- Blind mode tutorial
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[Event "Estrellas de Ajedrez Arena"] [Site "https://lichess.org/Xo2XuLML"] [Date "2021.06.02"] [Round "-"] [White "JoelAGC4736"] [Black "ESTRELLASUPER"] [Result "1-0"] [GameId "Xo2XuLML"] [UTCDate "2021.06.02"] [UTCTime "23:04:44"] [WhiteElo "1555"] [BlackElo "1161"] [WhiteRatingDiff "+17"] [BlackRatingDiff "-1"] [Variant "Standard"] [TimeControl "300+3"] [ECO "C20"] [Opening "King's Pawn Game: Wayward Queen Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.24] } 1... e5 { [%eval 0.21] } 2. Qh5?! { (0.21 → -0.34) Inaccuracy. Nf3 was best. } { [%eval -0.34] } { C20 King's Pawn Game: Wayward Queen Attack } (2. Nf3 Nc6 3. Bb5 Nf6 4. O-O Nxe4 5. Re1 Nd6 6. Nxe5 Be7) 2... Bd6?! { (-0.34 → 0.35) Inaccuracy. Nc6 was best. } { [%eval 0.35] } (2... Nc6 3. Bc4 g6 4. Qd1 Bg7 5. d3 Na5 6. Nc3 d6 7. Be3) 3. Bc4 { [%eval 0.25] } 3... g6 { [%eval 0.67] } 4. Qf3 { [%eval 0.42] } 4... Nf6 { [%eval 0.7] } 5. d3 { [%eval 0.67] } 5... h6 { [%eval 0.55] } 6. Nh3? { (0.55 → -0.68) Mistake. Nc3 was best. } { [%eval -0.68] } (6. Nc3 c6 7. Bb3 a5 8. Nge2 b5 9. a3 Qe7 10. h3 Na6 11. Be3 Nc5 12. O-O Ba6) 6... O-O?? { (-0.68 → 4.59) Blunder. Nc6 was best. } { [%eval 4.59] } (6... Nc6 7. Be3 Nd4 8. Qd1 b5 9. c3 c5 10. Bb3 Nxb3 11. axb3 Be7 12. f4 d6 13. O-O) 7. O-O?? { (4.59 → 0.54) Blunder. Bxh6 was best. } { [%eval 0.54] } (7. Bxh6 Bb4+ 8. c3 d5 9. Bxd5 Nxd5 10. exd5 Be7 11. Bxf8 Bxf8 12. Nd2 c6 13. dxc6 Nxc6) 7... g5 { [%eval 0.91] } 8. Nc3 { [%eval 0.83] } 8... g4?? { (0.83 → 5.30) Blunder. Be7 was best. } { [%eval 5.3] } (8... Be7 9. Nxg5 hxg5 10. Bxg5 c6 11. Qg3 Nh5 12. Bxe7+ Nxg3 13. Bxd8 Nxf1 14. Bg5 Nxh2 15. Kxh2) 9. Qe3? { (5.30 → 2.97) Mistake. Qg3 was best. } { [%eval 2.97] } (9. Qg3 Kh7) 9... gxh3 { [%eval 2.23] } 10. Qxh6 { [%eval 1.98] } 10... hxg2?? { (1.98 → 8.61) Blunder. Nh7 was best. } { [%eval 8.61] } (10... Nh7) 11. Qg5+?? { (8.61 → -1.77) Blunder. Kxg2 was best. } { [%eval -1.77] } (11. Kxg2) 11... Kh8 { [%eval -2.68] } 12. Qxg2?! { (-2.68 → -3.49) Inaccuracy. Qh6+ was best. } { [%eval -3.49] } (12. Qh6+) 12... Rg8 { [%eval -3.15] } 13. Bg5 { [%eval -3.8] } 13... Be7 { [%eval -3.46] } 14. Kh1 { [%eval -3.04] } 14... c6?? { (-3.04 → 0.00) Blunder. d5 was best. } { [%eval 0.0] } (14... d5) 15. Rg1 { [%eval 0.07] } 15... Qf8?? { (0.07 → Mate in 8) Checkmate is now unavoidable. d5 was best. } { [%eval #8] } (15... d5 16. Bxf6+) 16. Bxf6+ { [%eval #7] } 16... Bxf6 { [%eval #3] } 17. Qxg8+?? { (Mate in 3 → -4.64) Lost forced checkmate sequence. Qh3+ was best. } { [%eval -4.64] } (17. Qh3+ Bh4 18. Qxh4+ Qh6 19. Qxh6#) 17... Qxg8 { [%eval -4.48] } 18. Rxg8+ { [%eval -4.44] } 18... Kxg8 { [%eval -4.54] } 19. Rg1+ { [%eval -5.08] } 19... Kf8 { [%eval -5.04] } 20. f3 { [%eval -5.42] } 20... Na6 { [%eval -5.13] } 21. Bxa6 { [%eval -4.82] } 21... bxa6 { [%eval -5.16] } 22. b4 { [%eval -5.38] } 22... Rb8 { [%eval -5.4] } 23. a3 { [%eval -5.43] } 23... d6 { [%eval -5.38] } 24. Ne2 { [%eval -5.37] } 24... c5 { [%eval -5.05] } 25. bxc5 { [%eval -5.45] } 25... dxc5 { [%eval -5.46] } 26. c4 { [%eval -6.93] } 26... a5 { [%eval -6.63] } 27. a4 { [%eval -6.88] } 27... a6 { [%eval -6.39] } 28. Nc3 { [%eval -6.91] } 28... Ke7?? { (-6.91 → 0.00) Blunder. Bh4 was best. } { [%eval 0.0] } (28... Bh4) 29. Nd5+ { [%eval 0.0] } 29... Kd6 { [%eval 0.0] } 30. Nxf6 { [%eval 0.0] } 30... Be6?? { (0.00 → 2.87) Blunder. Bh3 was best. } { [%eval 2.87] } (30... Bh3 31. Ng4 Rb2 32. Rg3 Rb1+ 33. Rg1) 31. Rf1?? { (2.87 → 0.00) Blunder. Kg2 was best. } { [%eval 0.0] } (31. Kg2) 31... Rb3?! { (0.00 → 1.03) Inaccuracy. Bh3 was best. } { [%eval 1.03] } (31... Bh3 32. Rg1 Rb3 33. Rg3 Rb1+ 34. Rg1) 32. Nd5? { (1.03 → -0.08) Mistake. h4 was best. } { [%eval -0.08] } (32. h4) 32... Bxd5 { [%eval 0.24] } 33. cxd5 { [%eval 0.39] } 33... Rxd3 { [%eval 0.17] } 34. Rf2?? { (0.17 → -4.30) Blunder. Kg2 was best. } { [%eval -4.3] } (34. Kg2 f5) 34... c4 { [%eval -4.07] } 35. Rc2 { [%eval -4.87] } 35... c3 { [%eval -4.38] } 36. Kg1 { [%eval -5.34] } 36... Kc5 { [%eval -5.48] } 37. Kf2 { [%eval -5.28] } 37... Kb4 { [%eval -4.98] } 38. Ke2 { [%eval -6.32] } 38... Kb3?? { (-6.32 → Mate in 8) Checkmate is now unavoidable. Rd4 was best. } { [%eval #8] } (38... Rd4) 39. Kxd3 { [%eval #7] } 39... Kxa4 { [%eval #5] } 40. Rxc3 { [%eval #7] } { Black resigns. } 1-0