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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/Yafi9zyg"] [Date "2025.07.05"] [White "silvinusclisson"] [Black "IgnatievFedor"] [Result "0-1"] [GameId "Yafi9zyg"] [UTCDate "2025.07.05"] [UTCTime "15:08:09"] [WhiteElo "1376"] [BlackElo "1073"] [WhiteRatingDiff "-17"] [BlackRatingDiff "+37"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-15] } 2... Bb7?? { (Mate in 15 → 4.01) Lost forced checkmate sequence. Nf6 was best. } { [%eval 4.01] } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Nxd2 Nxd2 6. Bxd2 Ba6 7. Bxf7) 3. Bxd7 { [%eval 3.6] } 3... Bxe4 { [%eval 0.9] } 4. Bxe8 { [%eval 3.44] } 4... Qxd2?! { (3.44 → 4.88) Inaccuracy. Bxc2 was best. } { [%eval 4.88] } (4... Bxc2 5. Bxf7 Bxb1 6. Rxb1 Qxd2 7. Bxd2 h5 8. Qxh5 Rxh5 9. Bxh5) 5. Qxd2?? { (4.88 → Mate in 24) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #-24] } (5. Nxd2) 5... Bxc2 { [%eval #-24] } 6. Qxc2 { [%eval #-12] } 6... Nc6?? { (Mate in 12 → 4.46) Lost forced checkmate sequence. e6 was best. } { [%eval 4.46] } (6... e6 7. Qxc7 Ne7 8. Bxf7 Nd7 9. Bxe6 Nc6 10. Qxd7 g5 11. Bxg5 Rg8 12. Qxc6) 7. Qxh7 { [%eval #13] } 7... Rxh7 { [%eval #12] } 8. Bxc6?? { (Mate in 12 → 4.87) Lost forced checkmate sequence. Bxf7 was best. } { [%eval 4.87] } (8. Bxf7 Rxh2 9. Bxg8 Rxg2 10. Rh7 Rxg1 11. Rxg7 Bxg7 12. b4 Bxa1 13. Bh6 Rxe1) 8... Rxh2 { [%eval 5.0] } 9. Bxa8 { [%eval 4.34] } 9... Rxg2 { [%eval 3.64] } 10. Bxg2 { [%eval 3.38] } 10... c6? { (3.38 → 5.63) Mistake. a5 was best. } { [%eval 5.63] } (10... a5 11. b4 axb4 12. Ba3 bxa3 13. Nxa3 g5 14. Bc6 Bh6 15. Rxh6 Nxh6 16. Ne2) 11. Bxc6 { [%eval 6.39] } 11... a5 { [%eval 5.92] } 12. Rh6 { [%eval 6.08] } 12... gxh6 { [%eval 5.69] } 13. Bxh6 { [%eval 3.61] } 13... Nxh6 { [%eval 3.85] } 14. b4 { [%eval 3.64] } 14... axb4 { [%eval 3.4] } 15. Nc3? { (3.40 → 2.00) Mistake. Na3 was best. } { [%eval 2.0] } (15. Na3) 15... bxc3 { [%eval 1.68] } 16. Kd2?? { (1.68 → -0.07) Blunder. Rb1 was best. } { [%eval -0.07] } (16. Rb1 Nf5) 16... cxd2 { [%eval 0.24] } 17. Rc1?! { (0.24 → -0.75) Inaccuracy. Ne2 was best. } { [%eval -0.75] } (17. Ne2 f5) 17... dxc1=K { [%eval -0.91] } 18. Bg2?! { (-0.91 → -1.58) Inaccuracy. a4 was best. } { [%eval -1.58] } (18. a4) 18... Kc2 { [%eval -1.51] } 19. Nf3?? { (-1.51 → Mate in 5) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-5] } (19. Ne2 Bg7 20. Nd4 Bxd4 21. Bd5 Bxf2 22. Bxf7 Nxf7 23. a4 e5 24. a5 e4) 19... Kd2?? { (Mate in 5 → -0.38) Lost forced checkmate sequence. e5 was best. } { [%eval -0.38] } (19... e5 20. Nxe5 Nf5 21. Nxf7 Ne3 22. fxe3 Bd6 23. Nxd6 Kb3 24. axb3#) 20. Nxd2 { [%eval -0.04] } 20... e6?? { (-0.04 → Mate in 4) Checkmate is now unavoidable. Bg7 was best. } { [%eval #4] } (20... Bg7 21. a4) 21. Bd5 { [%eval #4] } 21... exd5 { [%eval #3] } 22. Nc4?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. a3 was best. } { [%eval 0.0] } (22. a3 Bxa3 23. Ne4 dxe4 24. f3 exf3#) 22... dxc4 { [%eval 0.0] } 23. a4?? { (0.00 → Mate in 11) Checkmate is now unavoidable. a3 was best. } { [%eval #-11] } (23. a3 Bxa3 24. f4 Ng4 25. f5 Nf2 26. f6 Be7 27. fxe7 Ne4 28. e8=B c3) 23... c3 { [%eval #-11] } 24. a5 { [%eval #-10] } 24... c2 { [%eval #-10] } 25. a6 { [%eval #-10] } 25... c1=K?? { (Mate in 10 → -3.74) Lost forced checkmate sequence. c1=R was best. } { [%eval -3.74] } (25... c1=R 26. a7 Rc5 27. a8=K Nf5 28. Kb8 Rd5 29. Ka7 Be7 30. f3 Re5 31. Ka6) 26. f3?? { (-3.74 → Mate in 11) Checkmate is now unavoidable. a7 was best. } { [%eval #-11] } (26. a7 Kc2) 26... Ng4?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. Kc2 was best. } { [%eval 0.0] } (26... Kc2 27. a7 Kd3 28. a8=B Kc4 29. Bd5 Kxd5 30. f4 Ng4 31. f5 Ne5 32. f6) 27. fxg4 { [%eval 0.0] } 27... f5 { [%eval 0.0] } 28. gxf5 { [%eval 0.0] } 28... Ba3 { [%eval 0.0] } 29. f6 { [%eval 0.0] } 29... Be7?? { (0.00 → 2.65) Blunder. Kd2 was best. } { [%eval 2.65] } (29... Kd2 30. f7 Bc5 31. f8=K Bxf8 32. a7 Ba3 33. a8=B Bc1 34. Bd5 Bb2 35. Be4) 30. fxe7 { [%eval 1.7] } 30... Kb2?! { (1.70 → 2.51) Inaccuracy. Kd2 was best. } { [%eval 2.51] } (30... Kd2 31. a7) 31. e8=R { [%eval 2.04] } 31... Kc2 { [%eval 1.96] } 32. Rh8 { [%eval 1.93] } 32... Kd2 { [%eval 1.85] } 33. Rh1?? { (1.85 → Mate in 1) Checkmate is now unavoidable. a7 was best. } { [%eval #-1] } (33. a7 Kd3 34. Rh6 Kd4 35. a8=R Ke4 36. Rh1 Ke5 37. Rc1 Kd4 38. Rb1 Kd5) 33... Kd1 { [%eval #-1] } 34. Rxd1# { Game ends by variant rule. } 0-1