FEN
[Event "rated blitz game"]
[Site "https://lichess.org/XIourReY"]
[Date "2026.06.09"]
[Round "-"]
[White "felixllonch"]
[Black "nattydread12"]
[Result "1-0"]
[GameId "XIourReY"]
[UTCDate "2026.06.09"]
[UTCTime "05:13:11"]
[WhiteElo "851"]
[BlackElo "869"]
[WhiteRatingDiff "+20"]
[BlackRatingDiff "-5"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "C44"]
[Opening "King's Knight Opening: Normal Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... Nc6 { [%eval 0.44] } 2. Nf3 { [%eval 0.1] } 2... e5 { [%eval 0.22] } { C44 King's Knight Opening: Normal Variation } 3. d3 { [%eval -0.11] } 3... Be7 { [%eval 0.23] } 4. d4 { [%eval 0.15] } 4... Nf6?! { (0.15 → 0.71) Inaccuracy. exd4 was best. } { [%eval 0.71] } (4... exd4 5. Nxd4 d5 6. Nxc6 bxc6 7. exd5 Qxd5 8. Nc3 Qxd1+ 9. Nxd1) 5. dxe5 { [%eval 0.36] } 5... Nxe4 { [%eval 0.14] } 6. Bd3 { [%eval -0.08] } 6... Nxf2?? { (-0.08 → 2.65) Blunder. Nc5 was best. } { [%eval 2.65] } (6... Nc5 7. Bc4 O-O 8. Nc3 d6 9. exd6 Bxd6 10. O-O Be6 11. Bxe6) 7. Kxf2 { [%eval 2.59] } 7... Bc5+ { [%eval 2.62] } 8. Ke1 { [%eval 2.73] } 8... O-O { [%eval 2.65] } 9. Bg5 { [%eval 2.29] } 9... Be7 { [%eval 2.51] } 10. Bxe7 { [%eval 2.45] } 10... Nxe7 { [%eval 3.04] } 11. Nc3 { [%eval 2.87] } 11... Nc6 { [%eval 3.23] } 12. Bxh7+?? { (3.23 → -0.23) Blunder. Kf2 was best. } { [%eval -0.23] } (12. Kf2 f6 13. Rf1 Nxe5 14. Nxe5 fxe5+ 15. Kg1 Rxf1+ 16. Bxf1 d6 17. Qd5+ Kh8) 12... Kxh7 { [%eval 0.22] } 13. Ng5+?? { (0.22 → -4.76) Blunder. h4 was best. } { [%eval -4.76] } (13. h4 Kg8 14. Ng5 Qe8 15. Qh5 Qxe5+ 16. Ne2 Qa5+ 17. b4 Qf5 18. Rf1 Qg6) 13... Kg8?? { (-4.76 → 5.18) Blunder. Qxg5 was best. } { [%eval 5.18] } (13... Qxg5 14. Nd5 d6 15. h4 Qg3+ 16. Kf1 Qg6 17. Kg1 Bf5 18. Nxc7 Rad8 19. h5) 14. Qh5 { [%eval 4.94] } 14... f6?? { (4.94 → Mate in 1) Checkmate is now unavoidable. Qxg5 was best. } { [%eval #1] } (14... Qxg5 15. Qxg5 Re8 16. Kd2 Rxe5 17. Qf4 d6 18. Rae1 Bd7 19. b3 Rae8 20. Rxe5) 15. Rf1?? { (Mate in 1 → -3.08) Lost forced checkmate sequence. Qh7# was best. } { [%eval -3.08] } (15. Qh7#) 15... Rf7?? { (-3.08 → Mate in 3) Checkmate is now unavoidable. fxg5 was best. } { [%eval #3] } (15... fxg5 16. Rxf8+ Qxf8 17. Ne4 Qf7 18. Qxg5 d6 19. Nf6+ Kf8 20. Qh4 gxf6 21. exf6) 16. Nxf7?? { (Mate in 3 → 5.60) Lost forced checkmate sequence. Qh7+ was best. } { [%eval 5.6] } (16. Qh7+ Kf8 17. Qh8+ Ke7 18. Nd5#) 16... Qe7 { [%eval 5.55] } 17. Kd2 { [%eval 5.37] } 17... Nxe5 { [%eval 6.02] } 18. Nd5?? { (6.02 → 2.99) Blunder. Nxe5 was best. } { [%eval 2.99] } (18. Nxe5 Qxe5 19. Qxe5 fxe5 20. Nd5 g6 21. Nxc7 Rb8 22. Rf6 d6 23. Rxg6+ Kf7) 18... Qxf7 { [%eval 3.15] } 19. Nxf6+?? { (3.15 → -0.68) Blunder. Qxf7+ was best. } { [%eval -0.68] } (19. Qxf7+ Kxf7 20. Rae1 d6 21. Nxc7 Rb8 22. Nb5 Ke7 23. Nd4 Bd7 24. h3 g6) 19... Qxf6?? { (-0.68 → 8.04) Blunder. gxf6 was best. } { [%eval 8.04] } (19... gxf6 20. Qh6 Ng4 21. Qf4 d6 22. Rae1 Ne5 23. Qh6 Qg7 24. Qxf6 Qxf6 25. Rxf6) 20. Rae1?? { (8.04 → 0.92) Blunder. Rxf6 was best. } { [%eval 0.92] } (20. Rxf6 d6 21. Qe8+ Kh7 22. Rf4 Ng6 23. Qe4 Kh6 24. Raf1 Bd7 25. Rh4+ Kg5) 20... Qe6?? { (0.92 → 7.30) Blunder. Nc4+ was best. } { [%eval 7.3] } (20... Nc4+ 21. Kd3 Nxb2+ 22. Ke2 Qe6+ 23. Kd2 Qh6+ 24. Qxh6 gxh6 25. Re8+ Kg7 26. Re7+) 21. Rxe5 { [%eval 7.21] } 21... Qd6+ { [%eval 7.28] } 22. Ke3 { [%eval 5.87] } 22... b5?? { (5.87 → Mate in 2) Checkmate is now unavoidable. Qh6+ was best. } { [%eval #2] } (22... Qh6+ 23. Qxh6 gxh6 24. Re8+ Kg7 25. Rff8 b5 26. Rg8+ Kf7 27. b3 Bb7) 23. Qe8+ { [%eval #5] } 23... Kh7 { [%eval #5] } 24. Rh5+ { [%eval #4] } 24... Qh6+ { [%eval #4] } 25. Rxh6+ { [%eval #3] } 25... Kxh6 { [%eval #3] } 26. Rf5 { [%eval #2] } 26... d6 { [%eval #1] } 27. Qh5# { White wins by checkmate. } 1-0