lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://lichess.org/YKOUIG2B"] [Date "2025.07.31"] [Round "-"] [White "Eozcan"] [Black "Champ0812"] [Result "0-1"] [GameId "YKOUIG2B"] [UTCDate "2025.07.31"] [UTCTime "22:38:17"] [WhiteElo "1348"] [BlackElo "1187"] [WhiteRatingDiff "-40"] [BlackRatingDiff "+68"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. b4? { (2.54 → 0.75) Mistake. Ba6 was best. } { [%eval 0.75] } (2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 Qg5) 2... Bxb4 { [%eval 0.25] } 3. f3?? { (0.25 → -2.49) Blunder. a4 was best. } { [%eval -2.49] } (3. a4 Bxd2 4. Bxd2 Qh4 5. Ba6 Nxa6 6. Qf3 Qxf2 7. Kxf2 Nb4) 3... Bxd2 { [%eval -2.21] } 4. Kxd2 { [%eval -2.53] } 4... Nf6? { (-2.53 → -0.93) Mistake. Qg5 was best. } { [%eval -0.93] } (4... Qg5 5. Bb5) 5. Ba6 { [%eval -0.6] } 5... Nxa6 { [%eval -0.75] } 6. g3?? { (-0.75 → Mate in 19) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-19] } (6. Ne2 Ne4) 6... Ng4 { [%eval #-19] } 7. fxg4 { [%eval #-18] } 7... h5 { [%eval #-17] } 8. gxh5 { [%eval #-16] } 8... Rxh5 { [%eval #-17] } 9. Qxh5 { [%eval #-17] } 9... Qg5?? { (Mate in 17 → 0.97) Lost forced checkmate sequence. Nb4 was best. } { [%eval 0.97] } (9... Nb4 10. Qxf7 Nxa2 11. Rxa2 Kxf7 12. Rxa7 Rxa7 13. c4 e5 14. g4 c5 15. g5) 10. Qxf7 { [%eval 0.53] } 10... Qxg3?? { (0.53 → 2.92) Blunder. Kxf7 was best. } { [%eval 2.92] } (10... Kxf7 11. Nc3) 11. hxg3 { [%eval 1.92] } 11... Kxf7 { [%eval 1.91] } 12. Rh6?? { (1.91 → -0.07) Blunder. Nc3 was best. } { [%eval -0.07] } (12. Nc3) 12... gxh6 { [%eval -0.09] } 13. Nh3? { (-0.09 → -1.23) Mistake. Nc3 was best. } { [%eval -1.23] } (13. Nc3 b5) 13... c6?? { (-1.23 → 0.53) Blunder. c5 was best. } { [%eval 0.53] } (13... c5 14. a3 Kf6 15. Ng1 Kg6 16. Ke2 Kg5 17. g4 Kxg4 18. Nf3 Kxf3 19. Kxf3) 14. Ng5?? { (0.53 → -2.84) Blunder. Nc3 was best. } { [%eval -2.84] } (14. Nc3 Kg6) 14... hxg5 { [%eval -2.96] } 15. e4?? { (-2.96 → Mate in 14) Checkmate is now unavoidable. Na3 was best. } { [%eval #-14] } (15. Na3 b5 16. Nxb5 cxb5 17. a4 bxa4 18. Rxa4 e5 19. Rxa6 Bxa6 20. c4 Bxc4) 15... d5 { [%eval #-14] } 16. exd5 { [%eval #-15] } 16... exd5 { [%eval #-15] } 17. g4 { [%eval #-12] } 17... Bxg4 { [%eval #-11] } 18. Ke2 { [%eval #-8] } 18... Bxe2 { [%eval #-8] } 19. Bxg5 { [%eval #-7] } 19... Kf6 { [%eval #-7] } 20. Bxf6 { [%eval #-6] } 20... Rd8 { [%eval #-7] } 21. Bxd8 { [%eval #-6] } 21... Nc7 { [%eval #-6] } 22. Bxc7 { [%eval #-5] } 22... a5 { [%eval #-5] } 23. Bxa5 { [%eval #-4] } 23... b6 { [%eval #-4] } 24. Bxb6 { [%eval #-3] } 24... c5 { [%eval #-3] } 25. Bxc5 { [%eval #-2] } 25... d4 { [%eval #-2] } 26. Bxd4 { [%eval #-1] } 26... Bd3 { [%eval #-1] } 27. cxd3# { Game ends by variant rule. } 0-1