FEN
[Event "rated blitz game"]
[Site "https://lichess.org/XUtSKuR0"]
[Date "2024.06.29"]
[Round "-"]
[White "LEVI_ACKERMEN"]
[Black "ikillyourluck"]
[Result "1/2-1/2"]
[GameId "XUtSKuR0"]
[UTCDate "2024.06.29"]
[UTCTime "13:51:36"]
[WhiteElo "680"]
[BlackElo "692"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "-1"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "C20"]
[Opening "King's Pawn Game: MacLeod Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.15] } 1... e5 { [%eval 0.15] } 2. c3 { [%eval -0.25] } { C20 King's Pawn Game: MacLeod Attack } 2... Nf6 { [%eval -0.1] } 3. d4 { [%eval -0.28] } 3... Nxe4 { [%eval -0.32] } 4. Nh3? { (-0.32 → -1.61) Mistake. Bd3 was best. } { [%eval -1.61] } (4. Bd3 d5 5. dxe5 Nc6 6. Nf3 Bg4 7. O-O Bxf3 8. gxf3 Nc5) 4... Qf6?? { (-1.61 → 0.71) Blunder. d5 was best. } { [%eval 0.71] } (4... d5) 5. Bd3?? { (0.71 → -1.42) Blunder. f3 was best. } { [%eval -1.42] } (5. f3 Nd6 6. Qe2 Nf5 7. dxe5 Qc6 8. Bf4 b6 9. Nd2 Ba6 10. Nc4 Be7) 5... Nxf2?? { (-1.42 → 3.45) Blunder. d5 was best. } { [%eval 3.45] } (5... d5 6. dxe5 Qxe5 7. Bf4 Qf6 8. Bxe4 dxe4 9. Bg5 Qd6 10. Nd2 Bxh3 11. gxh3) 6. Nxf2 { [%eval 3.39] } 6... Qh4 { [%eval 3.95] } 7. dxe5 { [%eval 3.69] } 7... Nc6 { [%eval 3.43] } 8. Qe2 { [%eval 3.51] } 8... d6 { [%eval 4.39] } 9. exd6+ { [%eval 4.08] } 9... Kd7?! { (4.08 → 5.54) Inaccuracy. Be6 was best. } { [%eval 5.54] } (9... Be6 10. Nd2 Bxd6 11. Ne4 h6 12. Nxd6+ cxd6 13. O-O O-O 14. Qe4 Qxe4 15. Nxe4) 10. dxc7 { [%eval 4.71] } 10... Kxc7 { [%eval 5.21] } 11. Nd2 { [%eval 4.91] } 11... Bd7 { [%eval 5.19] } 12. Nf3 { [%eval 5.1] } 12... Qa4 { [%eval 5.57] } 13. b3 { [%eval 5.11] } 13... Qa5 { [%eval 5.17] } 14. Bf4+ { [%eval 5.17] } 14... Kb6 { [%eval 6.63] } 15. Qe3+ { [%eval 5.37] } 15... Qc5 { [%eval 5.42] } 16. Qe2?? { (5.42 → 2.06) Blunder. Ne4 was best. } { [%eval 2.06] } (16. Ne4 Re8 17. O-O-O Qxe3+ 18. Bxe3+ Ka5 19. Ned2 Ba3+ 20. Kb1 b5 21. Bf2) 16... Qxc3+ { [%eval 1.51] } 17. Bd2?? { (1.51 → -3.43) Blunder. Qd2 was best. } { [%eval -3.43] } (17. Qd2 Re8+) 17... Qxa1+ { [%eval -3.37] } 18. Nd1 { [%eval -3.22] } 18... Bc5 { [%eval -2.92] } 19. Be3 { [%eval -3.22] } 19... Rhe8 { [%eval -2.96] } 20. O-O { [%eval -2.74] } 20... Bxe3+?? { (-2.74 → 3.62) Blunder. Nd4 was best. } { [%eval 3.62] } (20... Nd4 21. Qf2 Nxf3+ 22. gxf3 Qe5 23. Be4 Rac8 24. b4 Bxe3 25. Nxe3 Kc7 26. Nc4) 21. Nxe3 { [%eval 3.59] } 21... Nb4? { (3.59 → 6.08) Mistake. Qc3 was best. } { [%eval 6.08] } (21... Qc3 22. Nd5+ Kc5 23. Nxc3 Rxe2 24. Bxe2 Kb4 25. Nb1 b5 26. Rc1 Rc8 27. Rc3) 22. Rxa1 { [%eval 6.14] } 22... Rac8 { [%eval 6.35] } 23. Qf2 { [%eval 5.64] } 23... Nxd3 { [%eval 5.67] } 24. Nd5+ { [%eval 5.73] } 24... Kc6 { [%eval 5.78] } 25. Qd4 { [%eval 5.53] } 25... Nc5 { [%eval 6.88] } 26. Ne5+ { [%eval 6.59] } 26... Kd6 { [%eval 8.18] } 27. Rc1 { [%eval 6.21] } 27... b6 { [%eval 7.32] } 28. b4 { [%eval 6.95] } 28... Ne6?? { (6.95 → Mate in 1) Checkmate is now unavoidable. Rxe5 was best. } { [%eval #1] } (28... Rxe5 29. Nxb6+ Ke6 30. bxc5 Rcxc5 31. Qxd7+ Kf6 32. Rxc5 Rxc5 33. Qd6+ Kf5 34. Qxc5+) 29. Rxc8?? { (Mate in 1 → -4.53) Lost forced checkmate sequence. Nxf7# was best. } { [%eval -4.53] } (29. Nxf7#) 29... Nxd4 { [%eval -4.43] } 30. Rc6+?! { (-4.43 → -6.23) Inaccuracy. Nxf7+ was best. } { [%eval -6.23] } (30. Nxf7+ Kxd5 31. Rc7 Re1+ 32. Kf2 Re2+ 33. Kg1 Bb5 34. Rxa7 Nf5 35. h4 Re7) 30... Kxd5 { [%eval -5.33] } 31. Nxd7?! { (-5.33 → -7.04) Inaccuracy. Rc7 was best. } { [%eval -7.04] } (31. Rc7 Be6 32. Nd3 Ke4 33. Nf2+ Ke3 34. Rxa7 Rc8 35. Ra3+ Ke2 36. Nd3 g5) 31... Kxc6 { [%eval -6.93] } 32. Ne5+ { [%eval -7.35] } 32... Kd5 { [%eval -6.56] } 33. Nxf7 { [%eval -6.93] } 33... Re1+ { [%eval -6.16] } 34. Kf2 { [%eval -5.87] } 34... Nc2 { [%eval -5.47] } 35. Kf3 { [%eval -7.02] } 35... a5 { [%eval -5.83] } 36. g4 { [%eval -6.99] } 36... g6 { [%eval -5.61] } 37. bxa5 { [%eval -5.53] } 37... bxa5 { [%eval -5.48] } 38. h4?? { (-5.48 → Mate in 10) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-10] } (38. Kf2 Re7 39. Nh6 Nd4 40. Ng8 Rf7+ 41. Kg2 Rf8 42. Nh6 Ke6 43. g5 Nf3) 38... Rf1+ { [%eval #-9] } 39. Ke2 { [%eval #-9] } 39... Rf4?? { (Mate in 9 → -5.67) Lost forced checkmate sequence. Rxf7 was best. } { [%eval -5.67] } (39... Rxf7 40. Kd2 Nd4 41. Ke3 Rf3+ 42. Kd2 Ke4 43. Kc1 Rf2 44. h5 Kd3 45. a4) 40. Nh6?! { (-5.67 → -8.45) Inaccuracy. Ng5 was best. } { [%eval -8.45] } (40. Ng5 h6 41. Nf3 Rxg4 42. Kf2 a4 43. Nh2 Rf4+ 44. Kg3 Rf8 45. Nf3 Ke4) 40... Ke6?! { (-8.45 → -5.73) Inaccuracy. Ke4 was best. } { [%eval -5.73] } (40... Ke4) 41. Kd2 { [%eval -5.64] } 41... Nd4 { [%eval -5.48] } 42. Kc3 { [%eval -5.84] } 42... Nf3 { [%eval -5.76] } 43. h5 { [%eval -5.97] } 43... Kf6 { [%eval -6.0] } 44. Ng8+ { [%eval -5.62] } 44... Kg7 { [%eval -5.59] } 45. Ne7 { [%eval -5.42] } 45... a4 { [%eval -4.66] } 46. hxg6 { [%eval -4.69] } 46... hxg6 { [%eval -4.78] } 47. a3 { [%eval -5.84] } 47... Rxg4 { [%eval -5.61] } 48. Kd3 { [%eval -5.56] } 48... Rg3 { [%eval -5.15] } 49. Ke3?! { (-5.15 → -6.90) Inaccuracy. Kc4 was best. } { [%eval -6.9] } (49. Kc4 Kf6 50. Nd5+ Ke5 51. Nc7 Rg4+ 52. Kd3 Rf4 53. Ke3 Nd4 54. Na8 Rf6) 49... Nh4+ { [%eval -6.83] } 50. Kf2 { [%eval -6.55] } 50... g5?? { (-6.55 → -0.02) Blunder. Rxa3 was best. } { [%eval -0.02] } (50... Rxa3 51. Ke2 Rb3 52. Kd1 a3 53. Kc2 a2 54. Kxb3 a1=Q 55. Nxg6 Qd1+ 56. Kc4) 51. Kxg3 { [%eval 0.0] } 51... Nf5+ { [%eval 0.01] } 52. Kg4?? { (0.01 → -8.37) Blunder. Nxf5+ was best. } { [%eval -8.37] } (52. Nxf5+ Kf6 53. Kg4 Ke6 54. Kxg5 Ke5 55. Kg6 Ke6 56. Ne3 Ke5 57. Kf7 Kd4) 52... Nxe7 { [%eval -8.91] } 53. Kxg5 { [%eval -8.94] } 53... Nd5?! { (-8.94 → -5.51) Inaccuracy. Kf7 was best. } { [%eval -5.51] } (53... Kf7 54. Kf4 Ke6 55. Ke4 Nc6 56. Kd3 Kd5 57. Kc3 Kc5 58. Kc2 Ne5 59. Kd1) 54. Kf5 { [%eval -8.21] } 54... Nb6 { [%eval -8.21] } 55. Ke4 { [%eval -8.21] } 55... Nc4 { [%eval -8.1] } 56. Kd4 { [%eval -5.44] } 56... Nxa3 { [%eval -8.27] } 57. Kc3 { [%eval -8.32] } 57... Nb5+ { [%eval -8.5] } 58. Kb4 { [%eval -5.58] } 58... Nc3?? { (-5.58 → 0.00) Blunder. a3 was best. } { [%eval 0.0] } (58... a3 59. Ka4 a2 60. Kxb5 Kf6 61. Kb6 Ke5 62. Kb5 Kf4 63. Kb4 Kg5 64. Kb5) 59. Kxc3 { [%eval 0.0] } 59... a3 { [%eval 0.0] } 60. Kb3 { [%eval 0.0] } 60... a2 { [%eval 0.0] } 61. Kxa2 { [%eval 0.0] } { The game is a draw. } 1/2-1/2