- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/XogHTGCM"] [Date "2023.12.26"] [Round "-"] [White "gabe-pia"] [Black "dalit_2003"] [Result "0-1"] [GameId "XogHTGCM"] [UTCDate "2023.12.26"] [UTCTime "23:39:37"] [WhiteElo "1138"] [BlackElo "1052"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+16"] [Variant "Standard"] [TimeControl "300+0"] [ECO "A06"] [Opening "Zukertort Opening: Tennison Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.2] } 1... d5?! { (0.20 → 0.82) Inaccuracy. e5 was best. } { [%eval 0.82] } (1... e5 2. Nf3 Nc6 3. Bb5 Nf6 4. O-O Nxe4 5. Re1 Nd6 6. Nxe5) 2. Nf3?? { (0.82 → -1.50) Blunder. exd5 was best. } { [%eval -1.5] } { A06 Zukertort Opening: Tennison Gambit } (2. exd5 Qxd5 3. Nc3 Qa5 4. d4 Nf6 5. Nf3 Bf5 6. Bd2 c6) 2... dxe4 { [%eval -1.64] } 3. Ne5 { [%eval -1.45] } 3... Qd5?! { (-1.45 → -0.73) Inaccuracy. Nd7 was best. } { [%eval -0.73] } (3... Nd7 4. Nc4 Ngf6 5. Nc3 Nb6 6. a4 Nxc4 7. Bxc4 Bf5 8. O-O) 4. Qh5?? { (-0.73 → -4.56) Blunder. d4 was best. } { [%eval -4.56] } (4. d4 exd3 5. Nxd3 Nf6 6. Nc3 Qa5 7. Bd2 Bd7 8. a4 Qf5) 4... Nf6?? { (-4.56 → -0.79) Blunder. g6 was best. } { [%eval -0.79] } (4... g6 5. Nc3 Qc5 6. Nxe4 Qd4 7. Qe2 Qxe5 8. d4 Qe6 9. h4) 5. Qxf7+?? { (-0.79 → -7.68) Blunder. Nc3 was best. } { [%eval -7.68] } (5. Nc3 Qe6 6. Qg5 Nbd7 7. Nb5 Kd8 8. Nxd7 Bxd7 9. Qg3 Bxb5) 5... Qxf7 { [%eval -4.99] } 6. Nxf7 { [%eval -5.04] } 6... Kxf7 { [%eval -5.26] } 7. d3 { [%eval -5.15] } 7... Nc6 { [%eval -5.17] } 8. Bf4 { [%eval -6.62] } 8... e6 { [%eval -5.36] } 9. Bxc7 { [%eval -5.8] } 9... e5 { [%eval -6.36] } 10. Nd2 { [%eval -6.99] } 10... b6? { (-6.99 → -3.98) Mistake. exd3 was best. } { [%eval -3.98] } (10... exd3) 11. Bxe5? { (-3.98 → -7.25) Mistake. dxe4 was best. } { [%eval -7.25] } (11. dxe4 Be6 12. Nf3 Nxe4 13. Bb5 Nd4 14. Nxd4 exd4 15. O-O-O Rc8 16. Rxd4 Rxc7 17. Rxe4 g6) 11... Nxe5 { [%eval -6.95] } 12. dxe4 { [%eval -7.19] } 12... Bd6 { [%eval -5.84] } 13. Be2 { [%eval -6.91] } 13... Bb4 { [%eval -5.82] } 14. c3 { [%eval -5.72] } 14... Bd6 { [%eval -5.17] } 15. b4?! { (-5.17 → -7.20) Inaccuracy. f4 was best. } { [%eval -7.2] } (15. f4 Neg4) 15... Bg4 { [%eval -6.17] } 16. Bxg4 { [%eval -7.02] } 16... Nfxg4 { [%eval -7.19] } 17. h3 { [%eval -8.25] } 17... Nf6 { [%eval -7.25] } 18. O-O { [%eval -7.13] } 18... Rhd8 { [%eval -6.12] } 19. a4 { [%eval -7.69] } 19... Rd7?! { (-7.69 → -5.59) Inaccuracy. Nd3 was best. } { [%eval -5.59] } (19... Nd3 20. b5) 20. Nb3?! { (-5.59 → -8.19) Inaccuracy. f4 was best. } { [%eval -8.19] } (20. f4 Rc8 21. Rad1 Rcd8 22. Ra1 Bc7 23. fxe5 Rxd2 24. Rf5 Ke6 25. exf6 gxf6 26. a5 Be5) 20... Rad8?! { (-8.19 → -5.21) Inaccuracy. Nxe4 was best. } { [%eval -5.21] } (20... Nxe4) 21. Nd4?! { (-5.21 → -8.32) Inaccuracy. f4 was best. } { [%eval -8.32] } (21. f4) 21... Nxe4 { [%eval -7.89] } 22. Nc6 { [%eval -13.01] } 22... Nxc3?! { (-13.01 → -7.34) Inaccuracy. Nxc6 was best. } { [%eval -7.34] } (22... Nxc6 23. Rac1 Bf4 24. Rc2 Rd3 25. b5 Ne5 26. c4 Ra3 27. a5 bxa5 28. c5 Nd2 29. Re1) 23. Nxe5+ { [%eval -9.48] } 23... Bxe5 { [%eval -9.58] } 24. Rfe1 { [%eval -12.21] } 24... Ne2+ { [%eval -12.17] } 25. Rxe2 { [%eval -12.42] } 25... Bxa1 { [%eval -11.46] } 26. Kh2 { [%eval -12.26] } 26... Kf6 { [%eval -12.01] } 27. Re3 { [%eval -12.17] } 27... Be5+ { [%eval -12.02] } 28. g3 { [%eval -12.35] } 28... Rd1 { [%eval -11.92] } 29. Rf3+ { [%eval -12.36] } 29... Ke6 { [%eval -11.83] } 30. h4 { [%eval -12.4] } 30... R8d2 { [%eval -12.08] } 31. Kg2 { [%eval -12.75] } 31... a6 { [%eval -11.54] } 32. Rf8 { [%eval -12.29] } 32... h6 { [%eval -11.55] } 33. Ra8 { [%eval -12.93] } 33... g5 { [%eval -9.27] } 34. Rxa6? { (-9.27 → Mate in 7) Checkmate is now unavoidable. hxg5 was best. } { [%eval #-7] } (34. hxg5 h5) 34... Bc7? { (Mate in 7 → -7.29) Lost forced checkmate sequence. Bd4 was best. } { [%eval -7.29] } (34... Bd4 35. Kf3 Kf5 36. g4+ Ke5 37. Ra5+ bxa5 38. Kg3 Rxf2 39. hxg5 hxg5 40. bxa5 Rd3#) 35. a5 { [%eval -7.64] } 35... gxh4 { [%eval -8.01] } 36. gxh4 { [%eval -8.01] } 36... Rd4 { [%eval -6.27] } 37. axb6 { [%eval -6.38] } 37... Rg4+? { (-6.38 → -3.76) Mistake. Bb8 was best. } { [%eval -3.76] } (37... Bb8 38. b7+ Rd6 39. Ra8 Rd8 40. Ra5 R1d5 41. Ra2 Rb5 42. Ra6+ Bd6 43. Ra5 Rd5 44. Kh3) 38. Kh3?? { (-3.76 → Mate in 5) Checkmate is now unavoidable. Kf3 was best. } { [%eval #-5] } (38. Kf3 Rf4+ 39. Ke2 Rd5 40. bxc7+ Kd7 41. Rc6 Kc8 42. f3 h5 43. Ke3 Rxh4 44. b5 Rxb5) 38... Rdg1?? { (Mate in 5 → -3.26) Lost forced checkmate sequence. Kf5 was best. } { [%eval -3.26] } (38... Kf5 39. Ra5+ Kf4 40. Ra1 Rxa1 41. Kh2 Kf3+ 42. bxc7 Rxh4#) 39. bxc7+ { [%eval -3.36] } 39... Kd7 { [%eval -3.5] } 40. b5 { [%eval -4.03] } 40... h5 { [%eval -4.36] } 41. b6?? { (-4.36 → Mate in 1) Checkmate is now unavoidable. Kh2 was best. } { [%eval #-1] } (41. Kh2 R4g2+) 41... Rh1# { Black wins by checkmate. } 0-1