FEN
[Event "rated variant:threeCheck game"]
[Site "https://lichess.org/Y9xtUQfC"]
[Date "2019.09.17"]
[Round "-"]
[White "romison"]
[Black "Harsheet_Sploosh"]
[Result "0-1"]
[GameId "Y9xtUQfC"]
[UTCDate "2019.09.17"]
[UTCTime "06:54:24"]
[WhiteElo "2060"]
[BlackElo "1720"]
[WhiteRatingDiff "-12"]
[BlackRatingDiff "+13"]
[Variant "Three-check"]
[TimeControl "240+1"]
[ECO "B23"]
[Opening "Sicilian Defense: Closed"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 1.97] } 1... e6 { [%eval 1.58] } 2. Nc3 { [%eval 1.26] } 2... c5 { [%eval 2.9] } { B23 Sicilian Defense: Closed } 3. Nf3 { [%eval 2.38] } 3... a6 { [%eval 1.9] } 4. e5 { [%eval 2.58] } 4... d5?? { (2.58 → 14.09) Blunder. Nc6 was best. } { [%eval 14.09] } (4... Nc6 5. Ne4 Qc7 6. Nd6+ Bxd6 7. exd6 Qxd6 8. Be2 Nf6 9. O-O) 5. exd6?! { (14.09 → 6.44) Inaccuracy. Bb5+ was best. } { [%eval 6.44] } (5. Bb5+ axb5) 5... Bxd6?! { (6.44 → 12.54) Inaccuracy. Bd7 was best. } { [%eval 12.54] } (5... Bd7 6. Ne4) 6. Bb5+ { [%eval 11.18] } 6... axb5 { [%eval 11.87] } 7. Ne4 { [%eval 11.96] } 7... Kf8 { [%eval 11.11] } 8. O-O?! { (11.11 → 5.79) Inaccuracy. Neg5 was best. } { [%eval 5.79] } (8. Neg5) 8... Nf6 { [%eval 5.73] } 9. Neg5?? { (5.73 → -0.23) Blunder. d3 was best. } { [%eval -0.23] } (9. d3 Nxe4 10. dxe4 Ra6 11. Bf4 Kg8 12. e5 Ra4 13. Be3 Be7 14. Qxd8+ Bxd8 15. Bxc5 Nd7) 9... Kg8?? { (-0.23 → 20.09) Blunder. Bxh2+ was best. } { [%eval 20.09] } (9... Bxh2+ 10. Nxh2) 10. Nxf7 { [%eval 17.81] } 10... Bxh2+ { [%eval 20.3] } 11. Kh1 { [%eval 18.3] } 11... Qd5?! { (18.30 → Mate in 4) Checkmate is now unavoidable. h6 was best. } { [%eval #4] } (11... h6 12. Nxd8) 12. Nh6+ { [%eval #3] } 12... gxh6 { [%eval #3] } 13. Nxh2?? { (Mate in 3 → Mate in 6) Lost forced checkmate sequence. Ne5 was best. } { [%eval #-6] } (13. Ne5 Qxg2+ 14. Kxg2 Bxe5 15. Qg4+) 13... Kf8?? { (Mate in 6 → Mate in 11) Lost forced checkmate sequence. Qxg2+ was best. } { [%eval #11] } (13... Qxg2+ 14. Kxg2 Kf8 15. Qg4 Nxg4 16. Nxg4 Rg8 17. Kh2 Rxg4 18. a3 Rh4+) 14. d4?? { (Mate in 11 → Mate in 2) Lost forced checkmate sequence. Rg1 was best. } { [%eval #-2] } (14. Rg1 Rg8 15. d4 Rg5 16. Bxg5 hxg5 17. Qd3 Qd6 18. Ng4 Nbd7 19. Qf3 Qf4 20. Qc3 Qd6) 14... Qxg2+ { [%eval #-1] } 15. Kxg2 { [%eval #-1] } 15... Rg8+ { Game ends by variant rule. } 0-1