FEN
[Event "rated rapid game"]
[Site "https://lichess.org/YChKXKGT"]
[Date "2022.04.20"]
[Round "-"]
[White "M0ltas"]
[Black "CTCCenterr"]
[Result "1-0"]
[GameId "YChKXKGT"]
[UTCDate "2022.04.20"]
[UTCTime "12:30:31"]
[WhiteElo "1149"]
[BlackElo "1157"]
[WhiteRatingDiff "+5"]
[BlackRatingDiff "-42"]
[Variant "Standard"]
[TimeControl "600+5"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Piano"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.33] } 1... e5 { [%eval 0.12] } 2. Nf3 { [%eval 0.19] } 2... Nc6 { [%eval 0.32] } 3. Bc4 { [%eval 0.21] } 3... Bc5 { [%eval 0.2] } { C50 Italian Game: Giuoco Piano } 4. Nc3 { [%eval 0.13] } 4... d6 { [%eval 0.15] } 5. O-O { [%eval 0.09] } 5... Nf6 { [%eval 0.13] } 6. h3 { [%eval 0.0] } 6... O-O { [%eval 0.0] } 7. Na4?! { (0.00 → -0.94) Inaccuracy. d3 was best. } { [%eval -0.94] } (7. d3 Na5 8. Bb3 c6 9. Ne2 Nxb3 10. axb3 h6 11. Ng3 Bb6) 7... Bb4?? { (-0.94 → 0.89) Blunder. Nxe4 was best. } { [%eval 0.89] } (7... Nxe4 8. d3 Nxf2 9. Rxf2 Bxf2+ 10. Kxf2 Be6 11. Kg1 Bxc4 12. dxc4) 8. a3 { [%eval 1.2] } 8... Ba5 { [%eval 1.05] } 9. b4 { [%eval 1.14] } 9... Bb6 { [%eval 1.06] } 10. Nxb6?! { (1.06 → 0.09) Inaccuracy. Re1 was best. } { [%eval 0.09] } (10. Re1 Nd4) 10... cxb6? { (0.09 → 1.25) Mistake. axb6 was best. } { [%eval 1.25] } (10... axb6 11. Bb2) 11. Bb2?! { (1.25 → 0.60) Inaccuracy. Re1 was best. } { [%eval 0.6] } (11. Re1) 11... Nxe4 { [%eval 0.51] } 12. d4 { [%eval 0.59] } 12... b5?? { (0.59 → 2.40) Blunder. exd4 was best. } { [%eval 2.4] } (12... exd4 13. Nxd4) 13. Bxb5 { [%eval 2.36] } 13... Bd7 { [%eval 2.81] } 14. dxe5?! { (2.81 → 1.98) Inaccuracy. Bd3 was best. } { [%eval 1.98] } (14. Bd3 Ng5) 14... dxe5? { (1.98 → 4.06) Mistake. Nxe5 was best. } { [%eval 4.06] } (14... Nxe5 15. Bxd7 Nxd7 16. Qd5 Re8 17. Qxb7 Nb6 18. Qa6 d5 19. Qd3 Nc4 20. Bd4 Qd6 21. Rfb1) 15. Nxe5?? { (4.06 → -3.25) Blunder. Re1 was best. } { [%eval -3.25] } (15. Re1 Nf6 16. Nxe5 Nxe5 17. Rxe5 Bxb5 18. Rxb5 Qxd1+ 19. Rxd1 b6 20. Bxf6 gxf6 21. c4 Rfe8) 15... a6?? { (-3.25 → 8.58) Blunder. Nxe5 was best. } { [%eval 8.58] } (15... Nxe5 16. Qd5) 16. Nxd7 { [%eval 8.92] } 16... Re8 { [%eval 8.9] } 17. Bxc6 { [%eval 8.52] } 17... bxc6 { [%eval 8.95] } 18. Re1 { [%eval 8.91] } 18... Re7 { [%eval 9.23] } 19. Nc5 { [%eval 9.76] } 19... Nxc5 { [%eval 9.46] } 20. Qxd8+ { [%eval 9.3] } 20... Rxd8 { [%eval 9.29] } 21. Rxe7 { [%eval 9.6] } 21... g6 { [%eval 13.93] } 22. bxc5 { [%eval 14.21] } 22... Kf8 { [%eval 14.46] } 23. Ra7 { [%eval 14.25] } 23... Rd2?! { (14.25 → Mate in 8) Checkmate is now unavoidable. Re8 was best. } { [%eval #8] } (23... Re8 24. Bf6) 24. Rxa6?! { (Mate in 8 → 15.42) Lost forced checkmate sequence. Ra8+ was best. } { [%eval 15.42] } (24. Ra8+ Rd8 25. Rxd8+ Ke7 26. Rd6 f6 27. Rxf6 Kd7 28. Re1 Kc8 29. Rf8+ Kd7 30. Bf6 Kc7) 24... Rxc2?! { (15.42 → Mate in 5) Checkmate is now unavoidable. Re2 was best. } { [%eval #5] } (24... Re2 25. Rxc6) 25. Bd4?! { (Mate in 5 → 14.22) Lost forced checkmate sequence. Ra8+ was best. } { [%eval 14.22] } (25. Ra8+ Ke7 26. Re1+ Kd7 27. Ra7+ Kd8 28. Bf6+ Kc8 29. Re8#) 25... Rd2?! { (14.22 → Mate in 6) Checkmate is now unavoidable. Re2 was best. } { [%eval #6] } (25... Re2 26. Rxc6) 26. Be3?! { (Mate in 6 → 14.91) Lost forced checkmate sequence. Ra8+ was best. } { [%eval 14.91] } (26. Ra8+ Ke7 27. Re1+ Kd7 28. Ra7+ Kd8 29. Bf6+ Kc8 30. Re8+ Rd8 31. Rxd8#) 26... Rd3 { [%eval 13.46] } 27. Rxc6 { [%eval 14.17] } 27... Rc3 { [%eval 21.19] } 28. a4 { [%eval 15.43] } 28... Rd3 { [%eval 14.91] } 29. a5 { [%eval 17.34] } 29... Rd8 { [%eval 15.38] } 30. a6 { [%eval 16.7] } 30... Rb8 { [%eval 23.79] } 31. a7 { [%eval 64.8] } 31... Ra8 { [%eval 21.24] } 32. Rb6 { [%eval 38.28] } 32... Ke7 { [%eval 62.58] } 33. Rb8 { [%eval #7] } 33... Rxa7 { [%eval #7] } 34. Rxa7+ { [%eval #6] } 34... Kf6 { [%eval #6] } 35. c6 { [%eval #5] } 35... Ke6 { [%eval #5] } 36. c7 { [%eval #4] } 36... Kd7 { [%eval #3] } 37. c8=Q+ { [%eval #2] } 37... Kd6 { [%eval #2] } 38. Rb6+ { [%eval #2] } { Black left the game. } 1-0