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[Event "casual variant:antichess game"] [Site "https://lichess.org/YPru7Dg4"] [Date "2020.11.30"] [Round "-"] [White "lichess AI level 8"] [Black "Halox237"] [Result "1-0"] [GameId "YPru7Dg4"] [UTCDate "2020.11.30"] [UTCTime "03:59:06"] [WhiteElo "?"] [BlackElo "1500"] [Variant "Antichess"] [TimeControl "-"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f4?? { (0.15 → -9.49) Blunder. e3 was best. } { [%eval -9.49] } (1. e3) 1... e5 { [%eval -9.3] } 2. fxe5 { [%eval -9.09] } 2... Ke7?? { (-9.09 → -3.55) Blunder. Ba3 was best. } { [%eval -3.55] } (2... Ba3 3. bxa3 Qh4 4. c4 Qxh2 5. Rxh2 b5 6. cxb5 Ba6 7. Rxh7) 3. Nf3 { [%eval -3.14] } 3... Ke8? { (-3.14 → -1.23) Mistake. Kd6 was best. } { [%eval -1.23] } (3... Kd6 4. exd6) 4. b4 { [%eval -1.09] } 4... Bxb4 { [%eval -1.17] } 5. e6 { [%eval -0.95] } 5... fxe6?! { (-0.95 → 0.00) Inaccuracy. dxe6 was best. } { [%eval 0.0] } (5... dxe6) 6. Nh4 { [%eval -0.55] } 6... Bxd2 { [%eval 0.14] } 7. Kxd2?? { (0.14 → -1.69) Blunder. Nxd2 was best. } { [%eval -1.69] } (7. Nxd2) 7... Qxh4 { [%eval -0.93] } 8. h3?? { (-0.93 → -15.16) Blunder. g3 was best. } { [%eval -15.16] } (8. g3 Qxh2) 8... Qxh3 { [%eval -11.9] } 9. gxh3 { [%eval -8.23] } 9... Ke7 { [%eval -7.43] } 10. h4 { [%eval -14.64] } 10... Kd8?? { (-14.64 → -3.76) Blunder. Nh6 was best. } { [%eval -3.76] } (10... Nh6) 11. a3?? { (-3.76 → Mate in 14) Checkmate is now unavoidable. Kd3 was best. } { [%eval #-14] } (11. Kd3 h5) 11... Ke7?? { (Mate in 14 → -5.83) Lost forced checkmate sequence. e5 was best. } { [%eval -5.83] } (11... e5 12. Kc3 g5 13. hxg5 Nf6 14. Rxh7 Rxh7 15. gxf6 Rh6 16. Bxh6 Ke7 17. Qxd7 Bxd7 18. fxe7) 12. Ra2? { (-5.83 → -14.60) Mistake. Rh3 was best. } { [%eval -14.6] } (12. Rh3) 12... Kd8?? { (-14.60 → -3.29) Blunder. Nh6 was best. } { [%eval -3.29] } (12... Nh6) 13. c3? { (-3.29 → -5.70) Mistake. Rg1 was best. } { [%eval -5.7] } (13. Rg1) 13... Ke7?! { (-5.70 → -4.22) Inaccuracy. Nc6 was best. } { [%eval -4.22] } (13... Nc6 14. Qa4) 14. Rh3 { [%eval -4.89] } 14... Kd8?! { (-4.89 → -3.35) Inaccuracy. e5 was best. } { [%eval -3.35] } (14... e5 15. e3) 15. Rc2?? { (-3.35 → -17.01) Blunder. Qa4 was best. } { [%eval -17.01] } (15. Qa4) 15... Ke7 { [%eval -9.34] } 16. Rf3 { [%eval -16.55] } 16... Kd8?? { (-16.55 → 0.21) Blunder. g5 was best. } { [%eval 0.21] } (16... g5) 17. Rh3?? { (0.21 → -14.30) Blunder. h5 was best. } { [%eval -14.3] } (17. h5 h6) 17... Ke7?? { (-14.30 → -4.34) Blunder. Nc6 was best. } { [%eval -4.34] } (17... Nc6 18. Rg3) 18. Rf3?! { (-4.34 → -5.87) Inaccuracy. Rg3 was best. } { [%eval -5.87] } (18. Rg3) 18... Kd8?? { (-5.87 → 0.00) Blunder. Kf8 was best. } { [%eval 0.0] } (18... Kf8 19. Rxf8) 19. Rf7?? { (0.00 → -3.06) Blunder. Rh3 was best. } { [%eval -3.06] } (19. Rh3) 19... Nf6?? { (-3.06 → -0.56) Blunder. Nc6 was best. } { [%eval -0.56] } (19... Nc6 20. Rxg7) 20. Rxf6 { [%eval -0.98] } 20... gxf6 { [%eval -0.88] } 21. h5? { (-0.88 → -2.68) Mistake. Ra2 was best. } { [%eval -2.68] } (21. Ra2 e5) 21... h6? { (-2.68 → -0.91) Mistake. Nc6 was best. } { [%eval -0.91] } (21... Nc6 22. Bh3) 22. Qe1?? { (-0.91 → -5.27) Blunder. e3 was best. } { [%eval -5.27] } (22. e3 b5) 22... Ke7?! { (-5.27 → -3.64) Inaccuracy. Nc6 was best. } { [%eval -3.64] } (22... Nc6) 23. Bb2?? { (-3.64 → -9.53) Blunder. e3 was best. } { [%eval -9.53] } (23. e3 f5) 23... Kd8?? { (-9.53 → -3.18) Blunder. Nc6 was best. } { [%eval -3.18] } (23... Nc6) 24. Ke3?? { (-3.18 → -10.63) Blunder. Qf2 was best. } { [%eval -10.63] } (24. Qf2 Nc6) 24... Ke7? { (-10.63 → -4.96) Mistake. Nc6 was best. } { [%eval -4.96] } (24... Nc6 25. Bh3) 25. Nd2 { [%eval -5.93] } 25... Kd6?? { (-5.93 → -0.40) Blunder. Nc6 was best. } { [%eval -0.4] } (25... Nc6) 26. Rc1 { [%eval -0.17] } 26... Kc5?? { (-0.17 → Mate in 9) Checkmate is now unavoidable. f5 was best. } { [%eval #9] } (26... f5 27. Qg3 Kc6 28. Qxc7 Kxc7 29. Kd3 Nc6 30. Nf3 Nd4 31. Kxd4 e5 32. Kxe5 Rg8 33. Kxf5) 27. Nc4 { [%eval #9] } 27... Kxc4 { [%eval #8] } 28. Qf2 { [%eval #8] } 28... Kxc3 { [%eval #7] } 29. Qxf6 { [%eval #7] } 29... Kxb2 { [%eval #6] } 30. Rxc7 { [%eval #6] } 30... Kxa3 { [%eval #5] } 31. Rxb7 { [%eval #5] } 31... Bxb7 { [%eval #4] } 32. Qxe6 { [%eval #4] } 32... dxe6 { [%eval #3] } 33. Ke4 { [%eval #3] } 33... Bxe4 { [%eval #2] } 34. Bg2 { [%eval #2] } 34... Bxg2 { [%eval #1] } 35. e4 { [%eval #1] } 35... Bxe4# { Game ends by variant rule. } 1-0