FEN
[Event "rated bullet game"]
[Site "https://lichess.org/XTF00xJi"]
[Date "2026.01.02"]
[Round "-"]
[White "dbaneofmyexistence"]
[Black "ArmoredKnight_3"]
[Result "1/2-1/2"]
[GameId "XTF00xJi"]
[UTCDate "2026.01.02"]
[UTCTime "06:25:51"]
[WhiteElo "1549"]
[BlackElo "1553"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+1"]
[Variant "Standard"]
[TimeControl "60+0"]
[ECO "D02"]
[Opening "Queen's Pawn Game: Zukertort Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.27] } 2. Nf3 { [%eval 0.08] } { D02 Queen's Pawn Game: Zukertort Variation } 2... c6 { [%eval 0.2] } 3. Bf4 { [%eval 0.16] } 3... Nf6 { [%eval 0.28] } 4. e3 { [%eval 0.28] } 4... Bf5 { [%eval 0.26] } 5. Bd3 { [%eval 0.17] } 5... Bxd3 { [%eval 0.22] } 6. Qxd3 { [%eval 0.19] } 6... e6 { [%eval 0.21] } 7. Nbd2 { [%eval 0.09] } 7... Bd6 { [%eval 0.18] } 8. c3 { [%eval 0.1] } 8... Bxf4 { [%eval 0.19] } 9. exf4 { [%eval 0.11] } 9... Nbd7 { [%eval 0.1] } 10. g3 { [%eval 0.11] } 10... O-O { [%eval 0.19] } 11. O-O { [%eval 0.22] } 11... Qc7 { [%eval 0.1] } 12. Rfe1 { [%eval 0.11] } 12... Rfe8 { [%eval 0.17] } 13. Ne5 { [%eval 0.13] } 13... Nxe5 { [%eval 0.4] } 14. fxe5 { [%eval 0.2] } 14... Nd7 { [%eval 0.2] } 15. Nf3 { [%eval 0.25] } 15... f6?! { (0.25 → 1.06) Inaccuracy. c5 was best. } { [%eval 1.06] } (15... c5) 16. Nh4?? { (1.06 → -1.57) Blunder. exf6 was best. } { [%eval -1.57] } (16. exf6) 16... fxe5 { [%eval -1.53] } 17. dxe5 { [%eval -1.57] } 17... Nxe5 { [%eval -1.44] } 18. Qd4 { [%eval -1.64] } 18... Ng6? { (-1.64 → 0.00) Mistake. Nc4 was best. } { [%eval 0.0] } (18... Nc4 19. b3 e5 20. Qg4 Nd6 21. c4 Rad8 22. Rad1 Ne4 23. cxd5 cxd5 24. Nf5) 19. Nxg6 { [%eval 0.08] } 19... hxg6 { [%eval 0.08] } 20. Re5 { [%eval 0.05] } 20... Qf7 { [%eval 0.08] } 21. Rae1 { [%eval 0.18] } 21... Re7 { [%eval 0.45] } 22. Rg5 { [%eval 0.0] } 22... Rf8 { [%eval 0.21] } 23. Rf1 { [%eval -0.24] } 23... Qf6 { [%eval 0.27] } 24. Qe3?? { (0.27 → -1.43) Blunder. Re5 was best. } { [%eval -1.43] } (24. Re5 b6) 24... e5 { [%eval -1.54] } 25. Rg4 { [%eval -2.08] } 25... e4?? { (-2.08 → -0.23) Blunder. Qe6 was best. } { [%eval -0.23] } (25... Qe6 26. Rg5 b6 27. Qe2 Rf6 28. Re1 e4 29. Qg4 Kf7 30. Re2 Rf3 31. Re3) 26. Rf4 { [%eval -0.28] } 26... Qe6 { [%eval -0.32] } 27. Rxf8+ { [%eval -0.32] } 27... Kxf8 { [%eval -0.33] } 28. Qf4+ { [%eval -0.7] } 28... Kg8 { [%eval -0.74] } 29. Qb8+ { [%eval -0.82] } 29... Kh7 { [%eval -0.93] } 30. Re1?! { (-0.93 → -2.00) Inaccuracy. Qxa7 was best. } { [%eval -2.0] } (30. Qxa7 Rf7) 30... Qh3 { [%eval -1.67] } 31. Qf4 { [%eval -2.08] } 31... Qe6 { [%eval -1.64] } 32. Qh4+ { [%eval -1.8] } 32... Kg8 { [%eval -1.56] } 33. Re3?! { (-1.56 → -2.25) Inaccuracy. Qf4 was best. } { [%eval -2.25] } (33. Qf4 Re8 34. f3 a5 35. fxe4 dxe4 36. Qc7 e3 37. Qxb7) 33... Rf7 { [%eval -2.27] } 34. Qg5 { [%eval -2.9] } 34... Kh7 { [%eval -2.38] } 35. Kg2?! { (-2.38 → -3.10) Inaccuracy. Re2 was best. } { [%eval -3.1] } (35. Re2) 35... Qf6 { [%eval -2.65] } 36. Qh4+ { [%eval -2.89] } 36... Kg8 { [%eval -2.57] } 37. Qg4?? { (-2.57 → -7.64) Blunder. Qxf6 was best. } { [%eval -7.64] } (37. Qxf6 gxf6 38. h4 Kg7 39. f3 f5 40. Re1 Kf6 41. fxe4 fxe4 42. Rf1+ Ke7) 37... Qxf2+ { [%eval -7.97] } 38. Kh3 { [%eval -8.52] } 38... Qxe3 { [%eval -8.72] } 39. Qc8+ { [%eval -9.94] } 39... Kh7 { [%eval -10.0] } 40. Qg4 { [%eval -10.02] } 40... Qh6+ { [%eval -9.02] } 41. Qh4? { (-9.02 → Mate in 7) Checkmate is now unavoidable. Kg2 was best. } { [%eval #-7] } (41. Kg2 Qd2+ 42. Kh3 Rf5 43. c4 Qe1 44. Qxf5 gxf5 45. Kh4 Qd2) 41... Qxh4+ { [%eval #-7] } 42. Kxh4 { [%eval #-7] } 42... Rf6 { [%eval #-8] } 43. Kh3 { [%eval #-6] } 43... Rf7 { [%eval #-7] } 44. Kg2 { [%eval #-7] } 44... Re7? { (Mate in 7 → -7.64) Lost forced checkmate sequence. e3 was best. } { [%eval -7.64] } (44... e3 45. h4 e2 46. h5 gxh5 47. g4 e1=Q 48. gxh5 Qe3 49. h6 Rf2+ 50. Kg1) 45. Kh3? { (-7.64 → Mate in 7) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-7] } (45. Kf1 c5 46. g4 e3 47. Ke2 g5 48. h3 d4 49. cxd4 cxd4 50. b4) 45... Rf7 { [%eval #-9] } 46. Kg2 { [%eval #-7] } 46... Re7? { (Mate in 7 → -7.99) Lost forced checkmate sequence. e3 was best. } { [%eval -7.99] } (46... e3 47. h4 e2 48. h5 gxh5 49. g4 e1=Q 50. gxh5 Rf2+ 51. Kh3 Qg1 52. h6) 47. Kh3? { (-7.99 → Mate in 7) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-7] } (47. Kf2 e3+ 48. Ke2 Kh6 49. a4 a6 50. b3 g5 51. c4 Re8 52. cxd5 cxd5) 47... Rf7?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. e3 was best. } { [%eval 0.0] } { The game is a draw. } (47... e3 48. Kg2 e2 49. b4 e1=Q 50. b5 Re2+ 51. Kh3 Qf1+ 52. Kh4 Rxh2+ 53. Kg5) 1/2-1/2