FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/XaS6Zt99"]
[Date "2024.12.22"]
[Round "-"]
[White "Yahya912"]
[Black "Azalii12"]
[Result "0-1"]
[GameId "XaS6Zt99"]
[UTCDate "2024.12.22"]
[UTCTime "11:51:31"]
[WhiteElo "1572"]
[BlackElo "1236"]
[WhiteRatingDiff "-13"]
[BlackRatingDiff "+46"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... d6?? { (0.00 → Mate in 17) Checkmate is now unavoidable. c5 was best. } { [%eval #17] } (1... c5 2. c3 g6 3. Nh3 b5 4. Ng5 Bg7 5. Nxh7 Bxc3 6. dxc3) 2. Bh3?? { (Mate in 17 → -0.19) Lost forced checkmate sequence. g4 was best. } { [%eval -0.19] } (2. g4 Bxg4 3. Bg2 Bxe2 4. Bxb7 Bxd1 5. Bxa8 Bxc2 6. Bc6 Nxc6) 2... Bxh3 { [%eval -0.14] } 3. Nxh3 { [%eval -0.52] } 3... g5 { [%eval -0.61] } 4. Nxg5 { [%eval 0.09] } 4... h6 { [%eval 0.49] } 5. Nxf7 { [%eval -0.38] } 5... Kxf7 { [%eval -0.91] } 6. d3 { [%eval 0.06] } 6... Bg7?? { (0.06 → Mate in 14) Checkmate is now unavoidable. Kg6 was best. } { [%eval #14] } (6... Kg6 7. Bxh6 Rxh6 8. Rg1 Rxh2 9. Rg2 Rxg2 10. f4 Rxe2 11. Kxe2) 7. Bxh6 { [%eval #14] } 7... Bxb2 { [%eval #12] } 8. h4 { [%eval #13] } 8... Rxh6 { [%eval #11] } 9. a4 { [%eval #11] } 9... Rxh4 { [%eval #10] } 10. Rxh4 { [%eval #10] } 10... Bxa1 { [%eval #9] } 11. Nc3 { [%eval #10] } 11... Bxc3 { [%eval #9] } 12. Qa1?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. Qb1 was best. } { [%eval #-10] } (12. Qb1 Bxe1 13. Qxb7 Bxf2 14. Qxa8 Bxg3 15. Qxa7 Bxh4 16. Qxc7 Qxc7 17. e3 Qxc2) 12... Bxe1 { [%eval #-10] } 13. Qxe1 { [%eval #-9] } 13... Nh6 { [%eval #-10] } 14. Rxh6 { [%eval #-9] } 14... Qh8?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Kg6 was best. } { [%eval #7] } (14... Kg6 15. Rxg6 b5 16. axb5 Na6 17. bxa6 e6 18. Rxe6 Qc8 19. Rxd6 Qxa6 20. Rxa6) 15. Rxd6 { [%eval #7] } 15... exd6 { [%eval #6] } 16. Qh1?? { (Mate in 6 → -6.96) Lost forced checkmate sequence. Qa1 was best. } { [%eval -6.96] } (16. Qa1 Qxa1 17. g4 Qxa4 18. g5 Qxc2 19. d4 Qxe2 20. d5 Qxf2 21. g6 Kxg6#) 16... Qxh1 { [%eval -6.59] } 17. f3 { [%eval -6.45] } 17... Qxf3 { [%eval -6.92] } 18. exf3 { [%eval #-8] } 18... b5 { [%eval #-8] } 19. axb5 { [%eval #-7] } 19... Nc6?? { (Mate in 7 → -4.19) Lost forced checkmate sequence. Na6 was best. } { [%eval -4.19] } (19... Na6 20. bxa6 Re8 21. f4 Re4 22. dxe4 d5 23. exd5 c6 24. dxc6 Ke7 25. f5) 20. bxc6 { [%eval -4.94] } 20... Ke7?! { (-4.94 → -3.27) Inaccuracy. d5 was best. } { [%eval -3.27] } (20... d5) 21. d4?? { (-3.27 → Mate in 21) Checkmate is now unavoidable. f4 was best. } { [%eval #-21] } (21. f4 d5 22. d4 a5 23. g4 Re8 24. f5 Kd8 25. c3 Re7 26. f6 a4) 21... Kd7 { [%eval #-21] } 22. cxd7 { [%eval -152.54] } 22... c5 { [%eval #-23] } 23. dxc5 { [%eval #-13] } 23... dxc5 { [%eval -5.55] } 24. d8=Q?? { (-5.55 → Mate in 11) Checkmate is now unavoidable. f4 was best. } { [%eval #-11] } (24. f4 a5) 24... Rxd8 { [%eval #-11] } 25. f4 { [%eval #-10] } 25... Rd3 { [%eval #-11] } 26. cxd3 { [%eval #-10] } 26... c4 { [%eval #-10] } 27. dxc4 { [%eval #-9] } 27... a6 { [%eval #-10] } 28. c5 { [%eval #-9] } 28... a5 { [%eval #-9] } 29. c6 { [%eval #-7] } 29... a4 { [%eval #-7] } 30. c7 { [%eval #-6] } 30... a3 { [%eval #-6] } 31. c8=K { [%eval #-5] } 31... a2 { [%eval #-5] } 32. f5 { [%eval #-3] } 32... a1=Q { [%eval #-5] } 33. f6 { [%eval #-4] } 33... Qxf6 { [%eval #-4] } 34. Kc7 { [%eval #-1] } 34... Qc6 { [%eval #-1] } 35. Kxc6# { Game ends by variant rule. } 0-1
