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[Event "Weekly Antichess Arena"] [Site "https://lichess.org/XEWB2t2O"] [Date "2025.07.18"] [White "cuneydates"] [Black "wytboy46"] [Result "0-1"] [GameId "XEWB2t2O"] [UTCDate "2025.07.18"] [UTCTime "21:40:18"] [WhiteElo "1188"] [BlackElo "1270"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+5"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... d5?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } { [%eval #15] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. e4 { [%eval #16] } 2... dxe4 { [%eval #14] } 3. f3?? { (Mate in 14 → -3.87) Lost forced checkmate sequence. Qg4 was best. } { [%eval -3.87] } (3. Qg4 Bxg4 4. Kd1 Bxd1 5. a3 Bxc2 6. Ra2 Bxb1 7. b3 Bxa2) 3... exf3?? { (-3.87 → 0.73) Blunder. Qxd2 was best. } { [%eval 0.73] } (3... Qxd2 4. Kxd2 exf3 5. Qxf3 b5 6. Bxb5 Nh6 7. Bxe8 Nf5 8. Qxa8 Nxg3 9. hxg3) 4. Qxf3 { [%eval 1.62] } 4... Qxd2 { [%eval 1.07] } 5. Qxf7?? { (1.07 → Mate in 13) Checkmate is now unavoidable. Qxb7 was best. } { [%eval #-13] } (5. Qxb7 Qxe1 6. Qxc7 Qxc1 7. Qxa7 Qxc2 8. Qxb8 Qxb2 9. Qxa8 Qxb1 10. Qxc8 Qxf1) 5... Qxh2?? { (Mate in 13 → Mate in 11) Lost forced checkmate sequence. Kxf7 was best. } { [%eval #11] } (5... Kxf7 6. Kxd2 b5 7. Bxb5 Bh3 8. Nxh3 Na6 9. Bxa6 g5 10. Nxg5 h6 11. Nxf7) 6. Qxg8?? { (Mate in 11 → Mate in 13) Lost forced checkmate sequence. Rxh2 was best. } { [%eval #-13] } (6. Rxh2 Kxf7 7. Rxh7 Rxh7 8. g4 Bxg4 9. Bh6 Nxh6 10. Nf3 Bxf3 11. Kd1 Bxd1) 6... Qxg1?? { (Mate in 13 → Mate in 10) Lost forced checkmate sequence. Rxg8 was best. } { [%eval #10] } (6... Rxg8 7. Rxh2 h5 8. Rxh5 Rh8 9. Rxh8 Kd8 10. Rxf8 g6 11. Rxd8 e6 12. Rxc8) 7. Qxg7?? { (Mate in 10 → Mate in 20) Lost forced checkmate sequence. Rxg1 was best. } { [%eval #-20] } (7. Rxg1 Rxg8 8. Bh6 gxh6 9. Bb5 Rxg3 10. Bxe8 Rxg1 11. Bb5 Rxe1 12. Nd2 Rxa1) 7... Qxf1?? { (Mate in 20 → Mate in 9) Lost forced checkmate sequence. Bxg7 was best. } { [%eval #9] } (7... Bxg7 8. Rxh7 Qxg3 9. Rxg7 Qxe1 10. Rxe7 Qxf1 11. Rxc7 Qxc1 12. Rxb7 Qxb2 13. Rxb8) 8. Qxf8?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. Rxf1 was best. } { [%eval #-11] } (8. Rxf1 Bxg7 9. b3 Bxa1 10. g4 Bxg4 11. Nc3 Bxc3 12. Ke2 Bxe2 13. Re1 Bxe1) 8... Kxf8 { [%eval #-11] } 9. Kxf1 { [%eval #-10] } 9... Bh3 { [%eval #-10] } 10. Rxh3 { [%eval #-9] } 10... Rg8?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. h6 was best. } { [%eval #9] } (10... h6 11. Bxh6 Rxh6 12. Rxh6 e6 13. Rxe6 Ke8 14. Rxe8 Nc6 15. Rxa8 Nd4 16. Rxa7) 11. Rxh7 { [%eval #9] } 11... Rxg3 { [%eval #8] } 12. Rxe7 { [%eval #8] } 12... Kxe7 { [%eval #7] } 13. Be3 { [%eval #7] } 13... Rxe3 { [%eval #6] } 14. Nc3?? { (Mate in 6 → -10.16) Lost forced checkmate sequence. Ke2 was best. } { [%eval -10.16] } (14. Ke2 Rxe2 15. Nd2 Rxd2 16. Rg1 Rxc2 17. Rg6 Rxb2 18. Rg8 Rxa2 19. Rxb8 Rxb8#) 14... Rxc3 { [%eval -8.78] } 15. bxc3 { [%eval -5.99] } 15... Nc6? { (-5.99 → -3.42) Mistake. Na6 was best. } { [%eval -3.42] } (15... Na6) 16. Ke2 { [%eval -2.92] } 16... Nb4?? { (-2.92 → -0.28) Blunder. Ke6 was best. } { [%eval -0.28] } (16... Ke6 17. c4 Rg8 18. c5 Rb8 19. Kd2 a6 20. Rd1 a5 21. Ra1 a4 22. Ke2) 17. cxb4 { [%eval -0.61] } 17... c5?! { (-0.61 → 0.37) Inaccuracy. Rb8 was best. } { [%eval 0.37] } (17... Rb8 18. Kd2) 18. bxc5 { [%eval 0.28] } 18... Kd6?? { (0.28 → Mate in 12) Checkmate is now unavoidable. Kd8 was best. } { [%eval #12] } (18... Kd8 19. Rf1) 19. cxd6 { [%eval #12] } 19... a5 { [%eval #12] } 20. Rb1?? { (Mate in 12 → Mate in 3) Lost forced checkmate sequence. Rf1 was best. } { [%eval #-3] } (20. Rf1 Rf8 21. Rxf8 b5 22. d7 b4 23. a4 bxa3 24. Rb8 a2 25. Kd2 a4) 20... b5 { [%eval #-3] } 21. Rxb5 { [%eval #-2] } 21... Rg8 { [%eval #-2] } 22. Rxa5 { [%eval #-1] } 22... Ra8 { [%eval #-1] } 23. Rxa8# { Game ends by variant rule. } 0-1