- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/XITYtBi2"] [Date "2023.03.21"] [Round "-"] [White "Chessing-Predator"] [Black "Rhyzo"] [Result "1-0"] [GameId "XITYtBi2"] [UTCDate "2023.03.21"] [UTCTime "08:57:14"] [WhiteElo "900"] [BlackElo "976"] [WhiteRatingDiff "+54"] [BlackRatingDiff "-79"] [Variant "Standard"] [TimeControl "60+0"] [ECO "A40"] [Opening "Englund Gambit"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. d4 { [%eval 0.0] } 1... e5?? { (0.00 → 1.74) Blunder. Nf6 was best. } { [%eval 1.74] } { A40 Englund Gambit } (1... Nf6 2. c4 e6 3. Nf3 d5 4. cxd5 exd5 5. Bf4 c6 6. Nc3) 2. c3?? { (1.74 → 0.00) Blunder. dxe5 was best. } { [%eval 0.0] } (2. dxe5 Nc6 3. Nf3 d6 4. Bg5 f6 5. exf6 Nxf6 6. Nc3 h6) 2... Qf6?! { (0.00 → 0.98) Inaccuracy. e4 was best. } { [%eval 0.98] } (2... e4 3. Bf4 d5 4. e3 c6 5. c4 Bb4+ 6. Nd2 Ne7 7. a3) 3. b4?? { (0.98 → -0.92) Blunder. e4 was best. } { [%eval -0.92] } (3. e4 Qg6 4. Nf3 d6 5. Nbd2 Nc6 6. Bb5 a6 7. Ba4 Bd7) 3... c6? { (-0.92 → 0.50) Mistake. exd4 was best. } { [%eval 0.5] } (3... exd4 4. a3 a5 5. b5 dxc3 6. Qc2 d5 7. Nxc3 Bf5 8. Qd2) 4. Na3?? { (0.50 → -2.02) Blunder. dxe5 was best. } { [%eval -2.02] } (4. dxe5) 4... Na6?? { (-2.02 → 0.00) Blunder. exd4 was best. } { [%eval 0.0] } (4... exd4 5. Nf3) 5. Bf4?? { (0.00 → -8.46) Blunder. e4 was best. } { [%eval -8.46] } (5. e4 exd4 6. Bxa6 bxa6 7. Ne2 dxc3 8. O-O Bxb4 9. e5 Qxe5 10. Nc2 a5 11. Re1 Qd6) 5... c5?? { (-8.46 → 5.15) Blunder. exf4 was best. } { [%eval 5.15] } (5... exf4 6. e4 fxe3 7. Nf3 Nc7 8. Bd3 d5 9. O-O Be7 10. Qc2 Nh6 11. Rae1 Ng4 12. Rxe3) 6. dxc5?? { (5.15 → -5.48) Blunder. Bxe5 was best. } { [%eval -5.48] } (6. Bxe5 Qg6) 6... Nxc5?? { (-5.48 → -0.03) Blunder. exf4 was best. } { [%eval -0.03] } (6... exf4) 7. Qc1?? { (-0.03 → -3.46) Blunder. Bg3 was best. } { [%eval -3.46] } (7. Bg3) 7... g5?? { (-3.46 → 5.62) Blunder. exf4 was best. } { [%eval 5.62] } (7... exf4 8. bxc5 a6 9. g3 Bxc5 10. Nf3 Qb6 11. Nc4 Bxf2+ 12. Kd1 Qc7 13. Qxf4 Qxf4 14. gxf4) 8. bxc5?? { (5.62 → -1.58) Blunder. Bxg5 was best. } { [%eval -1.58] } (8. Bxg5 Qc6 9. bxc5 Qxc5 10. Nc2 b6 11. e4 Bb7 12. Qd2 Qc7 13. Rd1 f6 14. Be3 Bxe4) 8... Bxc5?? { (-1.58 → 5.64) Blunder. gxf4 was best. } { [%eval 5.64] } (8... gxf4 9. Nb5 Kd8 10. Nd6 b6 11. Qa3 Bxd6 12. cxd6 Bb7 13. Nf3 e4 14. Nd4 Nh6 15. g3) 9. Nc4?? { (5.64 → -3.97) Blunder. Be3 was best. } { [%eval -3.97] } (9. Be3) 9... exf4 { [%eval -3.54] } 10. Qa3?? { (-3.54 → -15.87) Blunder. Nd2 was best. } { [%eval -15.87] } (10. Nd2 d5 11. Nb3 Bb6 12. a4 a6 13. Nf3 Bd7 14. g3 Rc8 15. Nfd4 Ne7 16. Bg2 h5) 10... g4?! { (-15.87 → -5.93) Inaccuracy. Bxa3 was best. } { [%eval -5.93] } (10... Bxa3) 11. Qxc5 { [%eval -7.75] } 11... d6?? { (-7.75 → 8.98) Blunder. Qxc3+ was best. } { [%eval 8.98] } (11... Qxc3+ 12. Kd1) 12. Qxc8+?? { (8.98 → -9.73) Blunder. Nxd6+ was best. } { [%eval -9.73] } (12. Nxd6+ Kf8) 12... Rxc8 { [%eval -9.99] } 13. Ne3? { (-9.99 → Mate in 4) Checkmate is now unavoidable. Nxd6+ was best. } { [%eval #-4] } (13. Nxd6+ Qxd6) 13... fxe3?! { (Mate in 4 → -21.07) Lost forced checkmate sequence. Qxc3+ was best. } { [%eval -21.07] } (13... Qxc3+ 14. Kd1 Qxa1+ 15. Kd2 Qc3+ 16. Kd1 Qc1#) 14. fxe3 { [%eval #-21] } 14... Qxc3+ { [%eval #-8] } 15. Kf2 { [%eval -15.08] } 15... Qxa1 { [%eval -15.31] } 16. Kg3 { [%eval -20.67] } 16... Qe5+ { [%eval -21.26] } 17. Kxg4?! { (-21.26 → Mate in 4) Checkmate is now unavoidable. Kh4 was best. } { [%eval #-4] } (17. Kh4 Qf6+) 17... Nh6+ { [%eval #-3] } 18. Kf3 { [%eval #-3] } 18... Qh5+ { [%eval #-6] } 19. Kf2 { [%eval #-6] } 19... Ng4+ { [%eval #-5] } 20. Kg3 { [%eval #-5] } 20... f5?! { (Mate in 5 → -14.01) Lost forced checkmate sequence. Qe5+ was best. } { [%eval -14.01] } (20... Qe5+ 21. Kh4 Nxe3 22. Nf3 Qf4+ 23. Kh5 Qg4+ 24. Kh6 Qg6#) 21. Nf3 { [%eval -14.0] } 21... f4+ { [%eval -13.79] } 22. Kxf4?! { (-13.79 → Mate in 5) Checkmate is now unavoidable. exf4 was best. } { [%eval #-5] } (22. exf4 Nf6) 22... Qh6+?! { (Mate in 5 → -15.75) Lost forced checkmate sequence. Nf2 was best. } { [%eval -15.75] } (22... Nf2 23. h3 Rg8 24. e4 Qh6+ 25. Ng5 Qxg5+ 26. Kf3 Rf8#) 23. Kxg4?! { (-15.75 → Mate in 3) Checkmate is now unavoidable. Kg3 was best. } { [%eval #-3] } (23. Kg3 Nxe3) 23... Qxe3?! { (Mate in 3 → -10.89) Lost forced checkmate sequence. Rg8+ was best. } { [%eval -10.89] } (23... Rg8+ 24. Kf5 Qg6+ 25. Kf4 Qg4#) 24. Kh4?! { (-10.89 → Mate in 8) Checkmate is now unavoidable. Kh3 was best. } { [%eval #-8] } (24. Kh3 Rc2) 24... Qe4+?! { (Mate in 8 → -11.50) Lost forced checkmate sequence. Rc5 was best. } { [%eval -11.5] } (24... Rc5 25. g4 h5 26. Kg3 hxg4 27. h4 gxf3 28. Bh3 fxe2+ 29. Kg2 Rg8+ 30. Bg4 Rxg4+ 31. Kh2) 25. Kg5?! { (-11.50 → Mate in 3) Checkmate is now unavoidable. Kh3 was best. } { [%eval #-3] } (25. Kh3 Rc4) 25... Rg8+ { [%eval #-2] } 26. Kh5 { [%eval #-2] } 26... Qf5+ { [%eval #-1] } 27. Kh6 { [%eval #-1] } { White wins on time. } 1-0