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[Event "SA antichess Arena"] [Site "https://lichess.org/XYNyYumh"] [Date "2019.10.04"] [White "Dr_insane"] [Black "Zenowing6"] [Result "1-0"] [UTCDate "2019.10.04"] [UTCTime "16:11:53"] [WhiteElo "1298"] [BlackElo "1295"] [WhiteRatingDiff "+35"] [BlackRatingDiff "-22"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3?? { (0.15 → -4.62) Blunder. e3 was best. } (1. e3) 1... d6?? { (-4.62 → Mate in 16) Checkmate is now unavoidable. e5 was best. } (1... e5 2. Nxe5) 2. Ne5 dxe5 3. d4?? { (Mate in 15 → -4.99) Lost forced checkmate sequence. g4 was best. } (3. g4 Bxg4 4. Bg2 Bxe2 5. Bxb7 Bxd1 6. Bxa8 Bxc2 7. d3 Bxd3 8. Bd5 Qxd5 9. a4 Qxh1) 3... exd4 4. Qxd4 Qxd4 5. Be3?? { (-3.92 → Mate in 14) Checkmate is now unavoidable. Bh6 was best. } (5. Bh6 Qxb2) 5... Qxe3?? { (Mate in 14 → -4.31) Lost forced checkmate sequence. Qxb2 was best. } (5... Qxb2 6. Bxa7 Qxc2 7. Bxb8 Qxe2 8. Bxe2 Rxa2 9. Bxc7 Rxe2 10. Kxe2 e5 11. Bxe5 Bb4 12. Bxg7) 6. fxe3 Bh3 7. gxh3 e5?? { (-4.67 → Mate in 11) Checkmate is now unavoidable. f5 was best. } (7... f5 8. e4) 8. Na3?? { (Mate in 11 → -13.77) Lost forced checkmate sequence. b4 was best. } (8. b4 Bxb4 9. h4 Bxe1 10. Bh3 Bxh4 11. Re1 Bxe1 12. Nd2 Bxd2 13. a3 Bxe3 14. Rc1 Bxc1) 8... Bxa3 9. bxa3 Nf6?? { (-12.25 → Mate in 9) Checkmate is now unavoidable. Kd7 was best. } (9... Kd7) 10. e4 Nxe4 11. Kd2 Nxd2 12. Re1?? { (Mate in 7 → Mate in 11) Lost forced checkmate sequence. Rg1 was best. } (12. Rg1 Nxf1 13. Rxg7 Nxh2 14. Rxh7 Rxh7 15. Rg1 Rxh3 16. Rg3 Rxg3 17. c3 Rxc3 18. e4 Rxa3#) 12... Nxf1 13. Rexf1 Kd7 14. Rxf7 Ke7 15. Rxe7 Re8?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. h5 was best. } (15... h5 16. Rxc7 a5 17. Rxb7 Nd7 18. Rxd7 Rhf8 19. Rxg7 Rf3 20. exf3 e4 21. fxe4 Ra7 22. Rxa7) 16. Rxe5 Rxe5 17. Rf1 Rxe2 18. Re1?? { (Mate in 5 → Mate in 12) Lost forced checkmate sequence. c4 was best. } (18. c4 Rxa2 19. Re1 Rxa3 20. c5 Rxh3 21. Re6 Rxh2 22. Rc6 bxc6#) 18... Rxh2?? { (Mate in 12 → Mate in 4) Lost forced checkmate sequence. Rxe1 was best. } (18... Rxe1 19. h4 h5 20. a4 a5 21. c3 b5 22. axb5 Nc6 23. bxc6 Rb8 24. a3 a4 25. c4) 19. Rg1 Rxh3 20. Rxg7 Rxa3 21. Rxh7 Rxa2 22. Rxc7 Rxc2 23. Rxb7 Rc7 24. Rxb8 Rxb8# { Game ends by variant rule. } 1-0