- Blind mode tutorial
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[Event "Hourly Bullet Arena"] [Site "https://lichess.org/XjV5eeIp"] [Date "2024.07.05"] [Round "-"] [White "Chessilize"] [Black "at0S"] [Result "1-0"] [GameId "XjV5eeIp"] [UTCDate "2024.07.05"] [UTCTime "07:46:28"] [WhiteElo "1838"] [BlackElo "2213"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-10"] [Variant "Standard"] [TimeControl "60+0"] [ECO "B50"] [Opening "Sicilian Defense: Modern Variations, Anti-Qxd4 Move Order"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.15] } 1... c5 { [%eval 0.25] } 2. Nf3 { [%eval 0.17] } 2... d6 { [%eval 0.26] } 3. d4 { [%eval 0.26] } 3... Nf6 { [%eval 0.32] } { B50 Sicilian Defense: Modern Variations, Anti-Qxd4 Move Order } 4. d5?! { (0.32 → -0.45) Inaccuracy. Nc3 was best. } { [%eval -0.45] } (4. Nc3 cxd4 5. Nxd4 a6 6. Be3 e5 7. Nb3 Be6 8. f3 h5) 4... e6? { (-0.45 → 0.85) Mistake. Nxe4 was best. } { [%eval 0.85] } (4... Nxe4 5. c4 g6 6. Bd3 Nf6 7. Nc3 Bg7 8. Bg5 h6 9. Be3) 5. Bd3 { [%eval 0.7] } 5... Be7 { [%eval 0.81] } 6. c4 { [%eval 0.78] } 6... O-O { [%eval 0.75] } 7. Nc3 { [%eval 0.82] } 7... a6 { [%eval 1.0] } 8. Qc2 { [%eval 0.65] } 8... Bd7?! { (0.65 → 1.30) Inaccuracy. b5 was best. } { [%eval 1.3] } (8... b5) 9. b3 { [%eval 1.06] } 9... b5 { [%eval 0.99] } 10. Bb2 { [%eval 0.88] } 10... b4 { [%eval 0.79] } 11. Ne2 { [%eval 0.76] } 11... exd5?! { (0.76 → 1.35) Inaccuracy. e5 was best. } { [%eval 1.35] } (11... e5 12. a3 bxa3 13. Bc3 a5 14. Rxa3 Na6 15. Bxa5 Nb4 16. Bxb4 cxb4 17. Rxa8) 12. exd5 { [%eval 1.48] } 12... Re8 { [%eval 1.78] } 13. O-O { [%eval 1.82] } 13... Bf8 { [%eval 2.16] } 14. Nf4?! { (2.16 → 1.10) Inaccuracy. Ng5 was best. } { [%eval 1.1] } (14. Ng5 g6 15. Ng3 Bg7 16. f4 Qe7 17. h3 a5 18. Rf3 a4 19. Raf1 axb3) 14... Qc8?? { (1.10 → 4.62) Blunder. g6 was best. } { [%eval 4.62] } (14... g6 15. Ng5 Bg7 16. Rae1 Ra7 17. h4 Bc8 18. h5 Rxe1 19. Rxe1 Re7 20. Ne4) 15. Ng5 { [%eval 4.55] } 15... h6?? { (4.55 → Mate in 2) Checkmate is now unavoidable. g6 was best. } { [%eval #2] } (15... g6 16. Bxf6 Bf5 17. Bxf5 Qxf5 18. Qxf5 gxf5 19. Nf3 Nd7 20. Nh5 a5 21. Nh4) 16. Nf3?? { (Mate in 2 → 2.26) Lost forced checkmate sequence. Bh7+ was best. } { [%eval 2.26] } (16. Bh7+ Nxh7 17. Qxh7#) 16... a5?! { (2.26 → 3.61) Inaccuracy. Qd8 was best. } { [%eval 3.61] } (16... Qd8 17. Rae1 Rxe1 18. Rxe1 Bg4 19. Nh4 Bc8 20. Bxf6 Qxf6 21. Bh7+ Kh8 22. Re8) 17. Rae1?! { (3.61 → 2.68) Inaccuracy. Bxf6 was best. } { [%eval 2.68] } (17. Bxf6 gxf6 18. Nh5 Qd8 19. Rae1 a4 20. h3 Kh8 21. Rxe8 Bxe8 22. Nh4 axb3) 17... a4?! { (2.68 → 3.52) Inaccuracy. Qd8 was best. } { [%eval 3.52] } (17... Qd8 18. h3) 18. Ba1? { (3.52 → 1.95) Mistake. Bxf6 was best. } { [%eval 1.95] } (18. Bxf6 gxf6 19. Nh5 Qd8 20. h3 f5 21. Qd2 Bg7 22. Qf4 Ra7 23. Rxe8+ Bxe8) 18... axb3 { [%eval 1.81] } 19. axb3 { [%eval 1.78] } 19... Bg4? { (1.78 → 3.22) Mistake. Qd8 was best. } { [%eval 3.22] } (19... Qd8 20. h3 Rxe1 21. Rxe1 Bc8 22. Bb2 Nbd7 23. Qe2 Ra7 24. Bb1 g5 25. Ne6) 20. Rxe8?! { (3.22 → 2.01) Inaccuracy. Bxf6 was best. } { [%eval 2.01] } (20. Bxf6 Nd7 21. Bh7+ Kh8 22. Bb2 Bxf3 23. Bf5 Qd8 24. Rxe8 Qxe8 25. gxf3 Ne5) 20... Nxe8 { [%eval 1.84] } 21. h3?? { (1.84 → -0.34) Blunder. Bh7+ was best. } { [%eval -0.34] } (21. Bh7+ Kh8 22. Nh4 Ra7 23. f3 Bd7 24. g4 Ra6 25. Bg6 Kg8 26. Nh5 fxg6) 21... Bxf3 { [%eval -0.18] } 22. gxf3 { [%eval -0.49] } 22... g5?? { (-0.49 → Mate in 1) Checkmate is now unavoidable. Nd7 was best. } { [%eval #1] } (22... Nd7) 23. Bh7# { White wins by checkmate. } 1-0