FEN
[Event "rated blitz game"]
[Site "https://lichess.org/XfJzPRdM"]
[Date "2022.03.21"]
[Round "-"]
[White "rengodiaz98"]
[Black "Morad-Abbass"]
[Result "1/2-1/2"]
[GameId "XfJzPRdM"]
[UTCDate "2022.03.21"]
[UTCTime "23:28:50"]
[WhiteElo "1226"]
[BlackElo "1316"]
[WhiteRatingDiff "+1"]
[BlackRatingDiff "-1"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "A84"]
[Opening "Dutch Defense: Classical Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.3] } 1... e6 { [%eval 0.2] } 2. c4 { [%eval 0.26] } 2... f5 { [%eval 0.62] } { A84 Dutch Defense: Classical Variation } 3. Nf3 { [%eval 0.67] } 3... Nf6 { [%eval 0.58] } 4. Nc3 { [%eval 0.36] } 4... Be7 { [%eval 0.59] } 5. Bg5 { [%eval 0.41] } 5... O-O { [%eval 0.27] } 6. e3 { [%eval 0.43] } 6... Qe8 { [%eval 0.6] } 7. Be2 { [%eval 0.65] } 7... Nc6 { [%eval 0.93] } 8. h3 { [%eval 0.67] } 8... Nd8?! { (0.67 → 1.74) Inaccuracy. Bb4 was best. } { [%eval 1.74] } (8... Bb4 9. Rc1) 9. O-O?! { (1.74 → 0.81) Inaccuracy. Nb5 was best. } { [%eval 0.81] } (9. Nb5 Bb4+) 9... Nf7 { [%eval 0.8] } 10. Qc2?! { (0.80 → 0.11) Inaccuracy. Bf4 was best. } { [%eval 0.11] } (10. Bf4 d6) 10... b6?! { (0.11 → 1.00) Inaccuracy. Nxg5 was best. } { [%eval 1.0] } (10... Nxg5 11. Nxg5 b6 12. d5 Nxd5 13. cxd5 Bxg5 14. Nb5 Bb7 15. dxe6 dxe6 16. Qxc7 Bd5 17. Qg3) 11. e4? { (1.00 → -0.63) Mistake. Bf4 was best. } { [%eval -0.63] } (11. Bf4 d6 12. Bh2 Qd7 13. Rfd1 Bb7 14. c5 a6 15. Qb3 Kh8 16. cxd6 Bxd6 17. Ne5 Qe7) 11... Bb7?? { (-0.63 → 1.41) Blunder. Nxg5 was best. } { [%eval 1.41] } (11... Nxg5 12. Nxg5) 12. e5? { (1.41 → 0.00) Mistake. Bxf6 was best. } { [%eval 0.0] } (12. Bxf6 Bxf6 13. exf5 exf5 14. Qxf5 Nd8 15. Qg4 Ne6 16. Rfe1 Qf7 17. Rad1 Rae8 18. Nd5 Bxd5) 12... Ne4 { [%eval 0.0] } 13. Bxe7 { [%eval 0.0] } 13... Qxe7 { [%eval 0.0] } 14. Nxe4 { [%eval -0.46] } 14... fxe4 { [%eval -0.5] } 15. Nd2 { [%eval -0.79] } 15... Ng5 { [%eval -0.61] } 16. f3?? { (-0.61 → -4.22) Blunder. Qc3 was best. } { [%eval -4.22] } (16. Qc3 Rf3) 16... c5?? { (-4.22 → -1.30) Blunder. exf3 was best. } { [%eval -1.3] } (16... exf3 17. Bxf3 Bxf3 18. Nxf3 Nxf3+ 19. Rxf3 Rxf3 20. gxf3 Qh4 21. Kg2 Rf8 22. Qf2 Qg5+ 23. Kh2) 17. dxc5?? { (-1.30 → -4.20) Blunder. f4 was best. } { [%eval -4.2] } (17. f4 cxd4) 17... Qxc5+ { [%eval -4.1] } 18. Kh1 { [%eval -4.07] } 18... exf3 { [%eval -3.46] } 19. Nxf3 { [%eval -3.4] } 19... Nxf3 { [%eval -3.69] } 20. Bxf3 { [%eval -3.35] } 20... Bxf3 { [%eval -3.48] } 21. gxf3 { [%eval -3.94] } 21... Qxe5 { [%eval -3.87] } 22. Rae1 { [%eval -3.99] } 22... Qc5 { [%eval -3.55] } 23. Re4 { [%eval -3.57] } 23... d5? { (-3.57 → -2.00) Mistake. Rf7 was best. } { [%eval -2.0] } (23... Rf7 24. Kg2 Raf8 25. Qd3 Qa5 26. a3 Qg5+ 27. Rg4 Qe7 28. Rd4 e5 29. Rg4 Rf5 30. Qe4) 24. Rh4?! { (-2.00 → -3.23) Inaccuracy. Rxe6 was best. } { [%eval -3.23] } (24. Rxe6) 24... g6?! { (-3.23 → -2.23) Inaccuracy. Rf5 was best. } { [%eval -2.23] } (24... Rf5 25. Qd3 Rd8 26. Rd4 h6 27. Rg4 Qf8 28. cxd5 Kh8 29. Qe3 Rdxd5 30. Re4 e5 31. Rg4) 25. Rg1?! { (-2.23 → -3.39) Inaccuracy. Qe2 was best. } { [%eval -3.39] } (25. Qe2) 25... dxc4?? { (-3.39 → Mate in 7) Checkmate is now unavoidable. Rf6 was best. } { [%eval #7] } (25... Rf6 26. Qe2 Raf8 27. Rf1 d4 28. Re4 Qd6 29. Kg2 Rf5 30. f4 d3 31. Qe3 d2 32. Rd4) 26. Rxh7?? { (Mate in 7 → -0.73) Lost forced checkmate sequence. Rxg6+ was best. } { [%eval -0.73] } (26. Rxg6+ Kf7 27. Rxh7+ Ke8 28. Rxe6+ Kd8 29. Qd2+ Qd4 30. Qxd4+ Kc8 31. Qd7+ Kb8 32. Qb7#) 26... Qf5?! { (-0.73 → -0.08) Inaccuracy. Qxg1+ was best. } { [%eval -0.08] } (26... Qxg1+ 27. Kxg1) 27. Qxf5 { [%eval -0.12] } 27... exf5 { [%eval 0.0] } 28. Rh6 { [%eval 0.16] } 28... Rf6 { [%eval 0.0] } 29. Rgxg6+ { [%eval 0.03] } 29... Rxg6 { [%eval 0.0] } 30. Rxg6+ { [%eval 0.0] } 30... Kh7 { [%eval 0.0] } 31. Rc6 { [%eval 0.0] } 31... Re8 { [%eval 0.0] } 32. Rxc4 { [%eval 0.0] } 32... Re3 { [%eval 0.48] } 33. Rh4+ { [%eval 0.0] } 33... Kg7 { [%eval 0.0] } 34. Rf4 { [%eval 0.04] } 34... Kf6 { [%eval 0.0] } 35. Kg2 { [%eval 0.0] } 35... Re2+ { [%eval 0.0] } 36. Kg3 { [%eval 0.0] } 36... Rxb2 { [%eval 0.11] } 37. Ra4 { [%eval 0.0] } 37... a5 { [%eval 0.14] } 38. Rd4?! { (0.14 → -0.42) Inaccuracy. Kf4 was best. } { [%eval -0.42] } (38. Kf4 Rc2 39. h4 Rh2 40. Kg3 Rc2 41. Ra3 Rb2 42. Rc3 Kg6 43. Rc6+ Kh5 44. Rf6 a4) 38... Rxa2 { [%eval 0.0] } 39. Rd6+ { [%eval 0.0] } 39... Kg5 { [%eval 0.0] } 40. Rxb6?? { (0.00 → Mate in 1) Checkmate is now unavoidable. h4+ was best. } { [%eval #-1] } (40. h4+ Kh5 41. Rxb6 Ra4 42. Rb7 Rc4 43. Rb5 Rxh4 44. Rxf5+ Kg6 45. Rc5 Rh5 46. Rc6+ Kf5) 40... a4?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. f4# was best. } { [%eval 0.0] } (40... f4#) 41. h4+ { [%eval 0.03] } 41... Kh5 { [%eval 0.11] } 42. Rf6 { [%eval 0.05] } 42... a3 { [%eval 0.0] } 43. Rxf5+ { [%eval 0.1] } 43... Kg6 { [%eval 0.0] } 44. Rg5+ { [%eval 0.08] } 44... Kf7 { [%eval 0.06] } 45. Rf5+ { [%eval 0.02] } 45... Ke6 { [%eval 0.08] } 46. Kg4 { [%eval 0.0] } 46... Rg2+ { [%eval 0.08] } 47. Kf4 { [%eval 0.04] } 47... a2 { [%eval 0.06] } 48. Ra5 { [%eval 0.12] } 48... Kf7 { [%eval 0.04] } 49. Ra7+ { [%eval 0.0] } 49... Kg6 { [%eval 0.1] } 50. Ra6+ { [%eval 0.04] } 50... Kh5 { [%eval 0.0] } 51. Ra5+ { [%eval 0.0] } 51... Kxh4 { [%eval 0.0] } 52. Ke3 { [%eval 0.0] } 52... Kg3 { [%eval 0.0] } 53. Rg5+ { [%eval 0.0] } 53... Kh3 { [%eval 0.0] } 54. Rh5+ { [%eval 0.0] } 54... Kg3 { [%eval 0.0] } 55. Rg5+ { [%eval 0.0] } 55... Kh3 { [%eval 0.0] } 56. Rh5+ { [%eval 0.0] } 56... Kg3 { [%eval 0.0] } 57. Rg5+ { [%eval 0.0] } { The game is a draw. } 1/2-1/2