FEN
[Event "rated rapid game"]
[Site "https://lichess.org/X74Pbysp"]
[Date "2026.04.12"]
[Round "-"]
[White "dima_kotik"]
[Black "kwatson94"]
[Result "1-0"]
[GameId "X74Pbysp"]
[UTCDate "2026.04.12"]
[UTCTime "18:24:07"]
[WhiteElo "689"]
[BlackElo "789"]
[WhiteRatingDiff "+15"]
[BlackRatingDiff "-39"]
[Variant "Standard"]
[TimeControl "900+10"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Pianissimo"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } 3. Bc4 { [%eval 0.07] } 3... Bc5 { [%eval 0.2] } 4. O-O { [%eval 0.13] } 4... d6 { [%eval 0.13] } 5. Nc3 { [%eval 0.17] } 5... Nf6 { [%eval 0.11] } 6. d3 { [%eval 0.04] } { C50 Italian Game: Giuoco Pianissimo } 6... O-O { [%eval 0.1] } 7. Be3 { [%eval -0.16] } 7... Bg4 { [%eval 0.0] } 8. h3 { [%eval 0.09] } 8... Bh5 { [%eval 0.6] } 9. b3?? { (0.60 → -1.61) Blunder. g4 was best. } { [%eval -1.61] } (9. g4 Bg6 10. a3 Bd4 11. Bxd4 exd4 12. Ne2 d5 13. exd5 Nxd5 14. Qd2 Qd6) 9... Qd7?? { (-1.61 → 0.31) Blunder. Nd4 was best. } { [%eval 0.31] } (9... Nd4 10. g4 Nxg4 11. Nxd4 Nxe3 12. Qxh5 Nxf1 13. Nf5 Nd2 14. Kh1 Bxf2 15. Nd5) 10. g4?? { (0.31 → -1.89) Blunder. Bxc5 was best. } { [%eval -1.89] } (10. Bxc5 dxc5 11. Bb5 Rfe8 12. Kh1 Re6 13. Rg1 Bxf3 14. Qxf3 b6 15. Qe3) 10... Bxg4?? { (-1.89 → 1.54) Blunder. Nxg4 was best. } { [%eval 1.54] } (10... Nxg4 11. Bxc5 Nf6 12. Be3 Nd4 13. Bxd4 exd4 14. Nb5 c5 15. e5 Ne8 16. Nxd6) 11. hxg4 { [%eval 1.49] } 11... Qxg4+ { [%eval 1.37] } 12. Kh2?? { (1.37 → -0.56) Blunder. Kh1 was best. } { [%eval -0.56] } (12. Kh1 Qh3+ 13. Nh2 Bxe3 14. fxe3 Qxe3 15. Nd5 Nxd5 16. Bxd5 Nd4 17. c3 c6) 12... Rad8?? { (-0.56 → 1.84) Blunder. Nd4 was best. } { [%eval 1.84] } (12... Nd4 13. Bxd4 Qh5+ 14. Kg2 Qg6+ 15. Kh3 Bxd4 16. Nxd4 exd4 17. Nd5 Qh6+ 18. Kg2) 13. Ng5?? { (1.84 → -3.03) Blunder. Bxc5 was best. } { [%eval -3.03] } (13. Bxc5 Qh5+ 14. Kg2 Qg6+ 15. Kh1 dxc5 16. Rg1 Qh6+ 17. Nh2 Nd4 18. a4 c6) 13... Qh4+ { [%eval -2.57] } 14. Kg2 { [%eval -2.7] } 14... Bxe3 { [%eval -2.01] } 15. fxe3?? { (-2.01 → -4.26) Blunder. Nxf7 was best. } { [%eval -4.26] } (15. Nxf7 Ng4 16. Nxe5+ d5 17. Nxg4 dxc4 18. Nd5 Bd4 19. f4 h5 20. Rh1 Qxg4+) 15... Qxg5+ { [%eval -4.21] } 16. Kh1 { [%eval -3.92] } 16... Ng4 { [%eval -4.33] } 17. d4?? { (-4.33 → Mate in 4) Checkmate is now unavoidable. Qe2 was best. } { [%eval #-4] } (17. Qe2 Qh6+ 18. Kg1 Nxe3 19. Nd5 Qg5+ 20. Kh1 Qh4+ 21. Qh2 Qxh2+ 22. Kxh2 Nxf1+) 17... Nxe3?? { (Mate in 4 → -5.37) Lost forced checkmate sequence. Qh4+ was best. } { [%eval -5.37] } (17... Qh4+ 18. Kg2 Qh2+ 19. Kf3 Qh3+ 20. Ke2 Qxe3#) 18. Qd3?? { (-5.37 → Mate in 1) Checkmate is now unavoidable. Qd2 was best. } { [%eval #-1] } (18. Qd2 Qh4+ 19. Qh2 Qxh2+ 20. Kxh2 Nxd4 21. Nd5 Nxd5 22. Bxd5 c6 23. c3 cxd5) 18... Nxf1?? { (Mate in 1 → -6.05) Lost forced checkmate sequence. Qg2# was best. } { [%eval -6.05] } (18... Qg2#) 19. Rxf1 { [%eval -6.06] } 19... Nb4?! { (-6.06 → -4.53) Inaccuracy. d5 was best. } { [%eval -4.53] } (19... d5 20. exd5 Rd6 21. Rf3 Nb4 22. Qf1 Rh6+ 23. Rh3 Qe3 24. Rxh6 Qxh6+ 25. Kg2) 20. Qf3 { [%eval -5.57] } 20... Nxc2 { [%eval -4.85] } 21. Bxf7+ { [%eval -5.7] } 21... Rxf7?? { (-5.70 → Mate in 3) Checkmate is now unavoidable. Kh8 was best. } { [%eval #3] } (21... Kh8 22. dxe5 Qh4+ 23. Kg1 dxe5 24. Qh5 Qxh5 25. Bxh5 g6 26. Rxf8+ Rxf8 27. Bd1) 22. Qxf7+ { [%eval #2] } 22... Kh8 { [%eval #2] } 23. Qf8+ { [%eval #1] } 23... Rxf8 { [%eval #1] } 24. Rxf8# { White wins by checkmate. } 1-0