- Blind mode tutorial
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[Event "rated Racing Kings game"] [Site "https://lichess.org/YQb82xvB"] [Date "2020.01.01"] [White "DDmitriev"] [Black "Fermatslastblunder"] [Result "0-1"] [GameId "YQb82xvB"] [UTCDate "2020.01.01"] [UTCTime "12:12:03"] [WhiteElo "1591"] [BlackElo "1871"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+11"] [Variant "Racing Kings"] [TimeControl "300+8"] [ECO "?"] [Opening "?"] [Termination "Normal"] [FEN "8/8/8/8/8/8/krbnNBRK/qrbnNBRQ w - - 0 1"] [SetUp "1"] [Annotator "lichess.org"] 1. Nxc2 { [%eval 0.0] } 1... Rxc2 { [%eval 0.0] } 2. Bd4 { [%eval 0.0] } 2... Bb2 { [%eval 0.0] } 3. Bxb2 { [%eval 0.0] } 3... Qxb2?? { (0.00 → 3.55) Blunder. Kxb2 was best. } { [%eval 3.55] } (3... Kxb2 4. Nf4 Rc3 5. Nd5 Rb3 6. Rg4 Kc2 7. Qg2 Re3 8. Qe2) 4. Kh3?? { (3.55 → 0.00) Blunder. Nf4 was best. } { [%eval 0.0] } (4. Nf4 Kb3 5. Rxd2 Kc3 6. Bd3 Kxd2 7. Kg3 Rc5 8. Kg4 Kc3 9. Bxb1 Qxb1 10. Rxd1 Kb4) 4... Ne3?? { (0.00 → 3.75) Blunder. Rc4 was best. } { [%eval 3.75] } (4... Rc4 5. Rg4 Kb3 6. Nc3 Nxc3 7. Rxc4 Nxc4 8. Kg4 Kb4 9. Qc6) 5. Kh4 { [%eval 3.66] } 5... Rxf1?! { (3.66 → 4.93) Inaccuracy. Kb3 was best. } { [%eval 4.93] } (5... Kb3 6. Rg5 Qf6 7. Kh5 Kc4 8. Rg6 Qf8 9. R1g5 Rxf1 10. Rg8 Ne4 11. Rxf8 Rxf8 12. Qh4) 6. Rxf1 { [%eval 4.73] } 6... Ndxf1 { [%eval 5.32] } 7. Kg5?? { (5.32 → 1.26) Blunder. Rg5 was best. } { [%eval 1.26] } (7. Rg5 Qf6) 7... Nxg2 { [%eval 1.2] } 8. Kg6 { [%eval 1.51] } 8... Rc7 { [%eval 0.0] } 9. Qh6?? { (0.00 → -18.05) Blunder. Nf4 was best. } { [%eval -18.05] } (9. Nf4 Ng3 10. Ne6 Ra7 11. Qh4 Ka3 12. Qh7 Qb8 13. Qf7 Nh5 14. Kh7 Ka4 15. Nc7 Rxc7) 9... Qxe2 { [%eval -15.35] } 10. Qg7 { [%eval -17.52] } 10... Ra7 { [%eval -15.56] } 11. Kh7?! { (-15.56 → Mate in 12) Checkmate is now unavoidable. Qf8 was best. } { [%eval #-12] } (11. Qf8 Kb3 12. Qc5 Qe7 13. Kf5 Qc7 14. Qd4 Qb6 15. Qg4 Qd6 16. Qe4 Nd2 17. Qg4 Nc4) 11... Qe8 { [%eval #-11] } 12. Qb7 { [%eval #-11] } 12... Ka3 { [%eval #-10] } 13. Kg7 { [%eval #-9] } 13... Ka4 { [%eval #-8] } 14. Kh7 { [%eval #-8] } 14... Ka5 { [%eval #-7] } 15. Kg7 { [%eval #-7] } 15... Nfe3 { [%eval #-6] } 16. Kh7 { [%eval #-6] } 16... Nf5 { [%eval #-5] } 17. Qd7 { [%eval #-5] } 17... Ka6 { [%eval #-4] } 18. Qf7 { [%eval #-4] } 18... Rb7 { [%eval #-3] } 19. Qc7 { [%eval #-2] } 19... Ka7 { [%eval #-1] } 20. Qe7 { [%eval #-1] } 20... Ka8# { Game ends by variant rule. } 0-1