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[Event "rated variant:antichess game"] [Site "https://lichess.org/XehaaNrH"] [Date "2025.11.20"] [Round "-"] [White "I_NE_RUCCKIU"] [Black "Tomecks"] [Result "0-1"] [GameId "XehaaNrH"] [UTCDate "2025.11.20"] [UTCTime "16:59:10"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteRatingDiff "-242"] [BlackRatingDiff "+246"] [Variant "Antichess"] [TimeControl "240+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. b5 was best. } { [%eval -0.38] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exd5 { [%eval 0.4] } 2... Qxd5 { [%eval 0.0] } 3. Nc3?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-14] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxf7 Kxf7) 3... Qxg2 { [%eval #-13] } 4. Bxg2 { [%eval #-13] } 4... Bh3 { [%eval #-14] } 5. Bxh3 { [%eval #-12] } 5... f5?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. b5 was best. } { [%eval 0.0] } (5... b5 6. Nxb5 a5 7. Nxc7 Ra7 8. Nxe8 Rb7 9. Nxg7 Rxb2 10. Bxb2) 6. Bxf5 { [%eval 0.0] } 6... Nf6?! { (0.00 → 0.88) Inaccuracy. h6 was best. } { [%eval 0.88] } (6... h6 7. Bh7 Rxh7 8. Nb1 g6 9. Qf3 b6 10. Qxa8 Na6 11. Qxa7) 7. Bxh7 { [%eval 1.05] } 7... Nxh7 { [%eval 1.07] } 8. Nd5?? { (1.07 → Mate in 10) Checkmate is now unavoidable. Nb1 was best. } { [%eval #-10] } (8. Nb1 Rg8 9. Kf1 Kd7 10. b3 Ke6 11. d3 g5 12. Bxg5 Nxg5 13. f3 Nxf3) 8... e5 { [%eval #-10] } 9. Nxc7 { [%eval #-9] } 9... Kd7 { [%eval #-9] } 10. Nxa8 { [%eval #-8] } 10... Kc7 { [%eval #-8] } 11. Nxc7 { [%eval #-7] } 11... b5 { [%eval #-7] } 12. Nxb5 { [%eval #-6] } 12... Rg8 { [%eval #-6] } 13. Nxa7 { [%eval #-5] } 13... Nc6 { [%eval #-5] } 14. Nxc6 { [%eval #-4] } 14... Ng5 { [%eval #-5] } 15. Nxe5 { [%eval #-4] } 15... Nf7 { [%eval #-4] } 16. Nxf7 { [%eval #-3] } 16... Rh8 { [%eval #-3] } 17. Nxh8 { [%eval #-2] } 17... g6 { [%eval #-2] } 18. Nxg6 { [%eval #-1] } 18... Be7 { [%eval #-1] } 19. Nxe7# { Game ends by variant rule. } 0-1