Bf1 Qc2#) 14. Bxf3?! { (-31.07 → Mate in 4) Checkmate is now unavoidable. e5 was best. } { [%eval #-4] } (14. e5 fxg2) 14... Qxf3 { [%eval #-10] } 15. Kc1 { [%eval #-2] } 15... d5 { [%eval #-6] } 16. exd5 { [%eval #-2] } 16... Qxd5?! { (Mate in 2 → -30.44) Lost forced checkmate sequence. Qxe2 was best. } { [%eval -30.44] } (16... Qxe2 17. Kb1 Qxf1#) 17. Rd1 { [%eval -30.02] } 17... Qc6+ { [%eval -24.71] } 18. Kb1?! { (-24.71 → Mate in 3) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-3] } (18. Nc3 Qg6) 18... Nc2?! { (Mate in 3 → -24.05) Lost forced checkmate sequence. Qc2+ was best. } { [%eval -24.05] } (18... Qc2+ 19. Kxa1 Qxd1+ 20. Nc1 Qxc1#) 19. Rc1 { [%eval -29.08] } 19... Bxg4 { [%eval -28.9] } 20. Rxc2?! { (-28.90 → Mate in 5) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-5] } (20. Nc3 Bf5) 20... Bxe2?! { (Mate in 5 → -19.75) Lost forced checkmate sequence. Bf5 was best. } { [%eval -19.75] } (20... Bf5 21. a3 Qxc2+ 22. Ka2 Bg7 23. Nc3 Bxc3 24. f3 Qxb2#) 21. Rxc6 { [%eval -24.71] } 21... bxc6 { [%eval -24.63] } 22. b3 { [%eval -25.11] } 22... O-O-O { [%eval -71.93] } 23. f4?! { (-71.93 → Mate in 5) Checkmate is now unavoidable. b4 was best. } { [%eval #-5] } (23. b4 Bxb4) 23... Bd6 { [%eval #-8] } 24. h4 { [%eval #-5] } 24... Rhe8 { [%eval #-4] } 25. f5 { [%eval #-4] } 25... Re4 { [%eval #-4] } 26. h5 { [%eval #-4] } 26... Rh4 { [%eval #-4] } 27. f6 { [%eval #-3] } 27... Rxh5 { [%eval #-4] } 28. a4 { [%eval #-3] } 28... Rh6 { [%eval #-3] } 29. b4 { [%eval #-3] } 29... Rh1+ { [%eval #-4] } 30. Kb2 { [%eval #-4] } 30... Re8 { [%eval #-5] } 31. Kc3 { [%eval #-4] } 31... Re3+ { [%eval #-3] } 32. Kd4 { [%eval #-2] } 32... Bf4 { [%eval #-3] } 33. Kc5 { [%eval #-2] } 33... Re5+ { [%eval #-2] } 34. Kd4 { [%eval #-2] } 34... Kb7 { [%eval #-4] } 35. b5 { [%eval #-3] } 35... Rd1+ { [%eval #-5] } 36. Kc3 { [%eval #-5] } 36... Rc1+ { [%eval #-4] } 37. Kd4 { [%eval #-1] } 37... Rd1+ { [%eval #-5] } 38. Kc3 { [%eval #-5] } 38... Rc5+ { [%eval #-5] } 39. Kb4 { [%eval #-4] } 39... Rcc1 { [%eval #-4] } 40. Ka5 { [%eval #-1] } 40... Rb1?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Bd2# was best. } { [%eval 0.0] } (40... Bd2#) 41. bxc6+ { [%eval 0.0] } 41... Kxc6 { [%eval 0.0] } { Draw by stalemate. } 1/2-1/2