FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/Y5osCzVT"]
[Date "2024.08.30"]
[White "Akks92344"]
[Black "ChessVikingTT"]
[Result "1-0"]
[GameId "Y5osCzVT"]
[UTCDate "2024.08.30"]
[UTCTime "19:12:56"]
[WhiteElo "725"]
[BlackElo "1145"]
[WhiteRatingDiff "+63"]
[BlackRatingDiff "-48"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.05] } 1... b5 { [%eval 0.43] } 2. Bxb5 { [%eval 0.48] } 2... Na6?? { (0.48 → Mate in 18) Checkmate is now unavoidable. e6 was best. } { [%eval #18] } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 Na6 7. Ne2) 3. Bxd7?? { (Mate in 18 → 1.91) Lost forced checkmate sequence. Bxa6 was best. } { [%eval 1.91] } (3. Bxa6 Bxa6 4. c4 Bxc4 5. Qg4 Bxa2 6. Qxg7 Bxg7 7. Rxa2 Bxb2) 3... Bxd7?? { (1.91 → Mate in 15) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #15] } (3... Kxd7 4. c4 Nb8 5. a4 g5 6. a5 a6 7. Ne2 Nc6 8. b4) 4. b4 { [%eval #15] } 4... Nxb4 { [%eval #14] } 5. Qg4 { [%eval #14] } 5... Nxc2 { [%eval #13] } 6. Qxg7 { [%eval #13] } 6... Nxe3 { [%eval #11] } 7. fxe3 { [%eval #11] } 7... Bxg7 { [%eval #10] } 8. Nf3 { [%eval #10] } 8... Bxa1 { [%eval #9] } 9. Bb2 { [%eval #9] } 9... Bxb2 { [%eval #8] } 10. Na3 { [%eval #8] } 10... Bxa3 { [%eval #7] } 11. g4 { [%eval #7] } 11... Bxg4 { [%eval #6] } 12. Rg1?? { (Mate in 6 → -1.63) Lost forced checkmate sequence. d3 was best. } { [%eval -1.63] } (12. d3 Qxd3 13. Ng1 Qxe3 14. Nh3 Qxe1 15. Rxe1 Bxh3 16. Rxe7 Bxe7 17. a3 Bxa3#) 12... Bxf3?? { (-1.63 → Mate in 6) Checkmate is now unavoidable. Qxd2 was best. } { [%eval #6] } (12... Qxd2) 13. Rxg8 { [%eval #6] } 13... Rxg8 { [%eval #4] } 14. Ke2?? { (Mate in 4 → -4.75) Lost forced checkmate sequence. d3 was best. } { [%eval -4.75] } (14. d3 Qxd3 15. h3 Qxe3 16. h4 Qxe1 17. h5 Bxh5#) 14... Bxe2?? { (-4.75 → Mate in 5) Checkmate is now unavoidable. Qxd2 was best. } { [%eval #5] } (14... Qxd2) 15. d3?? { (Mate in 5 → -6.62) Lost forced checkmate sequence. e4 was best. } { [%eval -6.62] } (15. e4 Qxd2 16. h4 Qxa2 17. h5 Bxh5 18. e5 a6 19. e6 fxe6#) 15... Bxd3 { [%eval -7.93] } 16. h4? { (-7.93 → Mate in 17) Checkmate is now unavoidable. e4 was best. } { [%eval #-17] } (16. e4) 16... Rg5 { [%eval #-13] } 17. hxg5 { [%eval #-12] } 17... h6 { [%eval #-12] } 18. gxh6 { [%eval #-11] } 18... Qd4 { [%eval #-11] } 19. exd4 { [%eval #-10] } 19... Bc5 { [%eval #-10] } 20. dxc5 { [%eval #-9] } 20... Kf8 { [%eval #-11] } 21. a3 { [%eval #-9] } 21... Kg7 { [%eval #-13] } 22. hxg7 { [%eval #-12] } 22... Rh8?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. Bf5 was best. } { [%eval 0.0] } (22... Bf5 23. g8=K Rxg8 24. a4 Bg4 25. a5 e5 26. a6 Rb8 27. c6 Bd7 28. cxd7) 23. gxh8=N?? { (0.00 → Mate in 4) Checkmate is now unavoidable. gxh8=B was best. } { [%eval #-4] } (23. gxh8=B e6 24. Be5 c6 25. Bg3 Bc2 26. Bf2 a5 27. Bd4 a4 28. Bg1 f5) 23... Be4 { [%eval #-5] } 24. Nxf7 { [%eval #-4] } 24... e5 { [%eval #-4] } 25. Nxe5 { [%eval #-3] } 25... Bd3?? { (Mate in 3 → Mate in 8) Lost forced checkmate sequence. Bc6 was best. } { [%eval #8] } (25... Bc6 26. Nxc6 a5 27. Nxa5 c6 28. Nxc6#) 26. Nxd3 { [%eval #8] } 26... c6 { [%eval #7] } 27. Nf4 { [%eval #7] } 27... a6 { [%eval #6] } 28. Nd5 { [%eval #7] } 28... cxd5 { [%eval #6] } 29. c6 { [%eval #6] } 29... a5 { [%eval #4] } 30. c7 { [%eval #4] } 30... d4 { [%eval #3] } 31. c8=R { [%eval #3] } 31... d3 { [%eval #2] } 32. Rc2 { [%eval #2] } 32... dxc2 { [%eval #1] } 33. a4 { [%eval #1] } 33... c1=Q# { Game ends by variant rule. } 1-0
