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[Event "COC XADREZ - 4º ano Arena"] [Site "https://lichess.org/X7kkOerZ"] [Date "2020.08.19"] [White "luizacalado28"] [Black "GustavoF2010"] [Result "0-1"] [UTCDate "2020.08.19"] [UTCTime "13:25:56"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteRatingDiff "-163"] [BlackRatingDiff "+162"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... e6?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Nxd2 Nxd2 6. Bxd2) 2. Nf3?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. b4 was best. } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe1 5. Qxf7 Bxf2 6. Qxh7 Rxh7 7. g4 Bxg1 8. Rxg1 Rxh2) 2... Qf6?? { (Mate in 15 → 3.55) Lost forced checkmate sequence. e5 was best. } (2... e5 3. Nxe5 b5 4. Nxf7 Kxf7 5. Bxb5 Qg5 6. Bxd7 Qxg2 7. Bxc8 Qxh2 8. Rxh2 Ba3 9. bxa3) 3. Nd4?? { (3.55 → Mate in 15) Checkmate is now unavoidable. Ba6 was best. } (3. Ba6 Nxa6 4. b4 Bxb4 5. Bb2 Bxd2 6. Bxf6 Nxf6 7. Kxd2 Nxe4 8. Re1 Nxf2 9. Rxe6 Nxd1) 3... Qxd4?? { (Mate in 15 → 0.31) Lost forced checkmate sequence. Qxf2 was best. } (3... Qxf2 4. Nxe6 dxe6 5. Kxf2 b5 6. Bxb5 c5 7. Bxe8 Ba6 8. Bxf7 Nh6 9. Bxe6 Bc4 10. Bxc4) 4. Qe2?? { (0.31 → Mate in 15) Checkmate is now unavoidable. b4 was best. } (4. b4) 4... Qxb2 5. Bxb2 Nc6?? { (Mate in 14 → Mate in 12) Lost forced checkmate sequence. Be7 was best. } (5... Be7 6. Bxg7 Nc6 7. Bxh8 Ne5 8. Bxe5 Bf8 9. Bxc7 Bd6 10. Bxd6 Rb8 11. Bxb8 Kd8 12. Bxa7) 6. Bxg7 Bxg7 7. Nc3?? { (Mate in 11 → Mate in 13) Lost forced checkmate sequence. a4 was best. } (7. a4 Bxa1 8. a5 Nxa5 9. Qa6 bxa6 10. Bxa6 Bxa6 11. d4 Bxd4 12. Kd2 Bxf2 13. Rf1 Bxf1) 7... Bxc3 8. dxc3 Nb4?? { (Mate in 12 → -1.48) Lost forced checkmate sequence. Nd4 was best. } (8... Nd4 9. cxd4 e5 10. dxe5 Nf6 11. exf6 Ke7 12. fxe7 d5 13. exd5 b5 14. Qxb5 Rb8 15. Qxb8) 9. cxb4 Nh6?? { (-1.34 → Mate in 10) Checkmate is now unavoidable. b5 was best. } (9... b5 10. Qxb5) 10. Qh5?? { (Mate in 10 → -3.43) Lost forced checkmate sequence. Qa6 was best. } (10. Qa6 bxa6 11. Bxa6 Bxa6 12. c4 Bxc4 13. Rb1 Bxa2 14. b5 Bxb1 15. h4 Bxe4 16. Ke2 Bxg2) 10... f6?? { (-3.43 → 9.74) Blunder. b5 was best. } (10... b5 11. Qxb5 Ba6 12. Qxa6 Rc8 13. Qxe6 fxe6 14. b5 Ng8 15. c4 c5 16. bxc6 dxc6 17. Kd2) 11. Qxe8 Rxe8 12. Bc4?? { (9.24 → Mate in 10) Checkmate is now unavoidable. Ba6 was best. } (12. Ba6 bxa6 13. b5 axb5 14. h4 Ng8 15. Rh3 Ne7 16. Rc1 a5 17. Ke2 Rh8 18. Rf1 Nd5) 12... f5?? { (Mate in 10 → 4.16) Lost forced checkmate sequence. Rg8 was best. } (12... Rg8 13. Bxe6 Rxg2 14. Bxd7 Rxh2 15. Rxh2 Bxd7 16. Rxh6 Be6 17. Rxh7 Bxa2 18. Rxa2 Rd8 19. Rxa7) 13. exf5 Nxf5 14. Bxe6 dxe6 15. Rd1?? { (4.02 → Mate in 8) Checkmate is now unavoidable. g3 was best. } (15. g3) 15... Bd7 16. Rxd7 Red8?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. b6 was best. } (16... b6 17. Rxc7 Rad8 18. Rxa7 b5 19. Rxh7 Rd3 20. cxd3 Ne3 21. fxe3 Re7 22. Rxe7 e5 23. Rxe5#) 17. Rxd8 Rxd8 18. g4?? { (Mate in 6 → 2.94) Lost forced checkmate sequence. Kd2 was best. } (18. Kd2 Rxd2 19. f4 Rxg2 20. Re1 Rxh2 21. Rxe6 Rxc2 22. b5 Rxa2 23. Rb6 cxb6#) 18... Ng3?! { (2.94 → 3.82) Inaccuracy. Rd1 was best. } (18... Rd1 19. gxf5) 19. hxg3?? { (3.82 → Mate in 5) Checkmate is now unavoidable. fxg3 was best. } (19. fxg3) 19... Rd1 20. Kxd1 c5?? { (Mate in 4 → 0.69) Lost forced checkmate sequence. b5 was best. } (20... b5 21. Rxh7 e5 22. Rxc7 e4 23. Rxa7 e3 24. fxe3#) 21. bxc5 b6?? { (1.06 → Mate in 28) Checkmate is now unavoidable. e5 was best. } (21... e5 22. Rxh7) 22. cxb6 axb6 23. Rxh7 e5?? { (1.80 → Mate in 25) Checkmate is now unavoidable. b5 was best. } (23... b5 24. g5 b4 25. a3 bxa3 26. g6 a2 27. c4 e5 28. c5 e4 29. c6 a1=K 30. f3) 24. Re7 e4 25. Rxe4 b5 26. Re5 b4 27. c3 bxc3 28. Rc5?? { (Mate in 21 → Mate in 1) Lost forced checkmate sequence. Kd2 was best. } (28. Kd2 cxd2 29. a4 d1=K 30. Re2 Kxe2 31. a5 Kxf2 32. a6 Kxg3 33. a7 Kxg4 34. a8=R Kf3) 28... c2 29. Rxc2# { Game ends by variant rule. } 0-1