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[Event "rated variant:atomic game"] [Site "https://lichess.org/XLt06vm0"] [Date "2024.05.04"] [Round "-"] [White "vernaculaire"] [Black "ExSh0t"] [Result "1-0"] [GameId "XLt06vm0"] [UTCDate "2024.05.04"] [UTCTime "20:17:48"] [WhiteElo "1107"] [BlackElo "1160"] [WhiteRatingDiff "+27"] [BlackRatingDiff "-191"] [Variant "Atomic"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 4.06] } 1... Nc6?? { (4.06 → Mate in 3) Checkmate is now unavoidable. f6 was best. } { [%eval #3] } (1... f6 2. e3 d5 3. Ng5 fxg5 4. Qh5+ g6 5. Qe5 Be6 6. b3) 2. Ng5 { [%eval #2] } 2... f6 { [%eval #2] } 3. Nxh7?? { (Mate in 2 → -7.99) Lost forced checkmate sequence. Nf7 was best. } { [%eval -7.99] } (3. Nf7 f5 4. Nxd8#) 3... Nd4 { [%eval -7.44] } 4. e4 { [%eval -8.6] } 4... Nxc2 { [%eval -8.6] } 5. Rc1 { [%eval -9.25] } 5... c5?? { (-9.25 → 5.98) Blunder. c6 was best. } { [%eval 5.98] } (5... c6 6. b4) 6. Bb5 { [%eval 6.17] } 6... Kf7 { [%eval 5.92] } 7. Bxd7 { [%eval 6.08] } 7... Rd8 { [%eval 5.76] } 8. d3 { [%eval 5.56] } 8... g5 { [%eval 6.31] } 9. b4 { [%eval 5.09] } 9... Bh6?! { (5.09 → 6.85) Inaccuracy. c4 was best. } { [%eval 6.85] } (9... c4 10. g4) 10. bxc5 { [%eval 5.89] } 10... g4 { [%eval 5.82] } 11. Rc7 { [%eval 5.63] } 11... Kg7?! { (5.63 → 10.44) Inaccuracy. Rd7 was best. } { [%eval 10.44] } (11... Rd7 12. f4 b5 13. g3 b4 14. Kf2 Kg8 15. d4 e6 16. Re1 a5 17. e5 Kh8 18. Rc8+) 12. Rxe7 { [%eval 10.07] } 12... Bd2+ { [%eval 10.15] } 13. Ke2 { [%eval 9.63] } 13... g3 { [%eval 13.43] } 14. fxg3 { [%eval 13.54] } 14... b5 { [%eval 13.24] } 15. h4 { [%eval 13.7] } 15... Kf7 { [%eval 16.43] } 16. h5 { [%eval 15.23] } 16... b4 { [%eval 20.22] } 17. h6 { [%eval 17.99] } 17... b3?! { (17.99 → Mate in 5) Checkmate is now unavoidable. Ke6 was best. } { [%eval #5] } (17... Ke6 18. h7) 18. axb3?! { (Mate in 5 → 20.61) Lost forced checkmate sequence. h7 was best. } { [%eval 20.61] } (18. h7 Ke7 19. h8=Q Kd6 20. Qb8+ Kc6 21. Rh7 bxa2 22. Qb6#) 18... Bxh6?! { (20.61 → Mate in 9) Checkmate is now unavoidable. Ke6 was best. } { [%eval #9] } (18... Ke6 19. h7) 19. Rh7+ { [%eval #8] } 19... Ke6 { [%eval 25.95] } 20. g4 { [%eval 37.06] } 20... a5 { [%eval 39.9] } 21. d4 { [%eval 35.58] } 21... f5?! { (35.58 → Mate in 1) Checkmate is now unavoidable. Kd6 was best. } { [%eval #1] } (21... Kd6 22. e5+) 22. gxf5# { Game ends by variant rule. } 1-0