- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/X9dtq82l"] [Date "2023.11.26"] [White "SouryaDutta"] [Black "ma3ter3ky"] [Result "1-0"] [GameId "X9dtq82l"] [UTCDate "2023.11.26"] [UTCTime "15:46:49"] [WhiteElo "1578"] [BlackElo "2103"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.78] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.23] } 2... c6?? { (1.23 → 5.14) Blunder. e6 was best. } { [%eval 5.14] } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxc6 { [%eval 5.53] } 3... Nxc6 { [%eval 5.65] } 4. b4 { [%eval 4.59] } 4... Nxb4 { [%eval 5.45] } 5. a3?? { (5.45 → 0.90) Blunder. Qf3 was best. } { [%eval 0.9] } (5. Qf3 Nxc2 6. Qxf7 Kxf7 7. e4 Nxa1 8. Kd1 Nb3 9. axb3 g6) 5... Nxc2 { [%eval 4.05] } 6. Qxc2 { [%eval 3.78] } 6... e6 { [%eval 1.82] } 7. Qxc8 { [%eval 2.33] } 7... Qxc8 { [%eval 2.3] } 8. Ra2?? { (2.30 → -1.45) Blunder. Kd1 was best. } { [%eval -1.45] } (8. Kd1 Qxc1 9. Kxc1 Bxa3 10. Nxa3 Kd8 11. Kc2 Ne7 12. Kc3 Ng6 13. Kc4 e5 14. Kc3 Kc7) 8... Qxc1?! { (-1.45 → -0.45) Inaccuracy. Bxa3 was best. } { [%eval -0.45] } (8... Bxa3 9. Nxa3) 9. Rc2?? { (-0.45 → -2.36) Blunder. Nh3 was best. } { [%eval -2.36] } (9. Nh3 Bxa3) 9... Qxd2?? { (-2.36 → Mate in 10) Checkmate is now unavoidable. Qxe1 was best. } { [%eval #10] } (9... Qxe1) 10. Rxd2?? { (Mate in 10 → 1.06) Lost forced checkmate sequence. Nxd2 was best. } { [%eval 1.06] } (10. Nxd2 Bxa3 11. Rc8 Rxc8 12. Nc4 Rxc4 13. e4 Rxe4 14. h3 Rxe1 15. Ne2 Rxh1 16. g4 Rxh3) 10... Bxa3 { [%eval 1.15] } 11. Nxa3 { [%eval 0.84] } 11... d6?! { (0.84 → 1.92) Inaccuracy. Ne7 was best. } { [%eval 1.92] } (11... Ne7) 12. Rxd6 { [%eval 2.07] } 12... f6? { (2.07 → 3.50) Mistake. Ne7 was best. } { [%eval 3.5] } (12... Ne7 13. Rxe6 fxe6 14. Nc2 Kd7 15. Kd2 Kc6 16. Ne2 Kb5 17. Kc3 Kc6 18. Rf1 Rhg8 19. Kb3) 13. Rxe6 { [%eval 3.51] } 13... Kf7 { [%eval 4.01] } 14. Rxf6 { [%eval 3.81] } 14... gxf6?! { (3.81 → 5.28) Inaccuracy. Kxf6 was best. } { [%eval 5.28] } (14... Kxf6 15. Kd2) 15. Ne2?! { (5.28 → 4.00) Inaccuracy. Kd2 was best. } { [%eval 4.0] } (15. Kd2 Ke7) 15... Nh6? { (4.00 → 6.80) Mistake. Ne7 was best. } { [%eval 6.8] } (15... Ne7 16. Kd2) 16. g4 { [%eval 10.37] } 16... Nxg4 { [%eval 4.97] } 17. h3 { [%eval 5.62] } 17... Nxe3 { [%eval 4.54] } 18. fxe3 { [%eval 3.07] } 18... Ke7?? { (3.07 → Mate in 9) Checkmate is now unavoidable. h6 was best. } { [%eval #9] } (18... h6 19. Kf2) 19. Kf1?? { (Mate in 9 → 2.85) Lost forced checkmate sequence. Kf2 was best. } { [%eval 2.85] } (19. Kf2 Kd8 20. Nc4 Kc7 21. Ne5 fxe5 22. Rg1 e4 23. Rg6 hxg6 24. Ke1 Rxh3 25. Nf4 Rxe3) 19... Kd6?? { (2.85 → Mate in 7) Checkmate is now unavoidable. h6 was best. } { [%eval #7] } (19... h6 20. Rg1) 20. Nb1?? { (Mate in 7 → 3.48) Lost forced checkmate sequence. Rg1 was best. } { [%eval 3.48] } (20. Rg1 Rae8 21. Nc3 Rxe3 22. Kf2 Rxc3 23. Ke1 Rxa3 24. Kf2 Rxh3 25. Kf3 Rxf3 26. Rg8 Rxg8#) 20... Kc6?? { (3.48 → Mate in 7) Checkmate is now unavoidable. Ke6 was best. } { [%eval #7] } (20... Ke6 21. Kf2) 21. Nd2 { [%eval #9] } 21... f5 { [%eval #7] } 22. Ne4 { [%eval #7] } 22... fxe4 { [%eval #6] } 23. Kf2 { [%eval #7] } 23... Kb5 { [%eval #5] } 24. Kf3 { [%eval #5] } 24... exf3 { [%eval #4] } 25. Rd1?? { (Mate in 4 → -7.23) Lost forced checkmate sequence. Rg1 was best. } { [%eval -7.23] } (25. Rg1 fxe2 26. Rg6 hxg6 27. h4 Rxh4 28. e4 Rxe4#) 25... fxe2 { [%eval -7.62] } 26. e4? { (-7.62 → Mate in 9) Checkmate is now unavoidable. Rd3 was best. } { [%eval #-9] } (26. Rd3) 26... exd1=R { [%eval #-10] } 27. e5 { [%eval #-9] } 27... Rad8 { [%eval #-10] } 28. e6 { [%eval #-9] } 28... Rhf8?? { (Mate in 9 → -2.56) Lost forced checkmate sequence. Rdg8 was best. } { [%eval -2.56] } (28... Rdg8 29. h4 Rg5 30. hxg5 h5 31. gxh6 Rxh6 32. e7 Ka4 33. e8=K Rd7 34. Kxd7 Rc6 35. Kxc6) 29. e7 { [%eval -2.3] } 29... R8d6 { [%eval -2.22] } 30. exf8=K { [%eval -2.24] } 30... h5 { [%eval -1.86] } 31. h4 { [%eval -2.11] } 31... R6d5?? { (-2.11 → 0.00) Blunder. Rb1 was best. } { [%eval 0.0] } (31... Rb1 32. Kg7) 32. Kg8?? { (0.00 → -2.43) Blunder. Ke7 was best. } { [%eval -2.43] } (32. Ke7 Rg5 33. hxg5 Rb1 34. g6 h4 35. g7 h3 36. g8=R Rb3 37. Rg3 Rxg3 38. Kf6 Rg6) 32... Rg5?! { (-2.43 → -1.25) Inaccuracy. R5d2 was best. } { [%eval -1.25] } (32... R5d2 33. Kf7 Rb1 34. Kg6 a5 35. Kxh5 a4 36. Kg6 a3 37. h5 Rg1 38. Kf6 Rg4 39. h6) 33. hxg5 { [%eval -0.92] } 33... h4 { [%eval -0.76] } 34. g6 { [%eval -1.06] } 34... h3 { [%eval -1.13] } 35. g7 { [%eval -1.33] } 35... h2 { [%eval -1.23] } 36. Kf8 { [%eval -1.53] } 36... a5 { [%eval -1.58] } 37. g8=R { [%eval -1.79] } 37... h1=R?? { (-1.79 → Mate in 2) Checkmate is now unavoidable. Rc1 was best. } { [%eval #2] } (37... Rc1 38. Ke8) 38. Rg1 { [%eval #2] } 38... Rhxg1 { [%eval #1] } 39. Kg8 { [%eval #1] } 39... Rxg8# { Game ends by variant rule. } 1-0