FEN
[Event "casual correspondence game"]
[Site "https://lichess.org/YNZPKrcW"]
[Date "2026.04.28"]
[Round "-"]
[White "lichess AI level 1"]
[Black "TajikChess9"]
[Result "0-1"]
[GameId "YNZPKrcW"]
[UTCDate "2026.04.28"]
[UTCTime "16:11:24"]
[WhiteElo "?"]
[BlackElo "1500"]
[Variant "Standard"]
[TimeControl "-"]
[ECO "A30"]
[Opening "English Opening: Symmetrical Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c4 { [%eval 0.11] } 1... c5 { [%eval 0.19] } { A30 English Opening: Symmetrical Variation } 2. g3 { [%eval 0.08] } 2... Nc6 { [%eval 0.11] } 3. d3 { [%eval 0.0] } 3... e5 { [%eval 0.39] } 4. f4?! { (0.39 → -0.21) Inaccuracy. Bg2 was best. } { [%eval -0.21] } (4. Bg2 g6 5. a3 Nge7 6. Nc3 Bg7 7. Rb1 a5 8. Bg5 O-O) 4... d6 { [%eval 0.15] } 5. e4 { [%eval -0.31] } 5... exf4 { [%eval -0.49] } 6. Nd2? { (-0.49 → -2.02) Mistake. Bxf4 was best. } { [%eval -2.02] } (6. Bxf4 Nge7 7. Qd2 Ng6 8. Nc3 Rb8 9. Be3 Nge5 10. Nd5 Be7 11. Bg2 b5) 6... fxg3 { [%eval -2.15] } 7. Ne2?! { (-2.15 → -3.07) Inaccuracy. hxg3 was best. } { [%eval -3.07] } (7. hxg3 g6 8. Ndf3 Bg7 9. Ne2 Nf6 10. Nc3 h6 11. Bf4 a6 12. Nd5 Be6) 7... gxh2 { [%eval -3.06] } 8. Ng3 { [%eval -3.77] } 8... Bh3?? { (-3.77 → 1.89) Blunder. g6 was best. } { [%eval 1.89] } (8... g6 9. Rxh2 h5 10. Be2 Nh6 11. Nf3 Ng4 12. Rh1 Bg7 13. Bg5 Qa5+ 14. Bd2) 9. b4?? { (1.89 → -3.70) Blunder. Bxh3 was best. } { [%eval -3.7] } (9. Bxh3 Qh4 10. Qg4 Qxg4 11. Bxg4 h5 12. Be2 g6 13. Ngf1 Nf6 14. Nxh2 Bg7) 9... Bxf1?! { (-3.70 → -2.71) Inaccuracy. Qh4 was best. } { [%eval -2.71] } (9... Qh4 10. Qf3 Ne5 11. Qf2 Bxf1 12. Kxf1 Nxd3 13. Rxh2 Qf6 14. Qxf6 Nxf6 15. bxc5) 10. Rxf1?! { (-2.71 → -3.57) Inaccuracy. Ndxf1 was best. } { [%eval -3.57] } (10. Ndxf1 g6 11. Bb2 Nf6 12. Rxh2 h5 13. Ne3 Bg7 14. Rh1 Nd4 15. Rb1 Nd7) 10... h1=Q?! { (-3.57 → -2.30) Inaccuracy. Qh4 was best. } { [%eval -2.3] } (10... Qh4 11. Kf2 Qf6+ 12. Kg2 Qxa1 13. Qb3 Qe5 14. Nf3 h1=B+ 15. Rxh1 Qe6 16. bxc5) 11. Nf5?? { (-2.30 → -6.34) Blunder. Rxh1 was best. } { [%eval -6.34] } (11. Rxh1 Nf6 12. Bb2 Nxb4 13. Ndf1 g6 14. Ne3 h5 15. Rf1 Bg7 16. a3 Nc6) 11... Qxf1+ { [%eval -5.5] } 12. Kxf1 { [%eval -5.28] } 12... f6 { [%eval -4.78] } 13. Bb2 { [%eval -5.01] } 13... Qa5?? { (-5.01 → 4.18) Blunder. Qd7 was best. } { [%eval 4.18] } (13... Qd7 14. Nf3 g6 15. Ne3 Bg7 16. bxc5 dxc5 17. Nd5 Nge7 18. Ke2 O-O 19. Qb3) 14. a3?? { (4.18 → -4.47) Blunder. bxa5 was best. } { [%eval -4.47] } (14. bxa5 g6 15. Ne3 Nge7 16. Nd5 Bh6 17. Nc7+ Kd7 18. Nxa8 Rxa8 19. Kg2 Rf8) 14... Qxb4?? { (-4.47 → 4.30) Blunder. Qd8 was best. } { [%eval 4.3] } (14... Qd8 15. Kg1 Qd7 16. Nf1 g6 17. N5e3 Bg7 18. bxc5 dxc5 19. Nd5 Nge7 20. Bxf6) 15. Bxf6?? { (4.30 → -3.55) Blunder. axb4 was best. } { [%eval -3.55] } (15. axb4 h5 16. Nf3 h4 17. Kg1 cxb4 18. N3d4 Nge7 19. Nxd6+ Kd7 20. c5 Nxd4) 15... Qxd2 { [%eval -3.27] } 16. Qh5+?? { (-3.27 → -7.76) Blunder. Qxd2 was best. } { [%eval -7.76] } (16. Qxd2 Nxf6 17. Qb2 O-O-O 18. a4 Rd7 19. a5 a6 20. d4 g6 21. e5 dxe5) 16... g6 { [%eval -7.45] } 17. Kg1 { [%eval -9.92] } 17... Qb2? { (-9.92 → -5.10) Mistake. Nxf6 was best. } { [%eval -5.1] } (17... Nxf6 18. Rd1 Nxh5 19. Rxd2 gxf5 20. exf5 Be7 21. d4 Rg8+ 22. Kh2 O-O-O 23. dxc5) 18. Qxg6+?! { (-5.10 → -8.06) Inaccuracy. Bxb2 was best. } { [%eval -8.06] } (18. Bxb2 gxh5 19. Bxh8 Nh6 20. Rf1 O-O-O 21. Bc3 Ng4 22. d4 cxd4 23. Nxd4 Nxd4) 18... hxg6 { [%eval -8.09] } 19. Bg7? { (-8.09 → Mate in 7) Checkmate is now unavoidable. Bxb2 was best. } { [%eval #-7] } (19. Bxb2 Rh3 20. Ng7+ Ke7 21. Rb1 Rb8 22. Re1 Rh7 23. e5 Rxg7 24. exd6+ Kd7) 19... Bxg7 { [%eval #-6] } 20. Re1 { [%eval #-4] } 20... Qd2 { [%eval #-6] } 21. Rb1 { [%eval #-4] } 21... Qc2 { [%eval #-7] } 22. Rxb7 { [%eval #-4] } 22... Rb8?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. gxf5 was best. } { [%eval 0.0] } (22... gxf5 23. Rxg7 Rb8 24. Rxg8+ Rxg8+ 25. Kf1 Rb1#) 23. Rb5?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Nxg7+ was best. } { [%eval #-4] } (23. Nxg7+ Kf8 24. Ne6+ Ke8 25. Ng7+ Kf8) 23... Rxb5 { [%eval #-3] } 24. Ne3 { [%eval #-2] } 24... Rb1+ { [%eval #-1] } 25. Nf1 { [%eval #-1] } 25... Rxf1+ { [%eval #-1] } 26. Kxf1 { [%eval #-1] } 26... Rh1# { Black wins by checkmate. } 0-1