FEN
[Event "rated blitz game"]
[Site "https://lichess.org/YbWbkDS4"]
[Date "2026.05.22"]
[Round "-"]
[White "iChessMaster12"]
[Black "Felipe_64"]
[Result "1-0"]
[GameId "YbWbkDS4"]
[UTCDate "2026.05.22"]
[UTCTime "22:09:45"]
[WhiteElo "602"]
[BlackElo "741"]
[WhiteRatingDiff "+43"]
[BlackRatingDiff "-7"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "C47"]
[Opening "Four Knights Game: Halloween Gambit"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } 3. Nc3 { [%eval 0.06] } 3... Nf6 { [%eval 0.07] } 4. Nxe5?? { (0.07 → -2.18) Blunder. d4 was best. } { [%eval -2.18] } { C47 Four Knights Game: Halloween Gambit } (4. d4 exd4 5. Nxd4 Bb4 6. Nxc6 bxc6 7. Bd3 O-O 8. O-O d5) 4... Nxe5 { [%eval -1.57] } 5. f4?! { (-1.57 → -2.62) Inaccuracy. d4 was best. } { White offers draw } { [%eval -2.62] } (5. d4 Ng6 6. e5 Ng8 7. Bc4 c6 8. Qe2 Bb4 9. Bxf7+ Kxf7) 5... Nc4?? { (-2.62 → 2.02) Blunder. Nc6 was best. } { [%eval 2.02] } (5... Nc6 6. e5 Ng8 7. d4 d5 8. Be3 h5 9. Bf2 Bg4 10. Be2) 6. e5?? { (2.02 → -0.18) Blunder. Bxc4 was best. } { [%eval -0.18] } (6. Bxc4 h5 7. e5 d5 8. Bb5+ Nd7 9. d4 c6 10. Bd3 Qh4+) 6... Nh5?? { (-0.18 → 2.06) Blunder. Nb6 was best. } { [%eval 2.06] } (6... Nb6 7. exf6 Qxf6 8. a4 a5 9. Qe2+ Be7 10. Qf2 O-O 11. Bd3) 7. Bxc4?? { (2.06 → -2.02) Blunder. Qxh5 was best. } { [%eval -2.02] } (7. Qxh5 d5 8. Qf3 Nb6 9. d4 Bb4 10. Bd2 Bf5 11. Bd3 Qh4+ 12. g3 Qh3) 7... Bc5?? { (-2.02 → 4.33) Blunder. Qh4+ was best. } { [%eval 4.33] } (7... Qh4+ 8. Kf1 Qxf4+ 9. Qf3 Qxc4+ 10. d3 Qh4 11. Be3 f5 12. Nd5 Kd8 13. Qxf5) 8. Qxh5 { [%eval 4.39] } 8... O-O { [%eval 4.57] } 9. f5 { [%eval 4.09] } 9... d6 { [%eval 4.96] } 10. exd6?! { (4.96 → 3.19) Inaccuracy. f6 was best. } { [%eval 3.19] } (10. f6 dxe5 11. Rf1 gxf6 12. Bd3 e4 13. Bxe4 f5 14. Bf3 Kh8 15. Kd1 Rg8) 10... cxd6 { [%eval 3.47] } 11. b3 { [%eval 3.13] } 11... Qe8+ { [%eval 3.9] } 12. Qe2 { [%eval 3.37] } 12... Bxf5 { [%eval 3.24] } 13. Nd5 { [%eval 3.16] } 13... Bxc2 { [%eval 3.33] } 14. Bb2 { [%eval 3.3] } 14... Qxe2+ { [%eval 3.6] } 15. Kxe2 { [%eval 3.69] } 15... Rfe8+ { [%eval 3.59] } 16. Kf3? { (3.59 → 2.13) Mistake. Ne3 was best. } { [%eval 2.13] } (16. Ne3 Bg6 17. Bd5 Re7 18. Rac1 Rae8 19. Rhe1 Kf8 20. Kf2 Bd3 21. g3 a5) 16... Rad8?? { (2.13 → 5.04) Blunder. b5 was best. } { [%eval 5.04] } (16... b5 17. Bxb5 Be4+ 18. Kg3 Bxd5 19. Bxe8 Rxe8 20. Rhe1 Rb8 21. Re7 h5 22. Bc3) 17. Nc7?? { (5.04 → 2.46) Blunder. d3 was best. } { [%eval 2.46] } (17. d3 g5 18. Rhe1 Re6 19. Rac1 h5 20. Re4 Kf8 21. Rxc2 Rde8 22. Rxe6 fxe6) 17... Be4+?! { (2.46 → 3.55) Inaccuracy. d5 was best. } { [%eval 3.55] } (17... d5 18. Nxe8 dxc4 19. Nxg7 Rxd2 20. Rhe1 f5 21. Ne6 Bb4 22. Bd4 c3 23. a3) 18. Kf4 { [%eval 3.29] } 18... Bxg2?! { (3.29 → 4.55) Inaccuracy. g5+ was best. } { [%eval 4.55] } (18... g5+ 19. Kxg5 Re5+ 20. Kf4 Bc2 21. Nd5 Rf5+ 22. Kg3 Rg5+ 23. Kh4 Rxg2 24. Raf1) 19. Rhg1?? { (4.55 → 2.18) Blunder. Nxe8 was best. } { [%eval 2.18] } (19. Nxe8 Rxe8 20. Rhg1 b5 21. Rxg2 bxc4 22. Bxg7 a6 23. Bf6+ Kf8 24. Rc1 d5) 19... Bc6?? { (2.18 → 6.91) Blunder. Re4+ was best. } { [%eval 6.91] } (19... Re4+ 20. Kg3 Bxg1 21. Rxg1 Re7 22. Nd5 Bxd5 23. Bxd5 Rde8 24. Rf1 Kf8 25. a4) 20. Nxe8 { [%eval 5.99] } 20... Bxe8 { [%eval 7.06] } 21. Rxg7+ { [%eval 9.36] } 21... Kf8 { [%eval 8.75] } 22. Bf6 { [%eval 8.87] } 22... d5? { (8.87 → Mate in 3) Checkmate is now unavoidable. Bd4 was best. } { [%eval #3] } (22... Bd4 23. Bxd4 Rb8 24. Rxh7 Ke7 25. Re1+ Kd8 26. Bd3 Bc6 27. Bf6+ Kc7 28. Re7+) 23. Bd3?? { (Mate in 3 → 4.49) Lost forced checkmate sequence. Rxh7 was best. } { [%eval 4.49] } (23. Rxh7 Bd6+ 24. Kf3 dxc4 25. Rh8#) 23... Bd6+?! { (4.49 → 7.43) Inaccuracy. Rd6 was best. } { [%eval 7.43] } (23... Rd6 24. Be5 f6 25. Rxb7 fxe5+ 26. Kxe5 Bf7 27. Rf1 Re6+ 28. Kf4 d4 29. Kg3) 24. Ke3?! { (7.43 → 4.86) Inaccuracy. Kf3 was best. } { [%eval 4.86] } (24. Kf3 Be5 25. Bxe5 d4 26. Rxh7 Ke7 27. Kf4 Rd5 28. Bf5 Bd7 29. Bxd7 Kxd7) 24... Bd7?? { (4.86 → Mate in 10) Checkmate is now unavoidable. Bc5+ was best. } { [%eval #10] } (24... Bc5+ 25. Ke2 Rd6 26. Bb2 Re6+ 27. Kd1 Bf2 28. Rc1 d4 29. Rg2 Bh4 30. Kc2) 25. Bxh7 { [%eval 9.3] } 25... Ke8 { [%eval 8.05] } 26. Rg8+ { [%eval 8.51] } 26... Bf8 { [%eval 8.44] } 27. Bxd8 { [%eval 8.25] } 27... b5 { [%eval 11.03] } 28. Rc1 { [%eval 8.74] } { Black left the game. } 1-0