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[Event "rated rapid game"] [Site "https://lichess.org/Y0L0aPVf"] [Date "2026.06.04"] [Round "-"] [White "aditya416adv"] [Black "Lovecovuavn"] [Result "1/2-1/2"] [GameId "Y0L0aPVf"] [UTCDate "2026.06.04"] [UTCTime "08:39:11"] [WhiteElo "1043"] [BlackElo "1042"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+1"] [Variant "Standard"] [TimeControl "600+0"] [ECO "C46"] [Opening "Three Knights Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... Nc6 { [%eval 0.44] } 2. Nf3 { [%eval 0.1] } 2... e5 { [%eval 0.22] } 3. Nc3 { [%eval 0.06] } { C46 Three Knights Opening } 3... d6 { [%eval 0.55] } 4. Bc4 { [%eval 0.27] } 4... Nge7?! { (0.27 → 0.92) Inaccuracy. Na5 was best. } { [%eval 0.92] } (4... Na5 5. Bb5+ c6 6. Bd3 Be6 7. O-O Be7 8. b4 Nc4 9. Be2) 5. O-O { [%eval 0.62] } 5... g6? { (0.62 → 1.89) Mistake. Be6 was best. } { [%eval 1.89] } (5... Be6 6. Bb3 g6 7. Bxe6 fxe6 8. Ne2 Bg7 9. c3 O-O 10. b4) 6. Nd5? { (1.89 → 0.32) Mistake. Ng5 was best. } { [%eval 0.32] } (6. Ng5 Be6 7. Nxe6 fxe6 8. Bxe6 Nd4 9. Bc4 Qd7 10. Ne2 O-O-O) 6... Bg7 { [%eval 0.24] } 7. Nxe7 { [%eval 0.27] } 7... Qxe7 { [%eval 0.32] } 8. d4?! { (0.32 → -0.74) Inaccuracy. c3 was best. } { [%eval -0.74] } (8. c3 O-O 9. Re1 a5 10. h3 h6 11. a4 Be6 12. Bxe6 Qxe6 13. d4 Qe8) 8... exd4 { [%eval -0.64] } 9. Bg5 { [%eval -0.59] } 9... Qd7 { [%eval -0.5] } 10. Bb5 { [%eval -0.82] } 10... O-O { [%eval -0.8] } 11. Nxd4 { [%eval -0.68] } 11... a6 { [%eval -0.32] } 12. Nxc6 { [%eval -0.39] } 12... bxc6 { [%eval -0.44] } 13. Bc4 { [%eval -0.71] } 13... a5?! { (-0.71 → -0.07) Inaccuracy. Bxb2 was best. } { [%eval -0.07] } (13... Bxb2 14. Rb1 Bg7 15. Qd3 Qe8 16. Bd2 a5 17. Rfe1 Qe5 18. a4 Re8 19. g3) 14. c3 { [%eval -0.34] } 14... Re8 { [%eval -0.23] } 15. b4?? { (-0.23 → -2.49) Blunder. Re1 was best. } { [%eval -2.49] } (15. Re1 Ba6 16. Bxa6 Rxa6 17. Be3 Qe6 18. Qd3 Raa8 19. Bd4 c5 20. Bxg7 Kxg7) 15... axb4 { [%eval -2.35] } 16. cxb4 { [%eval -2.05] } 16... Bxa1? { (-2.05 → -0.71) Mistake. Rxe4 was best. } { [%eval -0.71] } (16... Rxe4 17. Rc1 d5 18. Bb3 Ba6 19. Re1 Rae8 20. Rxe4 Rxe4 21. h3 Rxb4 22. Qc2) 17. Qxa1 { [%eval -0.74] } 17... Ba6?? { (-0.74 → 4.59) Blunder. d5 was best. } { [%eval 4.59] } (17... d5 18. Bh6 f6 19. exd5 cxd5 20. Bb3 Re6 21. Rd1 c6 22. Qc3 Qd6 23. Be3) 18. Bxa6?? { (4.59 → -1.22) Blunder. Bh6 was best. } { [%eval -1.22] } (18. Bh6 Re5 19. Bxa6 Rxa6 20. f4 Rxa2 21. Qxa2 Rxe4 22. Qb2 f5 23. h3 Qe7) 18... Rxa6 { [%eval -1.3] } 19. a4?! { (-1.30 → -2.01) Inaccuracy. Bh6 was best. } { [%eval -2.01] } (19. Bh6 f6 20. Qxf6 Rxa2 21. Qd4 Qf7 22. Qd3 Ra4 23. Bd2 c5 24. bxc5 dxc5) 19... d5 { [%eval -1.98] } 20. b5? { (-1.98 → -3.99) Mistake. e5 was best. } { [%eval -3.99] } (20. e5 Qg4 21. f4 Rea8 22. h3 Qf5 23. Qc3 Rxa4 24. Qxc6 Qe4 25. Rf3 Ra2) 20... cxb5 { [%eval -4.14] } 21. exd5 { [%eval -4.42] } 21... Rxa4 { [%eval -4.37] } 22. Qc3 { [%eval -4.99] } 22... Qxd5 { [%eval -5.0] } 23. Qxc7 { [%eval -6.15] } 23... Kg7?! { (-6.15 → -4.14) Inaccuracy. Rg4 was best. } { [%eval -4.14] } (23... Rg4 24. g3 Rxg5 25. Qc3 Rge5 26. h3 Re2 27. Qa5 Qf5 28. Qb6 R2e6 29. Qa5) 24. Qc3+ { [%eval -4.08] } 24... Rd4?? { (-4.08 → 4.15) Blunder. Qe5 was best. } { [%eval 4.15] } (24... Qe5 25. Qc6 Re4 26. Be3 b4 27. h3 Rd8 28. Qc2 h5 29. Rb1 Kg8 30. Bg5) 25. Be3 { [%eval 4.2] } 25... Rd8 { [%eval 3.95] } 26. Bg5?? { (3.95 → -5.78) Blunder. Rd1 was best. } { [%eval -5.78] } (26. Rd1 Qc4 27. Bxd4+ Kg8 28. Qxc4 bxc4 29. Rd2 f5 30. Kf1 Kf7 31. Ke2 Ke6) 26... Kf8?? { (-5.78 → -2.36) Blunder. Qxg5 was best. } { [%eval -2.36] } (26... Qxg5 27. f4 Qf6 28. f5 gxf5 29. h3 f4 30. Qa5 R4d5 31. Qc7 Qe5 32. Rxf4) 27. Bxd8 { [%eval -2.16] } 27... Rd1?? { (-2.16 → Mate in 1) Checkmate is now unavoidable. b4 was best. } { [%eval #1] } (27... b4 28. Qe3 Qxd8 29. Re1 Kg7 30. Qe5+ Qf6 31. Qxf6+ Kxf6 32. Kf1 Rd6 33. Rb1) 28. g3?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qh8# was best. } { [%eval 0.0] } (28. Qh8#) 28... Rxf1+ { [%eval 0.0] } 29. Kxf1 { [%eval 0.0] } 29... Qxd8 { [%eval 0.0] } 30. Qc5+ { [%eval 0.0] } 30... Kg7 { [%eval 0.0] } 31. Qxb5 { [%eval 0.0] } 31... h5 { [%eval 0.0] } 32. f4 { [%eval 0.0] } 32... f6 { [%eval 0.0] } 33. Qb7+ { [%eval 0.0] } 33... Kh6 { [%eval 0.0] } 34. Kg2 { [%eval 0.0] } 34... Qd2+ { [%eval 0.0] } 35. Kh3 { [%eval 0.0] } 35... g5 { [%eval 0.0] } 36. fxg5+ { [%eval 0.0] } 36... Qxg5 { [%eval 0.0] } 37. Kg2 { [%eval 0.0] } 37... h4 { [%eval 0.0] } 38. Kh3 { [%eval 0.0] } 38... Kh5?? { (0.00 → Mate in 3) Checkmate is now unavoidable. hxg3 was best. } { [%eval #3] } (38... hxg3 39. hxg3 Qh5+ 40. Kg2 Qe2+ 41. Kg1 Qe3+ 42. Kh2 Qd2+ 43. Kh3 Qe2 44. Qb1) 39. Qh7+ { [%eval #2] } 39... Qh6 { [%eval #2] } 40. Qf5+ { [%eval #3] } 40... Qg5 { [%eval #3] } 41. Qxg5+?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Qh7+ was best. } { [%eval 0.0] } (41. Qh7+ Qh6 42. g4+ Kg5 43. Qf5#) 41... Kxg5 { [%eval 0.0] } 42. gxh4+ { [%eval 0.0] } 42... Kh5 { [%eval 0.0] } 43. Kg3 { [%eval 0.0] } 43... Kg6 { [%eval 0.0] } 44. h3 { [%eval 0.0] } 44... Kh5 { [%eval 0.0] } 45. Kf4 { [%eval 0.0] } 45... Kxh4 { [%eval 0.0] } 46. Kf5 { [%eval 0.0] } 46... Kxh3 { [%eval 0.0] } 47. Kxf6 { [%eval 0.0] } { The game is a draw. } 1/2-1/2