FEN
[Event "rated rapid game"]
[Site "https://lichess.org/XTNM6sLz"]
[Date "2025.11.19"]
[Round "-"]
[White "Aditya_e"]
[Black "maxc95"]
[Result "1/2-1/2"]
[GameId "XTNM6sLz"]
[UTCDate "2025.11.19"]
[UTCTime "02:02:22"]
[WhiteElo "871"]
[BlackElo "878"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+0"]
[Variant "Standard"]
[TimeControl "600+5"]
[ECO "B02"]
[Opening "Alekhine Defense: Krejcik Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... Nf6 { [%eval 0.68] } 2. Bc4? { (0.68 → -0.84) Mistake. e5 was best. } { [%eval -0.84] } { B02 Alekhine Defense: Krejcik Variation } (2. e5 Nd5 3. d4 d6 4. c4 Nb6 5. f4 Bf5 6. Nc3 e6) 2... Nxe4 { [%eval -0.79] } 3. Qh5?! { (-0.79 → -1.64) Inaccuracy. Bxf7+ was best. } { [%eval -1.64] } (3. Bxf7+ Kxf7 4. Qh5+ Kg8 5. Qd5+ e6 6. Qxe4 d5 7. Qe3 e5) 3... Nd6 { [%eval -1.24] } 4. Bd5?! { (-1.24 → -2.02) Inaccuracy. Bb3 was best. } { [%eval -2.02] } (4. Bb3 Nc6 5. c3 b6 6. Nf3 g6 7. Qh3 Ba6 8. d4 e6) 4... e6 { [%eval -1.91] } 5. Be4?? { (-1.91 → -5.04) Blunder. Bb3 was best. } { [%eval -5.04] } (5. Bb3 Nc6 6. c3 g6 7. Qh3 a5 8. a4 b6 9. d4 Ba6 10. Nf3 Qf6) 5... Nxe4 { [%eval -5.11] } 6. Nf3 { [%eval -5.1] } 6... Nf6 { [%eval -5.07] } 7. O-O?! { (-5.07 → -8.26) Inaccuracy. Qh4 was best. } { [%eval -8.26] } (7. Qh4 b5 8. d4 Bb7 9. Ng5 d6 10. Nc3 b4 11. Nb5 a6) 7... Nxh5 { [%eval -8.26] } 8. d4 { [%eval -8.41] } 8... Qf6 { [%eval -7.74] } 9. Bg5 { [%eval -8.02] } 9... Qg6 { [%eval -7.84] } 10. h4 { [%eval -8.41] } 10... f6 { [%eval -8.35] } 11. Bxf6 { [%eval -9.94] } 11... gxf6 { [%eval -10.23] } 12. Nc3 { [%eval -9.92] } 12... Nf4 { [%eval -9.29] } 13. Nb5? { (-9.29 → Mate in 1) Checkmate is now unavoidable. g3 was best. } { [%eval #-1] } (13. g3 Rg8 14. d5 e5 15. Rfe1 d6 16. Ne4 Bd7 17. Kf1 Bb5+ 18. c4 Bxc4+) 13... Nxg2? { (Mate in 1 → -9.66) Lost forced checkmate sequence. Qxg2# was best. } { [%eval -9.66] } (13... Qxg2#) 14. Nxc7+ { [%eval -9.36] } 14... Ke7 { [%eval -9.45] } 15. Nxa8? { (-9.45 → Mate in 3) Checkmate is now unavoidable. Kh2 was best. } { [%eval #-3] } (15. Kh2 Nf4 16. Rg1 Qxc2 17. Kh1 Qxc7 18. Rgc1 Na6 19. Rxc7 Nxc7 20. Rc1 f5) 15... Nxh4+ { [%eval #-2] } 16. Kh2 { [%eval #-1] } 16... Nxf3+ { [%eval #-2] } 17. Kh3 { [%eval #-2] } 17... b6 { [%eval #-5] } 18. Nc7 { [%eval #-3] } 18... Ba6 { [%eval #-6] } 19. Nxa6 { [%eval #-2] } 19... Nxa6 { [%eval #-5] } 20. Rh1 { [%eval #-2] } 20... Nxd4 { [%eval #-3] } 21. Rag1 { [%eval #-3] } 21... Qxc2?! { (Mate in 3 → -12.12) Lost forced checkmate sequence. Qh5+ was best. } { [%eval -12.12] } (21... Qh5+ 22. Kg3 Rg8+ 23. Kf4 Qe5#) 22. Rc1?! { (-12.12 → Mate in 4) Checkmate is now unavoidable. Rg3 was best. } { [%eval #-4] } (22. Rg3 Qxf2 23. Rhg1 Nf3 24. R1g2 Qf1 25. Rg4 h5 26. Rg6 Bh6 27. Rxh6 Rxh6) 22... Qxf2 { [%eval #-8] } 23. Rcf1 { White offers draw } { [%eval #-4] } 23... Qe3+ { [%eval #-3] } 24. Kg2 { [%eval #-2] } 24... Rg8+ { [%eval #-1] } 25. Kh2 { [%eval #-1] } 25... Nf3+ { [%eval #-2] } 26. Kh3 { [%eval #-1] } 26... Nd2+ { [%eval #-1] } 27. Kh2 { [%eval #-1] } 27... Nxf1+ { [%eval #-1] } 28. Rxf1 { [%eval #-1] } 28... Nc5 { [%eval #-2] } 29. Rg1 { [%eval #-1] } 29... Rxg1 { [%eval #-1] } 30. b4 { [%eval #-1] } 30... Nd3 { [%eval #-1] } 31. b5 { [%eval #-1] } 31... d5 { [%eval #-1] } 32. a4 { [%eval #-1] } 32... Qe2+ { [%eval #-2] } 33. Kxg1 { [%eval #-2] } 33... d4 { [%eval #-2] } 34. a5 { [%eval #-2] } 34... bxa5 { [%eval #-2] } 35. b6 { [%eval #-2] } 35... axb6 { [%eval #-2] } 36. Kh1 { [%eval #-2] } 36... a4 { [%eval #-2] } 37. Kg1 { [%eval #-2] } 37... a3 { [%eval #-2] } 38. Kh1 { [%eval #-2] } 38... a2 { [%eval #-1] } 39. Kg1 { [%eval #-1] } 39... Qe1+ { [%eval #-3] } 40. Kh2 { [%eval #-3] } 40... a1=Q { [%eval #-2] } 41. Kh3 { [%eval #-2] } 41... b5 { [%eval #-2] } 42. Kg4 { [%eval #-2] } 42... b4 { [%eval #-2] } 43. Kh5 { [%eval #-1] } 43... b3 { [%eval #-2] } 44. Kg4 { [%eval #-2] } 44... Qac1 { [%eval #-2] } 45. Kf3 { [%eval #-2] } 45... b2 { [%eval #-2] } 46. Kg4 { [%eval #-2] } 46... b1=Q { [%eval #-2] } 47. Kh5 { [%eval #-1] } 47... f5?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qcd1# was best. } { [%eval 0.0] } { Draw by stalemate. } (47... Qcd1#) 1/2-1/2
