FEN
[Event "UWSoto Arena"]
[Site "https://lichess.org/Y3v2aKz2"]
[Date "2021.06.30"]
[White "ComputerTech56"]
[Black "MrCurious1"]
[Result "0-1"]
[GameId "Y3v2aKz2"]
[UTCDate "2021.06.30"]
[UTCTime "22:11:33"]
[WhiteElo "1344"]
[BlackElo "1604"]
[WhiteRatingDiff "-28"]
[BlackRatingDiff "+22"]
[Variant "Three-check"]
[TimeControl "300+3"]
[ECO "C21"]
[Opening "Center Game Accepted"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 3.4] } 1... e5? { (3.40 → 6.89) Mistake. e6 was best. } { [%eval 6.89] } (1... e6 2. Nc3 Bb4 3. Nf3 Nc6 4. Bc4 Nge7 5. O-O O-O 6. d4) 2. d4?? { (6.89 → Mate in 5) Checkmate is now unavoidable. Qh5 was best. } { [%eval #-5] } (2. Qh5 Qe7 3. Bc4 Kd8 4. Nf3 f6 5. Nc3 Nc6 6. d3 g6) 2... exd4?? { (Mate in 5 → 0.94) Lost forced checkmate sequence. Bb4+ was best. } { [%eval 0.94] } { C21 Center Game Accepted } (2... Bb4+ 3. Qd2 Bxd2+ 4. Kd1 Qh4 5. Be2 Qxe4 6. Kxd2 Qxe2+) 3. Bg5?? { (0.94 → Mate in 6) Checkmate is now unavoidable. c3 was best. } { [%eval #-6] } (3. c3 Nc6 4. Nf3 d5 5. Bb5 dxe4 6. Bxc6+ bxc6 7. Nxd4 Bd6) 3... f6?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. Bb4+ was best. } { [%eval #5] } (3... Bb4+ 4. Qd2 Bxd2+ 5. Kd1 Qxg5 6. Nf3 Qg4 7. Be2 Qxe4 8. Nbxd2 Qxe2+) 4. Bxf6?? { (Mate in 5 → Mate in 9) Lost forced checkmate sequence. Qh5+ was best. } { [%eval #-9] } (4. Qh5+ g6 5. Qxg6+ hxg6 6. Bc4 Bb4+ 7. Kf1 Kf8 8. Bh6+) 4... gxf6?? { (Mate in 9 → Mate in 3) Lost forced checkmate sequence. Bb4+ was best. } { [%eval #3] } (4... Bb4+ 5. c3 Bxc3+ 6. Nxc3 Qxf6 7. Qh5+ g6 8. Qf5 gxf5 9. Nd5 Qc6 10. Bc4 Qxc4 11. Nxc7+) 5. g4?? { (Mate in 3 → Mate in 7) Lost forced checkmate sequence. Qh5+ was best. } { [%eval #-7] } (5. Qh5+ Ke7 6. Qc5+ Ke6 7. Bc4+) 5... d5?? { (Mate in 7 → 32.90) Lost forced checkmate sequence. Bb4+ was best. } { [%eval 32.9] } (5... Bb4+ 6. Qd2 Bxd2+ 7. Kd1 Qe7 8. Bd3 Qb4 9. Nc3 Qxb2 10. Ke2 Qxc3 11. Kf1 Qxd3+) 6. g5?? { (32.90 → -62.27) Blunder. Bb5+ was best. } { [%eval -62.27] } (6. Bb5+ Kf7) 6... fxg5?? { (-62.27 → Mate in 3) Checkmate is now unavoidable. Bb4+ was best. } { [%eval #3] } (6... Bb4+ 7. c3 Qe7 8. Be2 Bxc3+ 9. Nxc3 Nc6 10. gxf6 Nxf6 11. Qa4 dxc3 12. Bh5+ Kd8 13. Ne2) 7. Bh3?? { (Mate in 3 → -26.95) Lost forced checkmate sequence. Qh5+ was best. } { [%eval -26.95] } (7. Qh5+ Ke7 8. Qxg5+ Kd6 9. Qxd8+) 7... Bxh3?? { (-26.95 → Mate in 3) Checkmate is now unavoidable. Bb4+ was best. } { [%eval #3] } (7... Bb4+) 8. Nxh3?? { (Mate in 3 → -20.38) Lost forced checkmate sequence. Qh5+ was best. } { [%eval -20.38] } (8. Qh5+ Kd7 9. Qf7+ Kc6 10. Qxc7+) 8... g4?? { (-20.38 → 12.48) Blunder. Bb4+ was best. } { [%eval 12.48] } (8... Bb4+) 9. Ng5?? { (12.48 → Mate in 8) Checkmate is now unavoidable. Qxg4 was best. } { [%eval #-8] } (9. Qxg4 Ne7 10. Qh5+ Ng6 11. Kd1 d3 12. cxd3 Nd7 13. exd5 Qe7 14. d6 O-O-O 15. dxe7 Nxe7) 9... g3?? { (Mate in 8 → Mate in 3) Lost forced checkmate sequence. Bb4+ was best. } { [%eval #3] } (9... Bb4+ 10. Kf1 Qxg5 11. Kg1 Qf4 12. Qf1 d3 13. exd5 g3 14. Qe1+ Bxe1 15. Kg2 Qxf2+ 16. Kh3) 10. hxg3?? { (Mate in 3 → -13.49) Lost forced checkmate sequence. Qh5+ was best. } { [%eval -13.49] } (10. Qh5+ Kd7 11. Qf7+ Kc6 12. exd5+) 10... h6?? { (-13.49 → Mate in 3) Checkmate is now unavoidable. Bb4+ was best. } { [%eval #3] } (10... Bb4+) 11. Rxh6?? { (Mate in 3 → Mate in 7) Lost forced checkmate sequence. Qh5+ was best. } { [%eval #-7] } (11. Qh5+ Kd7 12. Qf7+ Kc6 13. Qxd5+) 11... Rxh6 { [%eval #-6] } 12. exd5 { [%eval #-3] } 12... c6 { [%eval #-6] } 13. Kf1 { [%eval #-3] } 13... cxd5?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. Rh1+ was best. } { [%eval #3] } (13... Rh1+ 14. Ke2 Qe7+ 15. Kf3 Qe2+) 14. Qe1+?? { (Mate in 3 → -7.26) Lost forced checkmate sequence. Qe2+ was best. } { [%eval -7.26] } (14. Qe2+ Be7 15. Qb5+ Kf8 16. Ne6+) 14... Kd7?? { (-7.26 → Mate in 5) Checkmate is now unavoidable. Ne7 was best. } { [%eval #5] } (14... Ne7) 15. Qe7+?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Qe2 was best. } { [%eval #-5] } (15. Qe2 Rh1+ 16. Kg2 Rh2+ 17. Kxh2 Qxg5 18. Qb5+ Nc6 19. Qxb7+) 15... Qxe7 { [%eval #-4] } 16. a4 { [%eval #-3] } 16... Qxg5 { [%eval #-3] } 17. a5 { [%eval #-3] } 17... Qe5 { [%eval #-3] } 18. Ra4 { [%eval #-3] } 18... b5 { [%eval #-3] } 19. Rc4 { [%eval #-3] } 19... bxc4 { [%eval #-3] } 20. b4 { [%eval #-3] } 20... d3 { [%eval #-3] } 21. cxd3 { [%eval #-3] } 21... Qc3 { [%eval #-7] } 22. dxc4 { [%eval #-3] } 22... Qc1+ { [%eval #-2] } 23. Ke2 { [%eval #-2] } 23... Qb2+ { [%eval #-1] } 24. Kf1 { [%eval #-1] } 24... Qc1+ { Game ends by variant rule. } 0-1