FEN
[Event "aNtIcHeSs eSnAj Arena"]
[Site "https://lichess.org/YAoLbivJ"]
[Date "2020.04.02"]
[Round "-"]
[White "sermprem24"]
[Black "AmbroXxmtz"]
[Result "1-0"]
[GameId "YAoLbivJ"]
[UTCDate "2020.04.02"]
[UTCTime "02:23:17"]
[WhiteElo "1398"]
[BlackElo "1472"]
[WhiteRatingDiff "+26"]
[BlackRatingDiff "-30"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3) 1... f5?? { (Mate in 15 → -2.38) Lost forced checkmate sequence. b5 was best. } { [%eval -2.38] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Qxd2 f5 7. Bxf5 Rg8 8. Bxh7) 2. exf5 { [%eval -1.25] } 2... g6?? { (-1.25 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #17] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qh4 7. exd7 Bxd7 8. Qh5 Qxh2 9. Qxh7) 3. fxg6 { [%eval #17] } 3... hxg6 { [%eval #16] } 4. Qh5? { (Mate in 16 → 7.19) Lost forced checkmate sequence. Ba6 was best. } { [%eval 7.19] } (4. Ba6 bxa6 5. Na3 Rxh2 6. Rxh2 e5 7. Nb5 axb5 8. f4 exf4 9. g3 fxg3 10. d4 gxh2) 4... Rxh5? { (7.19 → Mate in 13) Checkmate is now unavoidable. gxh5 was best. } { [%eval #13] } (4... gxh5 5. Ba6) 5. g4?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. Bc4 was best. } { [%eval #-12] } (5. Bc4 Rxh2 6. Bxg8 Rxg2 7. Rh6 Rxg1 8. Rxg6 Rxe1 9. a3 Rxc1 10. Nc3 Rxc2 11. Ne2 Rxd2) 5... Rxh2 { [%eval #-12] } 6. Rxh2 { [%eval #-11] } 6... Nh6?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. b5 was best. } { [%eval #11] } (6... b5 7. Bxb5 d6 8. Bxe8 Bxg4 9. Bxg6 Bf5 10. Bxf5 Qc8 11. Bxc8 e6 12. Bxe6 a5 13. Bxg8) 7. Rxh6 { [%eval #11] } 7... Bxh6 { [%eval #10] } 8. d3 { [%eval #10] } 8... Bxc1 { [%eval #9] } 9. d4 { [%eval #10] } 9... Bxb2 { [%eval #9] } 10. f3 { [%eval #9] } 10... Bxa1 { [%eval #7] } 11. g5 { [%eval #9] } 11... Bxd4 { [%eval #8] } 12. Kd2 { [%eval #8] } 12... Bxg1 { [%eval #7] } 13. Ke3 { [%eval #7] } 13... Bxe3 { [%eval #6] } 14. f4 { [%eval #6] } 14... Bxf4 { [%eval #5] } 15. Ba6 { [%eval #7] } 15... Bxg5 { [%eval #6] } 16. Bxb7 { [%eval #6] } 16... Bxb7 { [%eval #5] } 17. Nc3?? { (Mate in 5 → Mate in 10) Lost forced checkmate sequence. Nd2 was best. } { [%eval #-10] } (17. Nd2 Bxd2 18. c3 Bxc3 19. a4 Bd4 20. a5 c6 21. a6 Nxa6#) 17... Bd5 { [%eval #-19] } 18. Nxd5 { [%eval -48.65] } 18... Be3?? { (-48.65 → Mate in 3) Checkmate is now unavoidable. Nc6 was best. } { [%eval #3] } (18... Nc6) 19. Nxc7 { [%eval #3] } 19... Qxc7 { [%eval #2] } 20. a4 { [%eval #3] } 20... Qxc2 { [%eval #2] } 21. a5 { [%eval #2] } 21... Bb6 { [%eval #1] } 22. axb6 { [%eval #1] } 22... axb6# { Game ends by variant rule. } 1-0