- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated rapid game"] [Site "https://lichess.org/Xf64UA2H"] [Date "2024.06.23"] [White "yaswanth1999"] [Black "AlekseiBash"] [Result "0-1"] [GameId "Xf64UA2H"] [UTCDate "2024.06.23"] [UTCTime "06:48:52"] [WhiteElo "1359"] [BlackElo "1238"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+120"] [Variant "Standard"] [TimeControl "600+5"] [ECO "C48"] [Opening "Four Knights Game: Spanish Variation"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.15] } 1... e5 { [%eval 0.15] } 2. Nf3 { [%eval 0.11] } 2... Nc6 { [%eval 0.19] } 3. Nc3 { [%eval 0.12] } 3... Nf6 { [%eval 0.16] } 4. Bb5 { [%eval 0.08] } { C48 Four Knights Game: Spanish Variation } 4... Rg8? { (0.08 → 1.57) Mistake. Nd4 was best. } { [%eval 1.57] } (4... Nd4 5. Nxd4 exd4 6. e5 dxc3 7. exf6 Qxf6 8. dxc3 Bc5 9. Qe2+) 5. d3 { [%eval 1.24] } 5... Bc5 { [%eval 1.19] } 6. h3 { [%eval 0.7] } 6... a6 { [%eval 0.72] } 7. Bxc6 { [%eval 0.57] } 7... dxc6 { [%eval 0.68] } 8. Bg5?! { (0.68 → 0.07) Inaccuracy. Nxe5 was best. } { [%eval 0.07] } (8. Nxe5 Bxf2+) 8... h6 { [%eval 0.44] } 9. Bd2?! { (0.44 → -0.16) Inaccuracy. Bh4 was best. } { [%eval -0.16] } (9. Bh4 Qe7) 9... Qe7 { [%eval -0.07] } 10. O-O? { (-0.07 → -1.61) Mistake. Qe2 was best. } { [%eval -1.61] } (10. Qe2 Bd7 11. Nh4 O-O-O 12. O-O-O Bd4 13. Qf3 Be6 14. Nf5 Qc5 15. Kb1 Bxf2) 10... Nh5?? { (-1.61 → 0.32) Blunder. g5 was best. } { [%eval 0.32] } (10... g5) 11. Kh1? { (0.32 → -1.13) Mistake. Re1 was best. } { [%eval -1.13] } (11. Re1) 11... Nf4? { (-1.13 → 0.03) Mistake. g5 was best. } { [%eval 0.03] } (11... g5 12. Nh2) 12. Bxf4 { [%eval 0.03] } 12... exf4 { [%eval -0.16] } 13. Qe2?! { (-0.16 → -0.85) Inaccuracy. d4 was best. } { [%eval -0.85] } (13. d4 Bb4 14. Na4 Ba5 15. c3 g5 16. b4 Bb6 17. Qd2 Be6 18. Nxb6 cxb6) 13... g5 { [%eval -0.83] } 14. d4 { [%eval -1.05] } 14... Bd6?? { (-1.05 → 1.98) Blunder. Bb4 was best. } { [%eval 1.98] } (14... Bb4 15. Qd3) 15. e5 { [%eval 1.99] } 15... Bb4 { [%eval 1.86] } 16. Qc4?? { (1.86 → -1.35) Blunder. Ne4 was best. } { [%eval -1.35] } (16. Ne4) 16... Bxc3 { [%eval -1.28] } 17. bxc3 { [%eval -1.86] } 17... h5?! { (-1.86 → -0.97) Inaccuracy. g4 was best. } { [%eval -0.97] } (17... g4) 18. Rad1?? { (-0.97 → -3.53) Blunder. Nd2 was best. } { [%eval -3.53] } (18. Nd2 Bf5) 18... g4 { [%eval -3.37] } 19. hxg4? { (-3.37 → -5.94) Mistake. Nd2 was best. } { [%eval -5.94] } (19. Nd2 gxh3 20. g3 fxg3 21. fxg3 Be6 22. Qd3 h4 23. Ne4 O-O-O 24. g4 Rxg4) 19... hxg4 { [%eval -6.11] } 20. Nh2 { [%eval -6.21] } 20... Rh8 { [%eval -6.09] } 21. g3 { [%eval -6.83] } 21... Qg5 { [%eval -6.39] } 22. Kg2 { [%eval -7.52] } 22... f3+ { [%eval -7.34] } 23. Nxf3 { [%eval -7.32] } 23... gxf3+ { [%eval -7.44] } 24. Kxf3 { [%eval -7.55] } 24... Bg4+ { [%eval -7.29] } 25. Kg2? { (-7.29 → Mate in 5) Checkmate is now unavoidable. Ke4 was best. } { [%eval #-5] } (25. Ke4 Bxd1 26. Kd3 Qg6+ 27. Kd2 Bxc2 28. Re1 Rh2 29. Qe2 O-O-O 30. Kc1 Bf5) 25... Bxd1?? { (Mate in 5 → -5.42) Lost forced checkmate sequence. Qh5 was best. } { [%eval -5.42] } (25... Qh5 26. Qxf7+ Kxf7 27. e6+ Ke7 28. Rh1 Bf3+ 29. Kf1 Qxh1#) 26. Rxd1 { [%eval -5.3] } 26... Qh5 { [%eval -5.53] } 27. Kf1?? { (-5.53 → Mate in 2) Checkmate is now unavoidable. Re1 was best. } { [%eval #-2] } (27. Re1 O-O-O 28. Qe2 Qh3+ 29. Kf3 Qe6 30. Kg2 Rde8 31. Qe4 f6 32. Rb1 fxe5) 27... Qxd1+ { [%eval #-1] } 28. Kg2 { [%eval #-1] } 28... Qg4? { (Mate in 1 → -8.75) Lost forced checkmate sequence. Qh1# was best. } { [%eval -8.75] } { White left the game. } (28... Qh1#) 0-1