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[Event "rated variant:antichess game"] [Site "https://lichess.org/XHUUKRiJ"] [Date "2026.04.27"] [Round "-"] [White "G_O_A_T_77"] [Black "Mariaplanaria"] [Result "1-0"] [GameId "XHUUKRiJ"] [UTCDate "2026.04.27"] [UTCTime "05:55:08"] [WhiteElo "1179"] [BlackElo "1093"] [WhiteRatingDiff "+12"] [BlackRatingDiff "-5"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. b5 was best. } { [%eval -0.38] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exd5 { [%eval 0.0] } 2... Qxd5 { [%eval 0.0] } 3. Qh5?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-14] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxf7 Kxf7) 3... Qxa2?? { (Mate in 14 → -0.53) Lost forced checkmate sequence. Qxg2 was best. } { [%eval -0.53] } (3... Qxg2 4. Qxh7 Rxh7 5. Bxg2 Rxh2 6. Bxb7 Bxb7 7. Rxh2 Bf3 8. Nxf3) 4. Qxf7?? { (-0.53 → Mate in 17) Checkmate is now unavoidable. Rxa2 was best. } { [%eval #-17] } (4. Rxa2 Bh3 5. Nxh3 Nd7 6. Qxf7 Kxf7 7. Rxa7 Rxa7 8. Ba6 Rxa6) 4... Kxf7 { [%eval #-17] } 5. Rxa2 { [%eval -5.58] } 5... Bh3 { [%eval -5.27] } 6. Rxa7 { [%eval -4.97] } 6... Rxa7 { [%eval -5.61] } 7. gxh3 { [%eval -5.38] } 7... Ra3?? { (-5.38 → -0.97) Blunder. Nf6 was best. } { [%eval -0.97] } (7... Nf6 8. Bd3 g6 9. Bxg6 Kxg6 10. Kd1 Ra6 11. Ne2 Bg7 12. h4 h5 13. d4) 8. bxa3?? { (-0.97 → -3.89) Blunder. Nxa3 was best. } { [%eval -3.89] } (8. Nxa3 b5 9. Bxb5 Na6 10. Bxa6 e6 11. Be2 Bxa3 12. bxa3 h6 13. h4 c5) 8... Nc6?? { (-3.89 → Mate in 11) Checkmate is now unavoidable. Nf6 was best. } { [%eval #11] } (8... Nf6 9. Ne2 e6 10. c4 Bxa3 11. Nxa3 Kg6 12. c5 b5 13. cxb6 cxb6 14. Nb1) 9. Ba6 { [%eval #11] } 9... bxa6 { [%eval #10] } 10. d4 { [%eval #10] } 10... Nxd4 { [%eval #9] } 11. Ke2?? { (Mate in 9 → -1.60) Lost forced checkmate sequence. Nc3 was best. } { [%eval -1.6] } (11. Nc3 Nxc2 12. a4 Nxe1 13. Nf3 Nxf3 14. Rd1 Nxh2 15. f3 Nxf3 16. Rd4 Nxd4) 11... Nxe2 { [%eval -1.21] } 12. Nxe2 { [%eval -1.37] } 12... e5? { (-1.37 → -0.23) Mistake. g5 was best. } { [%eval -0.23] } (12... g5 13. Bxg5) 13. Nf4?? { (-0.23 → Mate in 8) Checkmate is now unavoidable. Bh6 was best. } { [%eval #-8] } (13. Bh6 Bxa3 14. Bxg7 Kxg7 15. Nxa3 c5 16. c4 Ne7 17. Nc2 Nc6 18. Ne3 Nd4) 13... Bxa3?? { (Mate in 8 → -5.26) Lost forced checkmate sequence. exf4 was best. } { [%eval -5.26] } (13... exf4 14. Bxf4 Bxa3 15. Bxc7 Nh6 16. Nxa3 a5 17. Bxa5 Rd8 18. Bxd8 Ng4 19. hxg4) 14. Bxa3 { [%eval -5.19] } 14... exf4 { [%eval -4.38] } 15. Bd6 { [%eval -4.71] } 15... cxd6 { [%eval -5.96] } 16. Nc3?? { (-5.96 → Mate in 8) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-8] } (16. Nd2 Nh6) 16... Kf8?? { (Mate in 8 → -3.62) Lost forced checkmate sequence. d5 was best. } { [%eval -3.62] } (16... d5 17. Nxd5 h5 18. Nxf4 Nh6 19. Nxh5 Ke6 20. Nxg7 Rh7 21. Nxe6 Rc7 22. Nxc7) 17. Nb5?? { (-3.62 → -11.00) Blunder. Nd1 was best. } { [%eval -11.0] } (17. Nd1 Nh6) 17... axb5 { [%eval -9.23] } 18. c4? { (-9.23 → Mate in 21) Checkmate is now unavoidable. h4 was best. } { [%eval #-21] } (18. h4 Nh6 19. c4 bxc4 20. Rb1 Ke7 21. Rb8 Rxb8 22. h5 g6 23. hxg6 hxg6) 18... bxc4 { [%eval -9.03] } 19. Rb1? { (-9.03 → Mate in 19) Checkmate is now unavoidable. Ra1 was best. } { [%eval #-19] } (19. Ra1 Ke7) 19... c3? { (Mate in 19 → -8.80) Lost forced checkmate sequence. Nh6 was best. } { [%eval -8.8] } (19... Nh6 20. h4 c3 21. h3 Ke7 22. Rb2 cxb2 23. h5 Kf7 24. h4 Re8 25. f3) 20. Rb2? { (-8.80 → Mate in 12) Checkmate is now unavoidable. h4 was best. } { [%eval #-12] } (20. h4 Nh6 21. h5 Kf7 22. Rb8 Rxb8 23. h4 Re8 24. f3 Nf5 25. h6 Nxh6) 20... cxb2 { [%eval #-11] } 21. h4 { [%eval #-10] } 21... g5 { [%eval #-11] } 22. hxg5 { [%eval #-10] } 22... Nf6 { [%eval #-14] } 23. gxf6 { [%eval #-12] } 23... Ke7 { [%eval #-12] } 24. fxe7 { [%eval #-11] } 24... Rf8?? { (Mate in 11 → -3.21) Lost forced checkmate sequence. f3 was best. } { [%eval -3.21] } (24... f3 25. h3 Re8 26. h4 Rxe7 27. h5 b1=R 28. h6 Re3 29. fxe3 f2 30. e4) 25. exf8=R?? { (-3.21 → Mate in 4) Checkmate is now unavoidable. exf8=K was best. } { [%eval #-4] } (25. exf8=K d5) 25... d5?? { (Mate in 4 → 2.24) Lost forced checkmate sequence. b1=B was best. } { [%eval 2.24] } (25... b1=B 26. Rxf4 Bf5 27. Rxf5 h5 28. Rxh5 d5 29. Rxd5#) 26. Rxf4 { [%eval 2.22] } 26... d4 { [%eval 2.31] } 27. Rxd4 { [%eval 0.02] } 27... h5 { [%eval 0.62] } 28. Rg4?? { (0.62 → Mate in 8) Checkmate is now unavoidable. h4 was best. } { [%eval #-8] } (28. h4 b1=K) 28... hxg4 { [%eval #-8] } 29. h3 { [%eval #-7] } 29... gxh3 { [%eval #-7] } 30. f4 { [%eval #-6] } 30... h2 { [%eval #-6] } 31. f5 { [%eval #-5] } 31... h1=Q { [%eval #-5] } 32. f6 { [%eval #-4] } 32... Qh8 { [%eval #-6] } 33. f7 { [%eval #-5] } 33... Qe8?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Qh3 was best. } { [%eval #5] } (33... Qh3 34. f8=K b1=Q 35. Ke8 Qc3 36. Kd7 Qc8 37. Kxc8 Qb8 38. Kxb8#) 34. fxe8=R { [%eval #8] } 34... b1=N { [%eval #2] } 35. Rf8 { [%eval #3] } 35... Nc3 { [%eval #2] } 36. Rf7 { [%eval #3] } 36... Nb5 { [%eval #1] } 37. Rc7 { [%eval #1] } 37... Nxc7# { Game ends by variant rule. } 1-0