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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/XMkhGPyB"] [Date "2025.09.05"] [Round "-"] [White "Enriqued"] [Black "Krish_2015"] [Result "0-1"] [GameId "XMkhGPyB"] [UTCDate "2025.09.05"] [UTCTime "07:04:54"] [WhiteElo "1587"] [BlackElo "1347"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+292"] [WhiteBerserk "true"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Bb7?? { (1.19 → 5.33) Blunder. e6 was best. } { [%eval 5.33] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 4.01] } 3... Bxg2 { [%eval 5.3] } 4. Bxe8 { [%eval 4.6] } 4... Bxh1 { [%eval 4.44] } 5. Bxf7 { [%eval 5.45] } 5... Qxd2 { [%eval 5.49] } 6. Kxd2 { [%eval 5.26] } 6... Bf3 { [%eval 5.26] } 7. Bxg8 { [%eval 2.61] } 7... Rxg8 { [%eval 4.96] } 8. Qxf3 { [%eval 3.5] } 8... Nc6?? { (3.50 → Mate in 11) Checkmate is now unavoidable. Nd7 was best. } { [%eval #11] } (8... Nd7 9. Qxf8) 9. Qxf8 { [%eval #11] } 9... Rgxf8 { [%eval #10] } 10. b3 { [%eval #10] } 10... Rxf2 { [%eval #9] } 11. Ke1 { [%eval #9] } 11... Rxc2 { [%eval #8] } 12. a3 { [%eval #8] } 12... Rxc1 { [%eval #7] } 13. Ra2 { [%eval #7] } 13... Rxe1 { [%eval #6] } 14. Rb2?? { (Mate in 6 → -0.59) Lost forced checkmate sequence. Nd2 was best. } { [%eval -0.59] } (14. Nd2 Rxg1 15. Ra1 Rxa1 16. h3 Rxa3 17. Nc4 Rxb3 18. e4 Rxh3 19. Ne5 Nxe5#) 14... Rxb1 { [%eval 0.07] } 15. Rxb1 { [%eval -0.71] } 15... Nb4?? { (-0.71 → 2.84) Blunder. Nd8 was best. } { [%eval 2.84] } (15... Nd8 16. Ne2 Nf7 17. Nc3 h6 18. e4 Ne5 19. b4 Rd8 20. Rd1 Rxd1 21. Nxd1) 16. axb4 { [%eval 3.62] } 16... c5?! { (3.62 → 5.17) Inaccuracy. a6 was best. } { [%eval 5.17] } (16... a6 17. Rb2) 17. bxc5 { [%eval 4.61] } 17... Rg8?! { (4.61 → 6.76) Inaccuracy. g5 was best. } { [%eval 6.76] } (17... g5 18. c6 h5 19. Ne2 g4 20. Rd1 h4 21. h3 gxh3 22. c7 Rb8 23. cxb8=R) 18. Ne2 { [%eval 6.12] } 18... Re8 { [%eval 7.07] } 19. Nc3 { [%eval 6.06] } 19... Rg8 { [%eval 6.79] } 20. e4 { [%eval 6.67] } 20... h5 { [%eval 7.22] } 21. Re1?! { (7.22 → 5.46) Inaccuracy. c6 was best. } { [%eval 5.46] } (21. c6 Rh8) 21... h4 { [%eval 6.25] } 22. h3 { [%eval 5.05] } 22... Re8 { [%eval 6.46] } 23. Ne2 { [%eval 5.84] } 23... e6 { [%eval 6.96] } 24. c6 { [%eval 6.57] } 24... Rg8?? { (6.57 → Mate in 10) Checkmate is now unavoidable. g5 was best. } { [%eval #10] } (24... g5 25. c7) 25. Ng3?? { (Mate in 10 → -0.37) Lost forced checkmate sequence. c7 was best. } { [%eval -0.37] } (25. c7 Rd8 26. cxd8=R e5 27. Rb8 g5 28. Rb6 axb6 29. Ng3 hxg3 30. h4 gxh4) 25... hxg3 { [%eval -0.85] } 26. Rh1?? { (-0.85 → -2.73) Blunder. b4 was best. } { [%eval -2.73] } (26. b4 g2) 26... g6?? { (-2.73 → -0.15) Blunder. Rc8 was best. } { [%eval -0.15] } (26... Rc8 27. h4) 27. b4 { [%eval 0.0] } 27... a5 { [%eval -0.07] } 28. bxa5 { [%eval 0.3] } 28... Rb8 { [%eval 0.38] } 29. Rb1?? { (0.38 → -3.78) Blunder. c7 was best. } { [%eval -3.78] } (29. c7 Rb2 30. a6 Rg2 31. Rg1 Rxg1 32. h4 g5 33. hxg5 Rh1 34. g6 g2) 29... Rxb1 { [%eval -2.17] } 30. c7? { (-2.17 → -4.27) Mistake. a6 was best. } { [%eval -4.27] } (30. a6 g2) 30... Rb8?? { (-4.27 → 5.06) Blunder. g2 was best. } { [%eval 5.06] } (30... g2 31. c8=N) 31. cxb8=R { [%eval 2.5] } 31... g2 { [%eval 3.42] } 32. Rb1?? { (3.42 → Mate in 2) Checkmate is now unavoidable. e5 was best. } { [%eval #-2] } (32. e5 g1=R) 32... g1=K { [%eval #-2] } 33. Rxg1 { [%eval #-1] } 33... g5 { [%eval #-2] } 34. Rxg5 { [%eval #-1] } 34... e5 { [%eval #-1] } 35. Rxe5# { Game ends by variant rule. } 0-1