lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "mega Arena"] [Site "https://lichess.org/XL6lVHuI"] [Date "2017.12.23"] [White "hazzler"] [Black "bhaskarbtiwari"] [Result "1-0"] [UTCDate "2017.12.23"] [UTCTime "13:56:47"] [WhiteElo "1922"] [BlackElo "1326"] [WhiteRatingDiff "+1"] [BlackRatingDiff "-8"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3?! { (0.15 → -0.56) Inaccuracy. e3 was best. } (1. e3) 1... d6?? { (-0.56 → Mate in 16) Checkmate is now unavoidable. g6 was best. } (1... g6 2. c4 c6 3. Qb3 b5 4. cxb5 cxb5 5. Qxf7 Kxf7 6. b3 Qa5 7. a4 bxa4 8. Rxa4) 2. g4 Bxg4 3. Bg2 Bxe2 4. Bxb7 Bxd1 5. Bxa8 Bxc2 6. Be4?? { (Mate in 12 → -3.09) Lost forced checkmate sequence. Bc6 was best. } (6. Bc6 Nxc6 7. d4 Nxd4 8. Nf3 Nxf3 9. Rg1 Nxe1 10. Rxg7 Bxg7 11. f3 Nxf3 12. Nc3 Nxh2) 6... Bxb1 7. Bxh7 Bxa2?? { (-2.85 → Mate in 10) Checkmate is now unavoidable. Rxh7 was best. } (7... Rxh7) 8. Rxa2 Rxh7 9. Rxa7 Rxh2 10. Rxc7 Rxf2 11. Kxf2 Qxc7 12. Rh6?? { (Mate in 6 → Mate in 9) Lost forced checkmate sequence. Rh5 was best. } (12. Rh5 Qxc1 13. Kf3 Qxd2 14. b4 Qxb4 15. Kg4 Qxg4 16. Rd5 Qxg1 17. Rxd6 exd6#) 12... Qxc1 13. Rxd6 Qxg1?? { (Mate in 8 → -6.00) Lost forced checkmate sequence. Qxd2 was best. } (13... Qxd2 14. Rxd2 Kd8 15. Rxd8 e5 16. Rxf8 Nd7 17. Rxf7 Nc5 18. Rxg7 e4 19. Rxg8 e3 20. Kxe3) 14. Kxg1 exd6 15. Kf2 Nf6?! { (-6.24 → -4.41) Inaccuracy. Ke7 was best. } (15... Ke7) 16. Ke2?! { (-4.41 → -6.05) Inaccuracy. d4 was best. } (16. d4 Nfd7) 16... Be7?! { (-6.05 → -4.00) Inaccuracy. Ke7 was best. } (16... Ke7) 17. d4 Nbd7?? { (-4.28 → Mate in 3) Checkmate is now unavoidable. Nfd7 was best. } (17... Nfd7 18. Kd2) 18. d5 Nxd5 19. b4 Nxb4 20. Kd1?? { (Mate in 1 → -4.75) Lost forced checkmate sequence. Kd3 was best. } (20. Kd3 Nxd3#) 20... Nc6 21. Kc2 Nde5?? { (-4.40 → Mate in 1) Checkmate is now unavoidable. Nb6 was best. } (21... Nb6 22. Kd1 f6 23. Kc2 Kf7 24. Kb2 f5 25. Kc2 Kf6 26. Kd2 Nd7 27. Ke1 d5 28. Kf2) 22. Kd3 Nxd3# { Game ends by variant rule. } 1-0