FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/XFN5C6B4"]
[Date "2023.03.06"]
[White "FrancoChess_RL"]
[Black "hdcavers"]
[Result "1-0"]
[GameId "XFN5C6B4"]
[UTCDate "2023.03.06"]
[UTCTime "01:03:32"]
[WhiteElo "1230"]
[BlackElo "1023"]
[WhiteRatingDiff "+35"]
[BlackRatingDiff "-52"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. d3 Bxd3 5. Qxd3 Rb8) 1... f5?? { (Mate in 15 → -3.28) Lost forced checkmate sequence. b5 was best. } { [%eval -3.28] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exf5 { [%eval -4.67] } 2... g6?? { (-4.67 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #17] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qh4 7. exd7) 3. fxg6 { [%eval #17] } 3... hxg6 { [%eval #16] } 4. Qh5 { [%eval #19] } 4... Rxh5 { [%eval #14] } 5. Nh3?? { (Mate in 14 → Mate in 12) Lost forced checkmate sequence. Bc4 was best. } { [%eval #-12] } (5. Bc4 Rxh2 6. Bxg8 Rxg2 7. Rh6 Rxg1 8. Rxg6 Rxg6 9. Kf1 Rxg8) 5... Rxh3 { [%eval #-12] } 6. gxh3 { [%eval #-11] } 6... Nf6?? { (Mate in 11 → -0.62) Lost forced checkmate sequence. b5 was best. } { [%eval -0.62] } (6... b5 7. Bxb5 d6 8. Bxe8 Bxh3 9. Bxg6 Bf5 10. Bxf5 Qc8 11. Bxc8 e6 12. Bxe6 a5 13. Bxg8) 7. Ba6 { [%eval -0.3] } 7... bxa6 { [%eval -0.49] } 8. d4?? { (-0.49 → Mate in 12) Checkmate is now unavoidable. Na3 was best. } { [%eval #-12] } (8. Na3) 8... Ng4 { [%eval #-12] } 9. hxg4 { [%eval #-11] } 9... Bh6 { [%eval #-11] } 10. Bxh6 { [%eval #-10] } 10... g5 { [%eval #-10] } 11. Bxg5 { [%eval #-9] } 11... e6?? { (Mate in 9 → 3.69) Lost forced checkmate sequence. Nc6 was best. } { [%eval 3.69] } (11... Nc6 12. Bxe7 Nxd4 13. Bxd8 Nxc2 14. Bxc7 Nxe1 15. Rxe1 Ke7 16. Rxe7 Bb7 17. Rxd7 a5 18. Bxa5) 12. Bxd8 { [%eval 5.23] } 12... Kxd8 { [%eval 3.91] } 13. d5 { [%eval 3.84] } 13... exd5 { [%eval 3.66] } 14. c4? { (3.66 → 2.00) Mistake. Ke2 was best. } { [%eval 2.0] } (14. Ke2 a5 15. a4 d4 16. f4 Ke8 17. h4 c5 18. c3 dxc3 19. Nxc3 Nc6 20. Rab1 Ke7) 14... dxc4 { [%eval 2.82] } 15. b3?? { (2.82 → 0.86) Blunder. Kd2 was best. } { [%eval 0.86] } (15. Kd2 Ke7) 15... cxb3 { [%eval 0.53] } 16. axb3 { [%eval 0.52] } 16... Nc6?? { (0.52 → Mate in 8) Checkmate is now unavoidable. c5 was best. } { [%eval #8] } (16... c5) 17. Rxa6 { [%eval #8] } 17... Bxa6 { [%eval #7] } 18. Rf1?? { (Mate in 7 → -3.00) Lost forced checkmate sequence. Ke2 was best. } { [%eval -3.0] } (18. Ke2 Bxe2 19. Rf1 Bxg4 20. h3 Bxh3 21. Nc3 Bxf1 22. Ne2 Bxe2 23. b4 Nxb4 24. f3 Bxf3#) 18... Bxf1 { [%eval -2.28] } 19. Kxf1 { [%eval -3.0] } 19... Nb4? { (-3.00 → -1.23) Mistake. a5 was best. } { [%eval -1.23] } (19... a5 20. b4 axb4 21. Ke2 Ke7 22. h4 Na7 23. f4 Nb5 24. f5 d5 25. f6 Kxf6 26. g5) 20. g5?! { (-1.23 → -1.84) Inaccuracy. Ke2 was best. } { [%eval -1.84] } (20. Ke2 Nd3) 20... Ke7 { [%eval -1.69] } 21. Nd2 { [%eval -2.23] } 21... Kf6?? { (-2.23 → 1.37) Blunder. c5 was best. } { [%eval 1.37] } (21... c5 22. Ke2) 22. gxf6 { [%eval 1.3] } 22... Re8?? { (1.30 → Mate in 5) Checkmate is now unavoidable. c5 was best. } { [%eval #5] } (22... c5 23. f7 Rg8 24. fxg8=R a5 25. Nf3 d5 26. h4 d4 27. Nxd4 cxd4 28. f4 d3 29. h5) 23. Ne4 { [%eval #5] } 23... Rxe4 { [%eval #4] } 24. Ke2 { [%eval #4] } 24... Rxe2 { [%eval #3] } 25. h4 { [%eval #3] } 25... Rxf2 { [%eval #2] } 26. h5 { [%eval #2] } 26... Rxf6 { [%eval #1] } 27. h6 { [%eval #1] } 27... Rxh6# { Game ends by variant rule. } 1-0