- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/XCKwTg3W"] [Date "2025.12.03"] [White "Larisa_Mishura"] [Black "RentedPatience"] [Result "0-1"] [GameId "XCKwTg3W"] [UTCDate "2025.12.03"] [UTCTime "22:35:24"] [WhiteElo "1395"] [BlackElo "1391"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+6"] [Variant "Standard"] [TimeControl "300+0"] [ECO "B10"] [Opening "Caro-Kann Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... c6 { [%eval 0.31] } { B10 Caro-Kann Defense } 2. Nf3 { [%eval 0.17] } 2... d5 { [%eval 0.21] } 3. exd5 { [%eval 0.14] } 3... cxd5 { [%eval 0.07] } 4. d4 { [%eval 0.0] } 4... Nf6 { [%eval 0.15] } 5. Bb5+ { [%eval 0.09] } 5... Nc6 { [%eval 0.22] } 6. Nc3 { [%eval -0.03] } 6... Bg4 { [%eval -0.07] } 7. h3 { [%eval -0.08] } 7... Bxf3 { [%eval -0.08] } 8. Qxf3 { [%eval -0.08] } 8... e6 { [%eval -0.08] } 9. O-O { [%eval -0.02] } 9... Be7 { [%eval 0.03] } 10. Bf4 { [%eval -0.19] } 10... O-O { [%eval -0.05] } 11. Qg3?? { (-0.05 → -2.04) Blunder. Bxc6 was best. } { [%eval -2.04] } (11. Bxc6 bxc6) 11... Nxd4 { [%eval -2.04] } 12. Bh6?? { (-2.04 → -5.22) Blunder. Be5 was best. } { [%eval -5.22] } (12. Be5 Nf5 13. Qh2 Bd6 14. Bd3 Bxe5 15. Qxe5 Nd6 16. b3 a6 17. Ne2 Rc8) 12... Nf5 { [%eval -5.24] } 13. Qd3 { [%eval -5.5] } 13... Nxh6 { [%eval -5.71] } 14. g4 { [%eval -5.61] } 14... Nhxg4 { [%eval -4.97] } 15. hxg4 { [%eval -5.05] } 15... Nxg4 { [%eval -5.13] } 16. Qg3 { [%eval -5.32] } 16... h5 { [%eval -4.76] } 17. Be2 { [%eval -4.82] } 17... Bh4 { [%eval -4.86] } 18. Qe5? { (-4.86 → -8.64) Mistake. Qg2 was best. } { [%eval -8.64] } (18. Qg2 Rc8 19. Rad1 g6 20. Rd4 Kg7 21. Bxg4 hxg4 22. Rxg4 Rh8 23. Ne2 Qe7) 18... Bxf2+ { [%eval -7.26] } 19. Kg2 { [%eval -7.86] } 19... Qh4?? { (-7.86 → -1.98) Blunder. Nxe5 was best. } { [%eval -1.98] } (19... Nxe5 20. Rxf2 f5 21. Rh1 Qg5+ 22. Kf1 Ng4 23. Rf3 Kf7 24. Rfh3 Rac8 25. Rxh5) 20. Bxg4 { [%eval -2.12] } 20... hxg4?? { (-2.12 → 0.24) Blunder. Qxg4+ was best. } { [%eval 0.24] } (20... Qxg4+ 21. Kxf2 f6 22. Qe2 Qxe2+ 23. Nxe2 Kf7 24. c3 e5 25. Rad1 Rfd8 26. Rd2) 21. Rh1?? { (0.24 → -2.47) Blunder. Rxf2 was best. } { [%eval -2.47] } (21. Rxf2) 21... Bg3?? { (-2.47 → -0.57) Blunder. Qf6 was best. } { [%eval -0.57] } (21... Qf6 22. Qxf6 gxf6 23. Kxf2 Kg7 24. Rh4 f5 25. Rah1 Rac8 26. Ke3 Rg8 27. Rh6) 22. Rxh4?? { (-0.57 → -5.53) Blunder. Qe2 was best. } { [%eval -5.53] } (22. Qe2 Qe7 23. Kxg3 d4 24. Nb5 f5 25. Rae1 d3 26. cxd3 Rf6 27. Qe5 Qd7) 22... Bxe5 { [%eval -5.44] } 23. Rah1 { [%eval -5.96] } 23... g6 { [%eval -5.26] } 24. Re1 { [%eval -5.64] } 24... Bxc3 { [%eval -5.81] } 25. bxc3 { [%eval -5.73] } 25... Rac8 { [%eval -5.66] } 26. Re3 { [%eval -5.97] } 26... Kg7 { [%eval -5.57] } 27. Rxg4 { [%eval -5.62] } 27... f5 { [%eval -5.31] } 28. Rh4 { [%eval -5.71] } 28... Kf6 { [%eval -5.66] } 29. Kf3 { [%eval -5.84] } 29... Rh8 { [%eval -6.0] } 30. Rxh8 { [%eval -5.88] } 30... Rxh8 { [%eval -5.87] } 31. Ke2 { [%eval -6.13] } 31... Rh2+ { [%eval -6.03] } 32. Kd3 { [%eval -6.86] } 32... e5 { [%eval -6.66] } 33. Re1 { [%eval -6.25] } 33... Rh3+ { [%eval -6.21] } 34. Kd2 { [%eval -6.31] } 34... g5 { [%eval -6.7] } 35. Rb1 { [%eval -6.69] } 35... b6 { [%eval -6.52] } 36. Rb5 { [%eval -6.59] } 36... Ke6 { [%eval -6.75] } 37. a4 { [%eval -6.9] } 37... g4 { [%eval -6.75] } 38. a5 { [%eval -6.82] } 38... e4 { [%eval -6.55] } 39. axb6 { [%eval -6.83] } 39... axb6 { [%eval -6.87] } 40. Rxb6+ { [%eval -7.92] } 40... Ke5 { [%eval -7.37] } 41. Rb5?! { (-7.37 → -13.52) Inaccuracy. c4 was best. } { [%eval -13.52] } (41. c4 dxc4 42. Rc6 Kf4 43. Rxc4 Kf3 44. Rc3+ Kf2 45. Rc5 e3+ 46. Kc3 e2+) 41... g3 { [%eval -12.8] } 42. c4?! { (-12.80 → Mate in 11) Checkmate is now unavoidable. Rb6 was best. } { [%eval #-11] } (42. Rb6 Rh2+) 42... g2 { [%eval #-10] } 43. Rxd5+ { [%eval #-9] } 43... Kf4 { [%eval #-8] } 44. Kc1 { [%eval #-8] } 44... g1=Q+ { [%eval #-7] } 45. Rd1 { [%eval #-7] } 45... Qc5 { [%eval #-7] } 46. Rf1+ { [%eval #-7] } 46... Ke5 { [%eval #-6] } 47. Rd1 { [%eval #-6] } 47... Qxc4 { [%eval #-5] } 48. Rd8 { [%eval #-5] } 48... Rh2 { [%eval #-6] } 49. Re8+ { [%eval #-4] } 49... Kf4 { [%eval #-3] } 50. Kd1 { [%eval #-1] } 50... Qxc2+ { [%eval #-1] } 51. Ke1 { [%eval #-1] } 51... Rh1# { Black wins by checkmate. } 0-1