- Blind mode tutorial
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[Event "Hourly Rapid Arena"] [Site "https://lichess.org/Yh4AON68"] [Date "2026.01.16"] [Round "-"] [White "Xedice_Hesenli"] [Black "CienErrores"] [Result "0-1"] [GameId "Yh4AON68"] [UTCDate "2026.01.16"] [UTCTime "16:23:18"] [WhiteElo "511"] [BlackElo "1549"] [WhiteRatingDiff "+0"] [BlackRatingDiff "+0"] [Variant "Standard"] [TimeControl "600+0"] [ECO "B00"] [Opening "Pirc Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... d6 { [%eval 0.43] } { B00 Pirc Defense } 2. Nc3 { [%eval 0.25] } 2... c6 { [%eval 0.42] } 3. Nf3 { [%eval 0.45] } 3... Bg4 { [%eval 0.56] } 4. h3 { [%eval 0.57] } 4... Bxf3 { [%eval 0.66] } 5. gxf3 { [%eval 0.62] } 5... Nf6 { [%eval 0.55] } 6. Bc4?! { (0.55 → -0.23) Inaccuracy. d4 was best. } { [%eval -0.23] } (6. d4 Nbd7 7. h4 e5 8. Be3 Qa5 9. Qd3 Be7 10. h5 O-O) 6... e6 { [%eval 0.12] } 7. d3?! { (0.12 → -0.43) Inaccuracy. d4 was best. } { [%eval -0.43] } (7. d4 d5 8. Bb3 Nbd7 9. a3 b5 10. h4 a5 11. h5 b4 12. Na4 dxe4) 7... b5 { [%eval -0.02] } 8. Bf4?? { (-0.02 → -3.87) Blunder. Bb3 was best. } { [%eval -3.87] } (8. Bb3 d5 9. Ne2 Nbd7 10. Kf1 a5 11. c3 Nh5 12. Bc2 Qh4 13. d4 a4) 8... bxc4 { [%eval -3.89] } 9. dxc4 { [%eval -3.7] } 9... e5 { [%eval -3.75] } 10. Bg3 { [%eval -4.24] } 10... Nh5 { [%eval -4.25] } 11. Bh2 { [%eval -4.21] } 11... a5 { [%eval -4.03] } 12. Rg1 { [%eval -4.18] } 12... g6 { [%eval -4.22] } 13. Qd3 { [%eval -4.47] } 13... Nd7 { [%eval -4.4] } 14. Rg4 { [%eval -4.91] } 14... Nc5 { [%eval -5.01] } 15. Qe3 { [%eval -5.23] } 15... Nf6 { [%eval -4.57] } 16. Rf4?! { (-4.57 → -6.41) Inaccuracy. O-O-O was best. } { [%eval -6.41] } (16. O-O-O Qe7 17. f4 Bh6 18. Rh4 Bg7 19. f5 O-O 20. f4 Nfxe4 21. Nxe4 Nxe4) 16... Bh6 { [%eval -6.08] } 17. Bg3 { [%eval -6.84] } 17... Bxf4 { [%eval -6.41] } 18. Bxf4 { [%eval -6.31] } 18... exf4 { [%eval -6.45] } 19. Qxf4 { [%eval -6.39] } 19... O-O { [%eval -6.42] } 20. e5 { [%eval -7.3] } 20... dxe5 { [%eval -7.25] } 21. Qxe5 { [%eval -8.6] } 21... Re8 { [%eval -8.66] } 22. Qe2 { [%eval -8.97] } 22... Rxe2+ { [%eval -8.6] } 23. Kxe2 { [%eval -9.76] } 23... Qe7+ { [%eval -9.23] } 24. Kf1 { [%eval -9.3] } 24... Nh5 { [%eval -9.15] } 25. Re1 { [%eval -9.42] } 25... Qf6 { [%eval -9.02] } 26. Ne4 { [%eval -10.51] } 26... Nxe4 { [%eval -10.2] } 27. fxe4 { [%eval -9.73] } 27... Qxb2 { [%eval -9.63] } 28. e5 { [%eval -10.88] } 28... Qxc2 { [%eval -10.11] } 29. Re4?! { (-10.11 → Mate in 5) Checkmate is now unavoidable. Kg2 was best. } { [%eval #-5] } (29. Kg2 Nf4+ 30. Kf3 g5 31. h4 Qd3+ 32. Re3 Qd1+ 33. Ke4 Ne6 34. hxg5 Rd8) 29... Qxa2? { (Mate in 5 → -9.04) Lost forced checkmate sequence. Qxe4 was best. } { [%eval -9.04] } (29... Qxe4 30. e6 Nf4 31. exf7+ Kxf7 32. f3 Qe2+ 33. Kg1 Qg2#) 30. e6? { (-9.04 → Mate in 7) Checkmate is now unavoidable. Kg2 was best. } { [%eval #-7] } (30. Kg2 Qb1 31. Re3 Nf4+ 32. Kf3 g5 33. Kg4 Ne6 34. Kh5 Qg1 35. h4 Qxf2) 30... fxe6 { [%eval #-6] } 31. Rxe6 { [%eval #-6] } 31... Qxc4+ { [%eval #-5] } 32. Kg2 { [%eval #-5] } 32... Qxe6 { [%eval #-4] } 33. f4 { [%eval #-3] } 33... Nxf4+ { [%eval #-3] } 34. Kh2 { [%eval #-2] } 34... Qe2+ { [%eval #-2] } 35. Kh1 { [%eval #-1] } 35... Qg2# { Black wins by checkmate. } 0-1