- Blind mode tutorial
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[Event "Hourly Atomic Arena"] [Site "https://lichess.org/Xp4HQd7H"] [Date "2023.10.20"] [White "Lucskiii"] [Black "A_D_A_M2012"] [Result "1-0"] [GameId "Xp4HQd7H"] [UTCDate "2023.10.20"] [UTCTime "12:55:06"] [WhiteElo "1813"] [BlackElo "1570"] [WhiteRatingDiff "+2"] [BlackRatingDiff "-2"] [Variant "Atomic"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3 { [%eval 2.34] } 1... f6?! { (2.34 → 3.32) Inaccuracy. h6 was best. } { [%eval 3.32] } (1... h6 2. d4 d5 3. Na3 e6 4. e4 b5 5. g3 f5 6. f4) 2. Nc3 { [%eval 2.81] } 2... c6 { [%eval 2.66] } 3. e3 { [%eval 2.62] } 3... e5?? { (2.62 → 5.92) Blunder. d5 was best. } { [%eval 5.92] } (3... d5 4. Nb5 cxb5 5. Ng5 Bg4 6. Qf3 Nc6 7. Nf7 Qb6 8. Bb5) 4. Nb5?! { (5.92 → 4.25) Inaccuracy. Ng5 was best. } { [%eval 4.25] } (4. Ng5 f5 5. d4 Bb4 6. h4 d5 7. Nf7 Qc7 8. a3 h5) 4... cxb5 { [%eval 3.97] } 5. Ng5 { [%eval 4.54] } 5... fxg5?? { (4.54 → Mate in 2) Checkmate is now unavoidable. Qa5 was best. } { [%eval #2] } (5... Qa5 6. b4) 6. Qh5+ { [%eval #2] } 6... g6 { [%eval #2] } 7. Qf3?? { (Mate in 2 → -3.49) Lost forced checkmate sequence. Qg4 was best. } { [%eval -3.49] } (7. Qg4 d5 8. Qd7#) 7... Qf6 { [%eval -3.52] } 8. Bb5 { [%eval -4.22] } 8... Nc6 { [%eval -3.74] } 9. Qf5 { [%eval -3.48] } 9... Qxf5?! { (-3.48 → -2.71) Inaccuracy. d5 was best. } { [%eval -2.71] } (9... d5 10. Qxe5) 10. d4?! { (-2.71 → -4.02) Inaccuracy. f4 was best. } { [%eval -4.02] } (10. f4 d5) 10... Bb4+ { [%eval -4.15] } 11. c3 { [%eval -3.76] } 11... a6?! { (-3.76 → -2.61) Inaccuracy. Nh6 was best. } { [%eval -2.61] } (11... Nh6 12. h3) 12. dxe5? { (-2.61 → -5.04) Mistake. e4 was best. } { [%eval -5.04] } (12. e4 Nh6) 12... axb5?? { (-5.04 → 1.51) Blunder. d5 was best. } { [%eval 1.51] } (12... d5 13. e4 d4 14. Bg5 d3 15. O-O-O d2+ 16. Kb1 Nf6 17. a4 h6 18. e5 O-O 19. e6) 13. a3 { [%eval 1.17] } 13... Ra4?! { (1.17 → 2.25) Inaccuracy. Nf6 was best. } { [%eval 2.25] } (13... Nf6 14. f3 Ng4 15. h3 Nf2 16. O-O O-O 17. e4 h6 18. a4 d5 19. b3 dxe4 20. Bf4) 14. O-O { [%eval 2.08] } 14... Rg4?! { (2.08 → 3.38) Inaccuracy. Nf6 was best. } { [%eval 3.38] } (14... Nf6 15. f3) 15. g3 { [%eval 3.5] } 15... Rg5?! { (3.50 → 4.82) Inaccuracy. Re4 was best. } { [%eval 4.82] } (15... Re4 16. f3 Re6 17. e4 Rd6 18. Be3 Rd1 19. Rfxd1 d5 20. e5 Nh6 21. e6 d4 22. g4) 16. f4?? { (4.82 → 2.03) Blunder. e4 was best. } { [%eval 2.03] } (16. e4) 16... d6?? { (2.03 → 9.00) Blunder. Rb5 was best. } { [%eval 9.0] } (16... Rb5 17. b4) 17. fxg5 { [%eval 7.44] } 17... Bh3? { (7.44 → Mate in 4) Checkmate is now unavoidable. Nf6 was best. } { [%eval #4] } (17... Nf6 18. h3) 18. Rf8+ { [%eval #3] } 18... Kd7 { [%eval #2] } 19. Rd8+ { [%eval #1] } 19... Ke7 { [%eval #1] } 20. Rxd6# { Game ends by variant rule. } 1-0