FEN
[Event "Antichess Shield Arena"]
[Site "https://lichess.org/XZna0F1k"]
[Date "2024.03.21"]
[Round "-"]
[White "HARRYBOUMBOUM"]
[Black "Chessmay711"]
[Result "0-1"]
[GameId "XZna0F1k"]
[UTCDate "2024.03.21"]
[UTCTime "20:07:31"]
[WhiteElo "892"]
[BlackElo "1496"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+1"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. h4 { [%eval -0.32] } 1... g5 { [%eval -0.29] } 2. hxg5 { [%eval -0.53] } 2... f5?? { (-0.53 → Mate in 15) Checkmate is now unavoidable. Bh6 was best. } { [%eval #15] } (2... Bh6 3. Rxh6 Nxh6 4. gxh6 Kf8 5. c4 c5 6. b4 cxb4 7. Qa4) 3. Rxh7 { [%eval #15] } 3... Rxh7 { [%eval #14] } 4. Nh3?? { (Mate in 14 → -0.51) Lost forced checkmate sequence. e4 was best. } { [%eval -0.51] } (4. e4 fxe4 5. Qh5 Rxh5 6. g4 Rxg5 7. Nf3 Rxg4 8. Nc3 exf3 9. b4 Rxb4 10. d4 Rxd4) 4... Rxh3 { [%eval -0.53] } 5. gxh3 { [%eval -0.48] } 5... Bh6?? { (-0.48 → Mate in 15) Checkmate is now unavoidable. f4 was best. } { [%eval #15] } (5... f4 6. e3) 6. gxh6 { [%eval #15] } 6... Nxh6 { [%eval #14] } 7. h4?? { (Mate in 14 → -5.79) Lost forced checkmate sequence. e4 was best. } { [%eval -5.79] } (7. e4 fxe4 8. d4 exd3 9. Bxh6 dxc2 10. Qxd7 Nxd7 11. Ba6 bxa6 12. Bg7 cxb1=K 13. Rxb1 Nf8) 7... f4 { [%eval -4.46] } 8. e3?? { (-4.46 → Mate in 12) Checkmate is now unavoidable. c4 was best. } { [%eval #-12] } (8. c4 Kf7 9. f3 Kf6 10. h5 e5 11. d4 exd4 12. Bxf4 d3 13. Bxc7 Qxc7 14. Qxd3 Qxc4) 8... fxe3 { [%eval #-12] } 9. fxe3 { [%eval #-11] } 9... b5 { [%eval #-11] } 10. Bxb5 { [%eval #-10] } 10... Ba6?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. e5 was best. } { [%eval #12] } (10... e5 11. Bxd7 Qxh4 12. Bxc8 Qxe1 13. Qxe1 Nf5 14. Bxf5 e4 15. Bxe4 Na6 16. Bxa8 c6 17. Bxc6) 11. Bxd7 { [%eval #12] } 11... Qxd7 { [%eval #11] } 12. Qe2?? { (Mate in 11 → 0.97) Lost forced checkmate sequence. c4 was best. } { [%eval 0.97] } (12. c4 Bxc4 13. Qh5 Bxa2 14. Qxh6 Bxb1 15. Rxa7 Rxa7 16. e4 Qxd2 17. Bxd2 Bxe4 18. Ba5 Rxa5) 12... Qxd2 { [%eval 1.0] } 13. Qxd2?? { (1.00 → Mate in 8) Checkmate is now unavoidable. Bxd2 was best. } { [%eval #-8] } (13. Bxd2 Bxe2 14. Kxe2 Kd7 15. Kf3 Ng4 16. Kxg4 Kd6 17. Bc1 e5 18. c4 Nd7 19. c5 Nxc5) 13... Bd3? { (Mate in 8 → -9.09) Lost forced checkmate sequence. Kd8 was best. } { [%eval -9.09] } (13... Kd8 14. Qxd8 Nd7 15. Qxe7 Rg8 16. Qxd7 Rg6 17. Qxc7 Rg8 18. Qxa7 Rf8 19. Qxa6 Rg8 20. Qxh6) 14. Qxd3? { (-9.09 → Mate in 6) Checkmate is now unavoidable. cxd3 was best. } { [%eval #-6] } (14. cxd3 Nd7) 14... Kd8 { [%eval #-7] } 15. Qxd8 { [%eval #-6] } 15... Nd7 { [%eval #-6] } 16. Qxc7 { [%eval #-4] } 16... Rh8 { [%eval #-5] } 17. Qxa7 { [%eval #-4] } 17... Rg8 { [%eval #-4] } 18. Qxd7 { [%eval #-3] } 18... Rf8 { [%eval #-3] } 19. Qxe7 { [%eval #-2] } 19... Ng8 { [%eval #-2] } 20. Qxf8 { [%eval #-1] } 20... Nf6 { [%eval #-1] } 21. Qxf6# { Game ends by variant rule. } 0-1
