FEN
[Event "Everreach Arena"]
[Site "https://lichess.org/X16S7cyI"]
[Date "2024.07.03"]
[Round "-"]
[White "GhizJt"]
[Black "livinglegend171611"]
[Result "0-1"]
[GameId "X16S7cyI"]
[UTCDate "2024.07.03"]
[UTCTime "17:36:56"]
[WhiteElo "1647"]
[BlackElo "2212"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+15"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "C20"]
[Opening "King's Pawn Game: Leonardis Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.15] } 1... e5 { [%eval 0.15] } 2. d3 { [%eval -0.1] } { C20 King's Pawn Game: Leonardis Variation } 2... Nc6 { [%eval -0.06] } 3. h4 { [%eval -0.6] } 3... Nf6 { [%eval -0.53] } 4. f3?! { (-0.53 → -1.48) Inaccuracy. g4 was best. } { [%eval -1.48] } (4. g4 d5 5. g5 Ng8 6. Bg2 Nge7 7. Nc3 Be6 8. f4 dxe4) 4... d5 { [%eval -1.55] } 5. b3?! { (-1.55 → -2.19) Inaccuracy. Be3 was best. } { [%eval -2.19] } (5. Be3 a5 6. g3 a4 7. Ne2 Be6 8. a3 Be7 9. Bf2 d4 10. Nd2 O-O) 5... dxe4? { (-2.19 → -0.96) Mistake. Be6 was best. } { [%eval -0.96] } (5... Be6 6. Nc3 Bc5 7. Na4 Be7 8. Ne2 O-O 9. c4 dxe4 10. dxe4 Qe8 11. Be3) 6. dxe4 { [%eval -1.07] } 6... Qxd1+ { [%eval -0.53] } 7. Kxd1 { [%eval -0.5] } 7... Bd6 { [%eval -0.06] } 8. Bd3 { [%eval -0.35] } 8... O-O { [%eval -0.3] } 9. Ke1 { [%eval -0.67] } 9... Be6 { [%eval -0.62] } 10. Ne2 { [%eval -0.71] } 10... Rad8 { [%eval -0.35] } 11. a4?? { (-0.35 → -2.10) Blunder. a3 was best. } { [%eval -2.1] } (11. a3 a6 12. Nbc3 Nd7 13. b4 a5 14. Nb5 axb4 15. Nxd6 cxd6 16. Rb1 bxa3) 11... Nb4 { [%eval -2.17] } 12. g3?! { (-2.17 → -3.06) Inaccuracy. Nbc3 was best. } { [%eval -3.06] } (12. Nbc3 Bxb3 13. Rb1 Bxc2 14. Rxb4 Bxd3 15. Rxb7 a6 16. Be3 Rb8 17. Ra7 Rb2) 12... b6?! { (-3.06 → -2.33) Inaccuracy. Bxb3 was best. } { [%eval -2.33] } (12... Bxb3 13. cxb3 Bc5 14. Kf1 Rxd3 15. Kg2 Rfd8 16. Na3 Rxb3 17. Nc4 Nc6 18. Bg5) 13. Rf1?! { (-2.33 → -3.15) Inaccuracy. Ba3 was best. } { [%eval -3.15] } (13. Ba3 Bxb3 14. Bxb4 Bxb4+ 15. Kf2 Be6 16. Na3 Rd7 17. Kg2 a5 18. g4 Rfd8) 13... Nxd3+?! { (-3.15 → -2.26) Inaccuracy. Bxb3 was best. } { [%eval -2.26] } (13... Bxb3 14. cxb3 Bc5 15. Bd2 Rxd3 16. Bxb4 Bxb4+ 17. Kf2 Rxb3 18. Rd1 h5 19. Nd2) 14. Kd1?? { (-2.26 → -5.50) Blunder. cxd3 was best. } { [%eval -5.5] } (14. cxd3 Bxb3 15. Ba3 c5 16. Nd2 Bxa4 17. Nc4 Bb5 18. Nc3 Bc6 19. Ke2 Bb8) 14... Nb4 { [%eval -5.44] } 15. Ke1 { [%eval -6.71] } 15... Nxc2+ { [%eval -6.69] } 16. Kd1 { [%eval -7.27] } 16... Nxa1 { [%eval -7.38] } 17. Na3 { [%eval -8.23] } 17... Nxb3 { [%eval -7.06] } 18. Nc2 { [%eval -8.09] } 18... Nxc1 { [%eval -7.29] } 19. Kxc1 { [%eval -7.12] } 19... Bb3 { [%eval -6.75] } 20. Na3 { [%eval -8.3] } 20... Bxa3+ { [%eval -8.14] } 21. Kb1 { [%eval -8.15] } 21... Bxa4 { [%eval -7.43] } 22. Nc3 { [%eval -7.39] } 22... Be8 { [%eval -7.11] } 23. Na2 { [%eval -8.04] } 23... Bc5 { [%eval -7.47] } 24. Nc3 { [%eval -7.5] } 24... Rd7 { [%eval -7.38] } 25. Nb5 { [%eval -8.11] } 25... Rd3 { [%eval -8.05] } 26. Nxc7 { [%eval -7.96] } 26... Rb3+ { [%eval -7.58] } 27. Kc1? { (-7.58 → Mate in 11) Checkmate is now unavoidable. Ka2 was best. } { [%eval #-11] } (27. Ka2 Ba4 28. g4 Re3 29. Rc1 Rxf3 30. Nd5 Nxd5 31. Rxc5 Nb4+ 32. Kb1 bxc5) 27... Bc6? { (Mate in 11 → -7.64) Lost forced checkmate sequence. Ba4 was best. } { [%eval -7.64] } (27... Ba4 28. Kc2 Rxf3+ 29. Kb2 Bd4+ 30. Kc1 Rxf1+ 31. Kd2 Nxe4+ 32. Ke2 Rf2+ 33. Kd3) 28. g4? { (-7.64 → Mate in 12) Checkmate is now unavoidable. Kc2 was best. } { [%eval #-12] } (28. Kc2 Ra3 29. Kb2 Ra4 30. Rd1 Bxe4) 28... Ra3? { (Mate in 12 → -7.53) Lost forced checkmate sequence. Ba4 was best. } { [%eval -7.53] } (28... Ba4 29. Kc2 Rxf3+ 30. Kc1 Be3+ 31. Kb2 Bd4+ 32. Kc1 Rxf1+ 33. Kd2 Nxe4+ 34. Ke2) 29. Kd1? { (-7.53 → Mate in 10) Checkmate is now unavoidable. Kb2 was best. } { [%eval #-10] } (29. Kb2 Ra5 30. g5 Bd4+ 31. Kc2 Nh5 32. Nd5 Bxd5 33. exd5 Nf4 34. d6) 29... Ne8? { (Mate in 10 → -7.54) Lost forced checkmate sequence. Ba4+ was best. } { [%eval -7.54] } (29... Ba4+ 30. Kc1 Ra1+ 31. Kd2 Rd8+ 32. Nd5 Ra2+ 33. Kd3 Nxd5 34. exd5 Rxd5+ 35. Ke4) 30. Re1 { [%eval -9.29] } 30... Nxc7 { [%eval -8.94] } 31. Rh1? { (-8.94 → Mate in 5) Checkmate is now unavoidable. Kc2 was best. } { [%eval #-5] } (31. Kc2 Ne6 32. Kb2 Rxf3 33. h5 Bb4 34. Rh1) 31... Rxf3? { (Mate in 5 → -9.19) Lost forced checkmate sequence. Ba4+ was best. } { [%eval -9.19] } (31... Ba4+ 32. Kc1 Ra1+ 33. Kd2 Rd8+ 34. Kc3 Nb5+ 35. Kb2 Bd4#) 32. Re1? { (-9.19 → Mate in 5) Checkmate is now unavoidable. Rh2 was best. } { [%eval #-5] } (32. Rh2 Ne6 33. Rd2 Ba4+ 34. Ke2 Re3+ 35. Kf1 Bb5+ 36. Kg2 Bc6 37. Ra2 Nf4+) 32... a5? { (Mate in 5 → -8.95) Lost forced checkmate sequence. Rd8+ was best. } { [%eval -8.95] } (32... Rd8+ 33. Kc2 Rf2+ 34. Re2 Rxe2+ 35. Kc3 Bb5 36. g5 Rd3#) 33. Rg1? { (-8.95 → Mate in 5) Checkmate is now unavoidable. Kc1 was best. } { [%eval #-5] } (33. Kc1 Ne6 34. g5 Rf2 35. g6 h5 36. gxf7+ R8xf7) 33... b5?! { (Mate in 5 → -10.26) Lost forced checkmate sequence. Rd8+ was best. } { [%eval -10.26] } (33... Rd8+ 34. Kc1 Bxe4 35. Kb2 Rf2+ 36. Kc3 Rd3+ 37. Kc4 Rc2#) 34. Re1?! { (-10.26 → Mate in 5) Checkmate is now unavoidable. Kc1 was best. } { [%eval #-5] } (34. Kc1 Bxg1 35. Kb2 Bxe4 36. g5 Ne6 37. h5 Rd8 38. g6 Bd4+ 39. Kc1) 34... a4?! { (Mate in 5 → -10.30) Lost forced checkmate sequence. Rd8+ was best. } { [%eval -10.3] } (34... Rd8+ 35. Kc1 Rf2 36. Rf1 Be3+ 37. Kb1 Bxe4+ 38. Ka1 Bd4#) 35. Re2?! { (-10.30 → Mate in 7) Checkmate is now unavoidable. g5 was best. } { [%eval #-7] } (35. g5 Ne6 36. Re2 Rd8+ 37. Rd2 Rf1+ 38. Ke2 Rf2+ 39. Ke1 Rfxd2 40. g6 Rd1+) 35... Rh3? { (Mate in 7 → -9.38) Lost forced checkmate sequence. Rd8+ was best. } { [%eval -9.38] } (35... Rd8+ 36. Kc2 b4 37. Rd2 Bxe4+ 38. Kd1 Rf1+ 39. Ke2 Bf3+ 40. Kxf1 Rxd2 41. g5) 36. Ra2 { [%eval -11.63] } 36... Bxe4 { [%eval -10.42] } 37. Rd2 { [%eval #-6] } 37... Rxh4 { [%eval #-7] } 38. g5 { [%eval #-7] } 38... b4 { [%eval #-9] } 39. Re2 { [%eval #-5] } 39... a3 { [%eval #-6] } 40. Rd2 { [%eval #-6] } 40... b3 { [%eval #-6] } 41. Re2 { [%eval #-4] } 41... b2 { [%eval #-4] } 42. Rxb2 { [%eval #-4] } 42... axb2 { [%eval #-3] } 43. Ke1 { [%eval #-2] } 43... b1=Q+ { [%eval #-2] } 44. Ke2 { [%eval #-1] } 44... Qb3 { [%eval #-2] } 45. Ke1 { [%eval #-2] } 45... Rh2 { [%eval #-1] } 46. Kf1 { [%eval #-1] } 46... Qb1# { Black wins by checkmate. } 0-1