FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/Yaph37bm"]
[Date "2026.04.15"]
[Round "-"]
[White "Ash_Queen"]
[Black "Cagan06Cakir"]
[Result "0-1"]
[GameId "Yaph37bm"]
[UTCDate "2026.04.15"]
[UTCTime "15:07:55"]
[WhiteElo "1903"]
[BlackElo "1761"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+14"]
[Variant "Antichess"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b4? { (0.15 → -1.42) Mistake. e3 was best. } { [%eval -1.42] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... c5 { [%eval -0.66] } 2. bxc5 { [%eval -2.62] } 2... Qb6?? { (-2.62 → 0.46) Blunder. b6 was best. } { [%eval 0.46] } (2... b6 3. cxb6 axb6 4. Nh3 Rxa2 5. Rxa2 Ba6 6. Rxa6 Nxa6 7. d3) 3. cxb6 { [%eval 0.52] } 3... axb6 { [%eval 0.6] } 4. Ba3? { (0.60 → -0.84) Mistake. d3 was best. } { [%eval -0.84] } (4. d3 Rxa2 5. Rxa2 b5 6. Bh6 Nxh6 7. Nd2 Ng8 8. e3 b6) 4... Rxa3 { [%eval -0.89] } 5. Nxa3 { [%eval -0.65] } 5... b5 { [%eval -0.85] } 6. Nxb5 { [%eval -0.88] } 6... h6?? { (-0.88 → 1.84) Blunder. Kd8 was best. } { [%eval 1.84] } (6... Kd8 7. Nd6) 7. Nd6 { [%eval 3.15] } 7... exd6 { [%eval 2.63] } 8. g4?? { (2.63 → Mate in 12) Checkmate is now unavoidable. Qc1 was best. } { [%eval #-12] } (8. Qc1 b6 9. Nf3 f6 10. Qb2 Ke7 11. Qxf6 Kxf6 12. a3 Nc6 13. Ng5 hxg5) 8... h5?? { (Mate in 12 → 1.14) Lost forced checkmate sequence. f5 was best. } { [%eval 1.14] } (8... f5 9. gxf5 g5 10. fxg6 Rh7 11. gxh7 b5 12. hxg8=K Bb7 13. Kxf8 Bxh1 14. Kxe8) 9. gxh5 { [%eval 1.07] } 9... Rxh5 { [%eval 1.23] } 10. Bh3?? { (1.23 → -0.60) Blunder. Bg2 was best. } { [%eval -0.6] } (10. Bg2 Rxh2 11. Rxh2 d5 12. Bxd5 b6 13. Bxf7 Kxf7 14. a3 Bxa3 15. Rxa3 g6) 10... Rxh3 { [%eval -0.43] } 11. Nxh3 { [%eval -0.37] } 11... g5 { [%eval -0.17] } 12. Nxg5 { [%eval -0.92] } 12... Kd8 { [%eval -0.5] } 13. Nxf7 { [%eval -0.39] } 13... Nc6?? { (-0.39 → Mate in 13) Checkmate is now unavoidable. Ke7 was best. } { [%eval #13] } (13... Ke7 14. Nxd6) 14. Nxd6 { [%eval #13] } 14... Bxd6 { [%eval #12] } 15. Rg1?? { (Mate in 12 → Mate in 7) Lost forced checkmate sequence. Rf1 was best. } { [%eval #-7] } (15. Rf1 Bxh2 16. Rg1 Bxg1 17. Qb1 Bxf2 18. Qxb7 Bxb7 19. Kxf2 Bc8 20. d4 Nxd4) 15... Bxh2 { [%eval #-7] } 16. Rxg8 { [%eval #-6] } 16... Ke8 { [%eval #-6] } 17. Rxe8 { [%eval #-5] } 17... Bg3?? { (Mate in 5 → Mate in 14) Lost forced checkmate sequence. Bb8 was best. } { [%eval #14] } (17... Bb8 18. Rxc8 Ne7 19. Rxb8 Nf5 20. Rxb7 Nd4 21. Rxd7 Nxe2 22. Kxe2#) 18. Rxc8 { [%eval #14] } 18... Bxf2 { [%eval 44.67] } 19. Rxc6 { [%eval 2.03] } 19... bxc6?? { (2.03 → Mate in 12) Checkmate is now unavoidable. Bxe1 was best. } { [%eval #12] } (19... Bxe1 20. Qxe1 bxc6 21. a4 d5 22. c4 dxc4 23. d4 cxd3 24. exd3 c5 25. d4) 20. Kxf2 { [%eval #12] } 20... c5 { [%eval #11] } 21. Qe1 { [%eval #12] } 21... c4 { [%eval #11] } 22. c3?? { (Mate in 11 → Mate in 3) Lost forced checkmate sequence. d4 was best. } { [%eval #-3] } (22. d4 cxd3 23. exd3 d5 24. Qe6 d4 25. c4 dxc3 26. Rf1 c2 27. Ke1 c1=K) 22... d5 { [%eval #-3] } 23. e4 { [%eval #-1] } 23... dxe4 { [%eval #-1] } 24. Qxe4# { Game ends by variant rule. } 0-1
