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[Event "Bullet Antichess Arena"] [Site "https://lichess.org/YfSAAGc0"] [Date "2025.02.13"] [White "Aleix91"] [Black "Sarah_Aj"] [Result "0-1"] [GameId "YfSAAGc0"] [UTCDate "2025.02.13"] [UTCTime "16:41:35"] [WhiteElo "1752"] [BlackElo "1295"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+30"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... c6?? { (1.19 → 4.47) Blunder. e6 was best. } { [%eval 4.47] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval 5.05] } 3... Nxc6 { [%eval 4.52] } 4. b4 { [%eval 4.56] } 4... Nxb4 { [%eval 0.7] } 5. Qg4?? { (0.70 → Mate in 33) Checkmate is now unavoidable. Qf3 was best. } { [%eval #-33] } (5. Qf3 Nxc2 6. Qxf7 Kxf7 7. a4 Nxe3 8. dxe3 g5 9. Kd2 Qc7) 5... Nxc2?? { (Mate in 33 → 0.62) Lost forced checkmate sequence. Nxa2 was best. } { [%eval 0.62] } (5... Nxa2 6. Rxa2 Ba6 7. Rxa6 Qb8 8. Rxa7 Rxa7 9. Qxd7 Qxb1 10. Qxa7) 6. Qxd7 { [%eval 0.73] } 6... Bxd7?? { (0.73 → Mate in 12) Checkmate is now unavoidable. Nxe3 was best. } { [%eval #12] } (6... Nxe3 7. Qxa7 Qxd2 8. Bxd2 Rxa7 9. fxe3 Rxa2 10. Rxa2 Ba6 11. Rxa6) 7. g4 { [%eval #12] } 7... Nxe1 { [%eval #10] } 8. Nf3?? { (Mate in 10 → -1.85) Lost forced checkmate sequence. d4 was best. } { [%eval -1.85] } (8. d4 Bxg4 9. d5 Qxd5 10. a4 Qxh1 11. h4 Qxg1 12. e4 Qxf2 13. e5 Qxh4) 8... Nxf3?? { (-1.85 → Mate in 10) Checkmate is now unavoidable. Bxg4 was best. } { [%eval #10] } (8... Bxg4 9. Rxe1) 9. d3 { [%eval #11] } 9... Nxh2 { [%eval #10] } 10. Rxh2 { [%eval #10] } 10... Bxg4 { [%eval #9] } 11. Rxh7 { [%eval #9] } 11... Rxh7 { [%eval #7] } 12. f3?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. Nd2 was best. } { [%eval #-10] } (12. Nd2 Qxd3 13. Nf3 Bxf3 14. e4 Bxe4 15. Rb1 Qxb1 16. Bf4 Qxa2 17. Bc7 Qxf2) 12... Qxd3 { [%eval #-10] } 13. fxg4 { [%eval #-9] } 13... Qxb1 { [%eval #-9] } 14. Rxb1 { [%eval #-8] } 14... Rb8 { [%eval #-8] } 15. Rxb8 { [%eval #-7] } 15... Rh5 { [%eval #-8] } 16. Rxe8 { [%eval #-7] } 16... a6?? { (Mate in 7 → -0.51) Lost forced checkmate sequence. Rc5 was best. } { [%eval -0.51] } (16... Rc5 17. Rxe7 Rxc1 18. Rxf7 g6 19. Rxa7 Bg7 20. Rxg7 Rb1 21. Rxg8 Rf1 22. Rxg6) 17. Rxe7 { [%eval -1.66] } 17... Bxe7 { [%eval -1.65] } 18. gxh5 { [%eval -0.62] } 18... Ba3?! { (-0.62 → 0.00) Inaccuracy. Bh4 was best. } { [%eval 0.0] } (18... Bh4 19. Ba3) 19. Bxa3 { [%eval 0.0] } 19... Ne7?? { (0.00 → Mate in 16) Checkmate is now unavoidable. g5 was best. } { [%eval #16] } (19... g5 20. hxg6 fxg6 21. Be7 Nxe7 22. e4 g5 23. e5 Nf5 24. e6 Ne3 25. e7) 20. Bxe7 { [%eval 2.51] } 20... f6?? { (2.51 → Mate in 8) Checkmate is now unavoidable. g6 was best. } { [%eval #8] } (20... g6 21. hxg6 fxg6 22. Bf8 g5 23. e4 g4 24. e5 g3 25. e6 g2 26. e7) 21. Bxf6 { [%eval #8] } 21... gxf6 { [%eval #7] } 22. h6 { [%eval #7] } 22... f5 { [%eval #6] } 23. e4 { [%eval #6] } 23... fxe4 { [%eval #5] } 24. h7 { [%eval #5] } 24... a5 { [%eval #4] } 25. h8=R { [%eval #4] } 25... a4 { [%eval #3] } 26. Rb8 { [%eval #4] } 26... e3 { [%eval #3] } 27. Rb7 { [%eval #4] } 27... e2 { [%eval #3] } 28. Rb3?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. Rf7 was best. } { [%eval #-4] } (28. Rf7 e1=K 29. Rf2 Kxf2 30. a3 Kf3#) 28... axb3 { [%eval #-4] } 29. axb3 { [%eval #-3] } 29... e1=R { [%eval #-3] } 30. b4 { [%eval #-2] } 30... Rc1 { [%eval #-2] } 31. b5 { [%eval #-1] } 31... Rc6 { [%eval #-1] } 32. bxc6# { Game ends by variant rule. } 0-1