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[Event "rated variant:antichess game"] [Site "https://lichess.org/Xd6R5IO9"] [Date "2020.05.01"] [Round "-"] [White "Gucio2"] [Black "igorholodok90"] [Result "0-1"] [GameId "Xd6R5IO9"] [UTCDate "2020.05.01"] [UTCTime "08:58:46"] [WhiteElo "1500"] [BlackElo "1492"] [WhiteRatingDiff "-179"] [BlackRatingDiff "+12"] [Variant "Antichess"] [TimeControl "900+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nc3?? { (0.15 → -3.11) Blunder. e3 was best. } { [%eval -3.11] } (1. e3 b5) 1... b5? { (-3.11 → -1.40) Mistake. d5 was best. } { [%eval -1.4] } (1... d5 2. Nxd5) 2. Nxb5 { [%eval -1.24] } 2... c5 { [%eval -0.76] } 3. Nxa7 { [%eval -0.28] } 3... Rxa7 { [%eval -0.61] } 4. b4 { [%eval -0.92] } 4... cxb4?! { (-0.92 → 0.00) Inaccuracy. Rxa2 was best. } { [%eval 0.0] } (4... Rxa2) 5. c3?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Rb1 was best. } { [%eval #-14] } (5. Rb1 Rxa2 6. Rxb4 Rxc2 7. Rxb8 Rxc1 8. Rxc8 Qxc8 9. Qxc1 Qxc1 10. Kd1 Qxd2 11. Kxd2 e6) 5... Rxa2?? { (Mate in 14 → 0.07) Lost forced checkmate sequence. bxc3 was best. } { [%eval 0.07] } (5... bxc3 6. dxc3 Rxa2 7. Rxa2 Qa5 8. Rxa5 d5 9. Qxd5 g5 10. Bxg5 e5 11. Qxe5 Kd8 12. Qxh8) 6. Rxa2?? { (0.07 → Mate in 13) Checkmate is now unavoidable. cxb4 was best. } { [%eval #-13] } (6. cxb4 Rxd2) 6... bxc3 { [%eval #-13] } 7. dxc3 { [%eval #-12] } 7... Qa5 { [%eval #-12] } 8. Rxa5 { [%eval #-11] } 8... Ba6?? { (Mate in 11 → -2.07) Lost forced checkmate sequence. d5 was best. } { [%eval -2.07] } (8... d5 9. Qxd5 g5 10. Bxg5 e5 11. Qxe5 Kd8 12. Qxh8 h5 13. Qxg8 Bd7 14. Qxf8 Ba4 15. Rxa4) 9. Rxa6 { [%eval -1.99] } 9... Nxa6 { [%eval -1.23] } 10. Qxd7 { [%eval -1.91] } 10... Kxd7 { [%eval -1.88] } 11. Bh6 { [%eval -0.27] } 11... gxh6 { [%eval -0.26] } 12. e3?? { (-0.26 → Mate in 8) Checkmate is now unavoidable. c4 was best. } { [%eval #-8] } (12. c4 Kc6) 12... Kc8 { [%eval #-8] } 13. Bxa6 { [%eval #-7] } 13... e6 { [%eval #-8] } 14. Bxc8 { [%eval #-7] } 14... f6?? { (Mate in 7 → Mate in 13) Lost forced checkmate sequence. f5 was best. } { [%eval #13] } (14... f5 15. Bxe6 Nf6 16. Bxf5 Bd6 17. Bxh7 Bxh2 18. Rxh2 Nxh7 19. Rxh6 Nf6 20. Rxf6 Rh3 21. gxh3#) 15. Bxe6 { [%eval 7.29] } 15... Bd6? { (7.29 → Mate in 12) Checkmate is now unavoidable. h5 was best. } { [%eval #12] } (15... h5 16. Bxg8) 16. Bxg8 { [%eval #12] } 16... Bxh2 { [%eval #11] } 17. Rxh2 { [%eval #11] } 17... Rxg8 { [%eval #10] } 18. Rxh6 { [%eval #10] } 18... Rxg2 { [%eval #9] } 19. Rxh7 { [%eval #9] } 19... Rxf2 { [%eval #8] } 20. Kxf2 { [%eval #8] } 20... f5 { [%eval #7] } 21. e4 { [%eval #7] } 21... fxe4 { [%eval #6] } 22. Kf3?? { (Mate in 6 → Mate in 1) Lost forced checkmate sequence. Ke1 was best. } { [%eval #-1] } (22. Ke1 e3 23. Kd2 exd2 24. Ne2 d1=N 25. Nf4 Nxc3 26. Nd5 Nxd5 27. Re7 Nxe7#) 22... exf3 { [%eval #-1] } 23. Nxf3# { Game ends by variant rule. } 0-1