FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/YPc6ACNj"]
[Date "2026.06.06"]
[Round "-"]
[White "harga21"]
[Black "WhereDidyrPointsGO"]
[Result "0-1"]
[GameId "YPc6ACNj"]
[UTCDate "2026.06.06"]
[UTCTime "06:35:23"]
[WhiteElo "1893"]
[BlackElo "2097"]
[WhiteRatingDiff "-3"]
[BlackRatingDiff "+17"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } { [%eval 2.28] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 1.53] } 3... Nxd7 { [%eval 2.58] } 4. c4 { [%eval 2.15] } 4... Bxc4 { [%eval 2.38] } 5. Qg4? { (2.38 → 0.82) Mistake. Qa4 was best. } { [%eval 0.82] } (5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3 Rxd2 9. Kxd2 Nh6) 5... Bxa2 { [%eval 1.05] } 6. Rxa2?? { (1.05 → -2.98) Blunder. Qxg7 was best. } { [%eval -2.98] } (6. Qxg7 Bxg7 7. Rxa2 Bxb2 8. Rxb2 Qb8 9. Rxb8 Nxb8 10. Ba3 Nc6) 6... g6?? { (-2.98 → 0.00) Blunder. Rc8 was best. } { [%eval 0.0] } (6... Rc8 7. Rxa7 f5 8. Qxf5 Rb8 9. Rxc7 Qxc7 10. Qxd7 Qxc1 11. Qxe8) 7. Rxa7 { [%eval 0.09] } 7... Rxa7 { [%eval 0.0] } 8. Qxd7?! { (0.00 → -0.58) Inaccuracy. Qxg6 was best. } { [%eval -0.58] } (8. Qxg6 fxg6) 8... Kxd7 { [%eval -0.39] } 9. Na3?? { (-0.39 → Mate in 12) Checkmate is now unavoidable. Kd1 was best. } { [%eval #-12] } (9. Kd1 Kd6) 9... Rxa3 { [%eval #-12] } 10. bxa3 { [%eval #-11] } 10... Bh6?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. e6 was best. } { [%eval 0.0] } (10... e6 11. Ne2 Bxa3 12. Bxa3 c5 13. Bxc5 Qb6 14. Bxb6 Kc7 15. Bxc7 e5 16. Bxe5) 11. d3?? { (0.00 → -3.23) Blunder. Ne2 was best. } { [%eval -3.23] } (11. Ne2 Bxe3) 11... Bxe3 { [%eval -2.53] } 12. fxe3 { [%eval -2.69] } 12... e6 { [%eval -2.29] } 13. Bd2 { [%eval -2.93] } 13... Qh4? { (-2.93 → -1.61) Mistake. Ne7 was best. } { [%eval -1.61] } (13... Ne7 14. Ne2) 14. h3?? { (-1.61 → Mate in 10) Checkmate is now unavoidable. g3 was best. } { [%eval #-10] } (14. g3) 14... Qxe1 { [%eval #-10] } 15. Bxe1 { [%eval #-9] } 15... c5?? { (Mate in 9 → -2.38) Lost forced checkmate sequence. Nh6 was best. } { [%eval -2.38] } (15... Nh6 16. h4 g5 17. hxg5 e5 18. gxh6 e4 19. dxe4 Rb8 20. Rh4 Rb4 21. axb4) 16. Bb4?? { (-2.38 → Mate in 9) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-9] } (16. Ne2 f5 17. a4 Nh6 18. g4 Nxg4 19. hxg4 fxg4 20. Rxh7 Rxh7 21. Bh4 Rxh4) 16... cxb4 { [%eval #-9] } 17. axb4 { [%eval #-8] } 17... Ne7?? { (Mate in 8 → -3.62) Lost forced checkmate sequence. Nh6 was best. } { [%eval -3.62] } (17... Nh6 18. h4 g5 19. hxg5 e5 20. gxh6 e4 21. dxe4 Ra8 22. Rh4 f5 23. exf5) 18. Ne2 { [%eval -3.79] } 18... e5 { [%eval -3.51] } 19. d4?! { (-3.51 → -4.82) Inaccuracy. Rb1 was best. } { [%eval -4.82] } (19. Rb1) 19... exd4 { [%eval -5.92] } 20. exd4 { [%eval -5.37] } 20... Ng8?? { (-5.37 → -0.72) Blunder. Kd6 was best. } { [%eval -0.72] } (20... Kd6 21. d5) 21. Ra1 { [%eval -0.61] } 21... Kc8?! { (-0.61 → 0.36) Inaccuracy. f5 was best. } { [%eval 0.36] } (21... f5 22. g4 fxg4 23. hxg4 Kd6 24. Ra3 h5 25. gxh5 gxh5 26. b5 h4 27. Ra1) 22. Nf4?? { (0.36 → -3.50) Blunder. b5 was best. } { [%eval -3.5] } (22. b5) 22... Kb8 { [%eval -3.12] } 23. Nxg6 { [%eval -2.92] } 23... fxg6 { [%eval -1.9] } 24. Ra7?? { (-1.90 → Mate in 13) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-13] } (24. Rd1 Nh6) 24... Kxa7 { [%eval #-13] } 25. b5 { [%eval #-11] } 25... Ka8 { [%eval #-14] } 26. d5 { [%eval #-13] } 26... Kb8 { [%eval #-13] } 27. b6 { [%eval #-12] } 27... Kc8 { [%eval #-12] } 28. b7 { [%eval #-10] } 28... Kxb7 { [%eval #-10] } 29. g4 { [%eval #-6] } 29... Kc8 { [%eval #-8] } 30. d6 { [%eval #-7] } 30... Ne7 { [%eval #-7] } 31. dxe7 { [%eval #-6] } 31... Rd8 { [%eval #-7] } 32. exd8=K { [%eval #-6] } 32... Kxd8 { [%eval #-6] } 33. g5 { [%eval #-4] } 33... Ke7 { [%eval #-4] } 34. h4 { [%eval #-3] } 34... h6 { [%eval #-3] } 35. gxh6 { [%eval #-2] } 35... g5 { [%eval #-2] } 36. hxg5 { [%eval #-1] } 36... Kf8 { [%eval #-2] } 37. g6 { [%eval #-1] } 37... Ke8 { [%eval #-2] } 38. h7 { [%eval #-1] } 38... Ke7 { [%eval #-2] } 39. g7 { [%eval #-1] } 39... Ke8 { [%eval #-2] } 40. h8=K { [%eval #-1] } 40... Ke7 { [%eval #-2] } 41. Kh7 { [%eval #-1] } 41... Ke8 { [%eval #-2] } 42. Kh6 { [%eval #-1] } 42... Ke7 { [%eval #-2] } 43. Kh5 { [%eval #-1] } 43... Ke8 { [%eval #-2] } 44. Kg5 { [%eval #-1] } 44... Kf8 { [%eval #-1] } 45. gxf8=K# { Game ends by variant rule. } 0-1