FEN
[Event "rated blitz game"]
[Site "https://lichess.org/game/XgmL7mLQ"]
[Date "2026.04.04"]
[Round "-"]
[White "SasamiStreet"]
[Black "TheMightyKnight26"]
[Result "1-0"]
[GameId "XgmL7mLQ"]
[UTCDate "2026.04.04"]
[UTCTime "13:18:47"]
[WhiteElo "1738"]
[BlackElo "1717"]
[WhiteRatingDiff "+5"]
[BlackRatingDiff "-5"]
[Variant "Standard"]
[TimeControl "180+2"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } 3. c3 { [%eval -0.13] } 3... Nf6 { [%eval 0.0] } 4. d4 { [%eval -0.03] } 4... exd4 { [%eval 0.0] } 5. e5 { [%eval 0.0] } 5... Nd5 { [%eval 0.0] } 6. Bc4 { [%eval -0.09] } 6... Nb6 { [%eval -0.07] } 7. Bb3 { [%eval -0.11] } 7... dxc3 { [%eval 0.09] } 8. Nxc3 { [%eval 0.1] } 8... Bc5?! { (0.10 → 0.72) Inaccuracy. d5 was best. } { [%eval 0.72] } (8... d5 9. exd6 Bxd6 10. Bg5 f6 11. Be3 Bg4 12. O-O Qe7 13. Bxb6 axb6 14. Re1) 9. Ng5 { [%eval 0.23] } 9... O-O?? { (0.23 → 3.78) Blunder. Nxe5 was best. } { [%eval 3.78] } (9... Nxe5 10. f4 Nec4 11. Qe2+ Qe7 12. Nge4 Bb4 13. Bxc4 Nxc4) 10. Qh5 { [%eval 3.77] } 10... Nxe5?? { (3.77 → Mate in 1) Checkmate is now unavoidable. h6 was best. } { [%eval #1] } (10... h6 11. Nxf7 Bxf2+ 12. Kd1 d5 13. Nxd8 Nxe5 14. Qxe5 Bg4+ 15. Kc2 Raxd8 16. Nxd5) 11. f4?? { (Mate in 1 → 1.73) Lost forced checkmate sequence. Qxh7# was best. } { [%eval 1.73] } (11. Qxh7#) 11... h6 { [%eval 1.67] } 12. fxe5 { [%eval 1.65] } 12... hxg5?? { (1.65 → 4.60) Blunder. d5 was best. } { [%eval 4.6] } (12... d5 13. Nf3 c6 14. Bd2 a5 15. a4 Re8 16. O-O-O Be6 17. Bf4 Qd7 18. Qh4) 13. Bxg5 { [%eval 4.38] } 13... Qe8 { [%eval 4.49] } 14. Ne4?? { (4.49 → -2.30) Blunder. Bf6 was best. } { [%eval -2.3] } (14. Bf6 Be3 15. Bc2 Bh6 16. O-O Qe6 17. Rf3 Re8 18. Rg3 Kf8 19. Ne4 gxf6) 14... Bb4+?? { (-2.30 → 5.36) Blunder. Qxe5 was best. } { [%eval 5.36] } (14... Qxe5 15. O-O-O Be3+ 16. Kb1 d5 17. g4 Qxe4+ 18. Bc2 g6 19. Bxe4 gxh5 20. Bxe3) 15. Kd1 { [%eval 5.14] } 15... Qxe5?! { (5.14 → 7.05) Inaccuracy. Be7 was best. } { [%eval 7.05] } (15... Be7 16. Bxe7 Qxe7 17. Ng5 Qxg5 18. Qxg5 d5 19. exd6 cxd6 20. Re1 Bd7 21. Rc1) 16. Bc2?? { (7.05 → -2.20) Blunder. Nf6+ was best. } { [%eval -2.2] } (16. Nf6+ Qxf6 17. Bxf6 gxf6 18. Qg6+ Kh8 19. Qxf6+ Kg8 20. Qg6+ Kh8 21. Qh5+ Kg7) 16... d5?? { (-2.20 → Mate in 2) Checkmate is now unavoidable. Nd5 was best. } { [%eval #2] } (16... Nd5 17. Kc1 d6 18. g4 f5 19. Rf1 Bd7 20. Ng3 Be8 21. Qh3 Bb5 22. Rd1) 17. Nf6+ { [%eval #1] } 17... gxf6 { [%eval #1] } 18. Qh7# { White wins by checkmate. } 1-0
