FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/YfYnvwqZ"]
[Date "2026.05.21"]
[Round "-"]
[White "char_it2602"]
[Black "JuanGlezBenito_SFJJ"]
[Result "1-0"]
[GameId "YfYnvwqZ"]
[UTCDate "2026.05.21"]
[UTCTime "15:53:29"]
[WhiteElo "1545"]
[BlackElo "1435"]
[WhiteRatingDiff "+20"]
[BlackRatingDiff "-30"]
[Variant "Antichess"]
[TimeControl "0+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. h3? { (0.15 → -1.29) Mistake. e3 was best. } { [%eval -1.29] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... h5? { (-1.29 → 0.00) Mistake. Nh6 was best. } { [%eval 0.0] } (1... Nh6 2. f3 e6 3. b4 Bxb4 4. d3 Bxe1 5. Bxh6 gxh6 6. Qxe1) 2. g4 { [%eval 0.98] } 2... hxg4 { [%eval 0.23] } 3. hxg4 { [%eval -0.22] } 3... Rxh1 { [%eval 0.0] } 4. d3 { [%eval 0.15] } 4... Rxg1 { [%eval -0.02] } 5. Kd2? { (-0.02 → -1.55) Mistake. Bh6 was best. } { [%eval -1.55] } (5. Bh6 gxh6 6. Nd2 Rxg4 7. Bg2 Rxg2 8. c4 Rxf2 9. Kxf2 a6 10. Kf3 Ra7) 5... Rxf1 { [%eval -1.63] } 6. Qxf1 { [%eval #-14] } 6... f5 { [%eval #-15] } 7. gxf5 { [%eval #-14] } 7... g6 { [%eval #-14] } 8. fxg6 { [%eval -1.87] } 8... Bh6?? { (-1.87 → Mate in 11) Checkmate is now unavoidable. Kf7 was best. } { [%eval #11] } (8... Kf7 9. gxf7 Nf6 10. Qe1 b6 11. e4 Nxe4 12. dxe4 Qe8 13. fxe8=R d5 14. Rxc8) 9. f4?? { (Mate in 11 → Mate in 14) Lost forced checkmate sequence. Ke1 was best. } { [%eval #-14] } (9. Ke1 Bxc1 10. e4 Bxb2 11. Qg1 Bxa1 12. e5 Bxe5 13. f4 Bxf4 14. Qxa7 Rxa7) 9... Bxf4 { [%eval #-14] } 10. Qxf4 { [%eval -2.17] } 10... e5?? { (-2.17 → 0.09) Blunder. d6 was best. } { [%eval 0.09] } (10... d6 11. Qxd6 cxd6 12. g7 Qa5 13. Nc3 Qxa2 14. Nxa2 b5 15. b4 Kf8 16. gxf8=N) 11. Qxe5 { [%eval -0.52] } 11... Qg5?? { (-0.52 → 2.15) Blunder. Kf7 was best. } { [%eval 2.15] } (11... Kf7 12. gxf7 Qf8 13. fxg8=K Qxg8 14. Qxc7 Qxa2 15. Qxc8 Qxb2 16. Rxa7 Rxa7 17. Bxb2) 12. Qxe8 { [%eval 1.44] } 12... Qxg6?! { (1.44 → 2.58) Inaccuracy. Qxd2 was best. } { [%eval 2.58] } (12... Qxd2 13. Qxg8) 13. Qxd7?? { (2.58 → -0.23) Blunder. Qxc8 was best. } { [%eval -0.23] } (13. Qxc8 Qxd3 14. Qxb7 Qxd2 15. Bxd2 Nc6 16. Qxc6 dxc6 17. Bh6 Nxh6 18. Na3 Ng8) 13... Bxd7?? { (-0.23 → 2.99) Blunder. Nxd7 was best. } { [%eval 2.99] } (13... Nxd7 14. Ke3 Qxd3 15. exd3 Nh6 16. Nd2 Nb6 17. c4 Nxc4 18. Nxc4 b6 19. Nxb6) 14. d4?? { (2.99 → Mate in 11) Checkmate is now unavoidable. b4 was best. } { [%eval #-11] } (14. b4 Qxd3) 14... Qxc2 { [%eval #-11] } 15. Kxc2 { [%eval #-10] } 15... Ba4?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. Nh6 was best. } { [%eval #8] } (15... Nh6 16. Bxh6 a6 17. a3 c5 18. dxc5 Nc6 19. Bd2 a5 20. Bxa5 Rxa5 21. Kd3) 16. Bh6 { [%eval #8] } 16... Bxc2 { [%eval #7] } 17. Na3?? { (Mate in 7 → -1.22) Lost forced checkmate sequence. Nd2 was best. } { [%eval -1.22] } (17. Nd2 Nxh6 18. Rd1 Bxd1 19. Nc4 Bxe2 20. a3 Bxc4 21. d5 Bxd5 22. b3 Bxb3) 17... Nxh6 { [%eval -1.0] } 18. Nxc2 { [%eval -1.36] } 18... c5?? { (-1.36 → 1.56) Blunder. Nd7 was best. } { [%eval 1.56] } (18... Nd7 19. Rb1) 19. dxc5 { [%eval 1.57] } 19... Nc6?? { (1.57 → Mate in 6) Checkmate is now unavoidable. a6 was best. } { [%eval #6] } (19... a6) 20. Nd4 { [%eval #6] } 20... Nxd4 { [%eval #5] } 21. Rg1 { [%eval #5] } 21... Nxe2 { [%eval #4] } 22. c6?? { (Mate in 4 → Mate in 14) Lost forced checkmate sequence. b4 was best. } { [%eval #-14] } (22. b4 Nxg1 23. c6 bxc6 24. b5 cxb5 25. a4 bxa4#) 22... bxc6?? { (Mate in 14 → Mate in 3) Lost forced checkmate sequence. Nxg1 was best. } { [%eval #3] } (22... Nxg1 23. cxb7 Nf5 24. bxa8=N Ne2 25. b3 Ne3 26. Nb6 axb6 27. b4 Nf5 28. b5) 23. b4 { [%eval #3] } 23... Nxg1 { [%eval #2] } 24. b5 { [%eval #2] } 24... cxb5 { [%eval #1] } 25. a4 { [%eval #1] } 25... bxa4# { Game ends by variant rule. } 1-0