FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/YMH43MlA"]
[Date "2022.02.24"]
[White "human_logarithm"]
[Black "SanLit"]
[Result "0-1"]
[GameId "YMH43MlA"]
[UTCDate "2022.02.24"]
[UTCTime "14:29:54"]
[WhiteElo "1439"]
[BlackElo "1361"]
[WhiteRatingDiff "-13"]
[BlackRatingDiff "+65"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c3?? { (0.15 → -4.09) Blunder. e3 was best. } { [%eval -4.09] } (1. e3 b5 2. Bxb5 c6 3. Bxc6 Nxc6 4. b4 Nxb4 5. a3 Nxc2 6. Qxc2 Qb6 7. Qxc8 Rxc8) 1... c6?? { (-4.09 → -0.24) Blunder. e5 was best. } { [%eval -0.24] } (1... e5 2. Nh3 Ba3 3. Nxa3 Qg5 4. Nxg5 b5 5. Nxh7 Rxh7 6. Nxb5) 2. Qa4? { (-0.24 → -1.43) Mistake. d3 was best. } { [%eval -1.43] } (2. d3 g5 3. Bxg5 Qc7 4. Bxe7 Qxh2 5. Rxh2 Bxe7 6. Rxh7 Rxh7) 2... Qa5?? { (-1.43 → 0.44) Blunder. a6 was best. } { [%eval 0.44] } (2... a6 3. Qxc6) 3. Qxa5 { [%eval 1.09] } 3... a6?! { (1.09 → 2.25) Inaccuracy. e6 was best. } { [%eval 2.25] } (3... e6 4. Qxa7) 4. Qxa6 { [%eval 2.42] } 4... bxa6 { [%eval 1.81] } 5. g3?! { (1.81 → 0.98) Inaccuracy. a4 was best. } { [%eval 0.98] } (5. a4 Kd8) 5... g6?! { (0.98 → 1.56) Inaccuracy. e6 was best. } { [%eval 1.56] } (5... e6 6. c4) 6. Bh3?? { (1.56 → Mate in 14) Checkmate is now unavoidable. a4 was best. } { [%eval #-14] } (6. a4 Kd8) 6... d5 { [%eval #-14] } 7. Bxc8 { [%eval #-13] } 7... d4 { [%eval #-13] } 8. Bxa6 { [%eval #-11] } 8... Rxa6 { [%eval #-11] } 9. cxd4 { [%eval #-10] } 9... Rxa2 { [%eval #-10] } 10. Rxa2 { [%eval #-9] } 10... Na6 { [%eval #-9] } 11. Rxa6 { [%eval #-8] } 11... f5 { [%eval #-8] } 12. Rxc6 { [%eval #-7] } 12... h5 { [%eval #-7] } 13. Rxg6 { [%eval #-6] } 13... f4 { [%eval #-7] } 14. Rxg8 { [%eval #-6] } 14... Rxg8 { [%eval #-6] } 15. gxf4 { [%eval #-5] } 15... Rxg1 { [%eval #-5] } 16. Rxg1 { [%eval #-4] } 16... Bg7 { [%eval #-4] } 17. Rxg7 { [%eval #-3] } 17... Kf7 { [%eval #-3] } 18. Rxf7 { [%eval #-2] } 18... h4 { [%eval #-2] } 19. Rxe7 { [%eval #-1] } 19... h3 { [%eval #-1] } 20. Rf7# { Game ends by variant rule. } 0-1
